Episode 1 [All] - Reach for the Sky

Started by pringerbeam, October 26, 2018, 05:30:26 PM

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Oath

initiative
Rolled 3d6+10 : 6, 6, 2 + 10, total 24

Asta

Initiative:
Rolled 2d6+7 : 4, 6 + 7, total 17

pringerbeam

The duo of drones are 40 meters away from the boat.

Turn 1 Pass 1 Order
Joe
Drone 1
Valkyrie
Drone 2
Zephyr

Oath

Jing bolts for the closest cover, and gets to work in the matrix. He looks for the icons of the drones. "I'm on it!

Deck is configured as 6 Sleeze, 4 firewall, 1 on attack and data processing. Programs are signal scrub and exploit. Exploit gives +2 to hack on the fly, signal scrub gives rating 2 noise reduction.

Hack on the fly to gain a mark on a drone. +2 from drones being devices, +2 from exploit, -2 from public grid, -2 from different grids so they all cancel out to give me a total of 13 dice from logic and hacking skill.

Rolled 13d6 : 6, 5, 3, 4, 3, 2, 5, 3, 5, 4, 3, 5, 4, total 52

pringerbeam

     One of the drones breaks from the other, sweeping around the starboard side of the boat and taking up a position 10 meters above the deck.  The sound of yet more whirring accompanies the spinning of the belly mounted barrels as the drone zeros in on the cabin with its spotlight before it unleashes a hail of bullets at the first target it sees.

Joe gains 1 mark on Drone 1.  Perception info for net hits:  Drone has a device rating of 3.  Drone gets +2 on Firewall tests.


Drone 1 firing full auto burst (simple) on Valkyrie.
Rolled 8d6 : 5, 3, 5, 1, 6, 6, 6, 4, total 36
Defense test modifier -1 (+4 good cover, -5 full auto burst)

Valkyrie and anyone within 2 meter (i.e in the cabin) encounters 2 steps of glare.

Asta

Dodging
Rolled 12d6 : 4, 5, 1, 4, 6, 5, 5, 5, 6, 2, 1, 2, total 46

Asta

"Fuckin'. Nonsense." Valkyrie growled as she dodged the hail of bullets by ducking into the cabin. "I'm goin' down to the pump!"

She hustled down the stairs trying to find her way to the engine room and the bilge pump that should be there. Once it was located, she attached the hose to the leaking section as instructed then looked for the way to start the pump.

Presuming I can do all that in one turn, Valkyrie will do whatever it is that turns on the pump.

pringerbeam

     You are able to find the pump without issue, its well marked and lit, sitting just next to a pair of bodies leaking blood onto the floor, and requiring only that you mash a large red button to start the pump.  Further back you can see the water starting to pool in the rear of the engine compartment but the way is blocked by what appears to be a metal beam that punctured through the side of the boat at the waterline, thankfully missing the engines, but nonetheless barring your way.  You will need to get the pump's line to the rear of the boat to most effectively suction off the water either by force or finesse.

You may attempt to bypass the beam by making a STR+BOD test (Threshold 3) to lift it out of the way or Escape Artist test (Threshold 3) to squeeze through the opening.  You may also attempt something else if you wish to try it.  Either of these actions will take the rest of your turn (Treated as a simple action).

Asta

Valkyrie cracked her knuckles, and gripped the beam with both hands grunting as she tried to move it out of the way.

STR+BOD -1 to pool for wounds
Rolled 11d6 : 3, 5, 3, 4, 6, 1, 3, 6, 1, 2, 5, total 39

pringerbeam

Valkyrie
     You are able to lift the beam out of the way and the pump line begins to suck away at the water, you notice the water line stops advancing up from the rear of the compartment and slowly but surely begins to retreat.

Everyone Else
     Outside, the second drone sweeps along the port side of the boat and takes aim at Joe with its spotlight and its mounted weapon begins to spin up its barrels before unleashing a hail of gunfire.

Drone 2 firing full auto burst (simple) at Joe.  DV 8P AP -0
Rolled 8d6 : 6, 4, 6, 4, 2, 6, 6, 4, total 38
Defense test modifier -1 (+4 good cover, -5 full auto burst)

Oath

Defense Test
Rolled 9d6 : 4, 5, 1, 5, 2, 6, 5, 6, 1, total 35

pringerbeam


Mysticsage

Zephyr will attempt a heal check on his physical damage


-2 from wounds and drain
Heal force 6
Rolled 6d6 : 2, 4, 2, 3, 3, 1, total 15

drain 2
Rolled 8d6 : 6, 1, 6, 5, 4, 3, 3, 2, total 30



Mysticsage

Cursing as the mana does nothing for his wounds. Zephyr will keep his head down and head below deck to take over holding the pump so that Valkyrie can properly spend her time helping Joe. "I've got this for the moment you help Joe clean this up."

pringerbeam

Turn 1 Pass 2 Order
Joe
Drone 1
Valkyirie
Drone 2