Episode 1 [All] - Reach for the Sky

Started by pringerbeam, October 26, 2018, 05:30:26 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Mysticsage

Seeing two guards close together Zephyr will cast stunball on the two at the prow hoping to at least keep them distracted enough as to not overwhelm his teammate

Stunball force 4
Rolled 8d6 : 1, 1, 4, 2, 4, 6, 1, 5, total 24

Drain 4
Rolled 10d6 : 2, 2, 6, 4, 2, 3, 6, 5, 5, 3, total 38

Mysticsage

will also stay in whatever cover he has

pringerbeam

     The two guards at the stern end of the ship are hit by the spell but appear to be still operating at peak efficiency.  The human yells out.  "They have a mage!  We need magical support!  Samuel is down!  I repeat: Samuel is down."  and takes a quick look around before crouching with a shoulder against the cargo containers next to them and firing a burst into Valkyrie's exposed back.  The orc guard takes up a wide stance next to his compatriot and also yells out.  "I'll keep them pinned!  Get down!" at the end of the port-side, just over the shoulder of the other guard and fires a spray of bullets just after the worker that had been taking a smoke break on the the port-side railing dives into the space between the cabin and the cargo containers.

Human Guard B firing burst at Valkyrie: DV 8P AP-0
Rolled 4d6 : 4, 6, 3, 5, total 18
Defense test penalty of -3 (-1 for number attacks against Valkyrie this round, -2 for burst fire)

Orc Guard fires suppressing fire along the port side of the boat
Rolled 6d6 : 4, 4, 4, 3, 3, 4, total 22

pringerbeam

Using NPC Edge to reroll failed suppressive fire dice.
Rolled 6d6 : 1, 5, 6, 2, 3, 6, total 23

pringerbeam

Joe and Valkyries are in the suppressed area.  They take a -3 to all actions while in this area.  They must also either take the interrupt action of Hit the Dirt to drop prone or roll REA+EDG threshold 3, to avoid being hit.

Asta

Edge+Ranged Defense against Guard B:
Rolled 5d6 : 6, 3, 5, 1, 4, total 19

Hit the Dirt for the suppressing fire.

Asta

Exploding 6s on the dodge:
Rolled 1d6 : 4, total 4

Oath

Edge + Rea to avoid suppressing fire

Rolled 10d6 : 2, 6, 6, 6, 4, 3, 3, 6, 6, 6, total 48

pringerbeam

#143
Turn 1 Pass 2 Order
Joe
Human Guard A
Valkyrie

Oath

Jing looks down his sight, eyes on the same guard he had previously hit. His hands were twitching with excitement, and he pulled the trigger before hopping down off the wheelhouse and taking cover.

shooting at Guard A again -3 to dice pool so 9d6

Rolled 9d6 : 3, 3, 3, 1, 1, 4, 3, 2, 6, total 26


Oath

Edge to reroll non hits. down to 2 edge for the time being after this.

Rolled 8d6 : 2, 6, 4, 4, 1, 6, 5, 2, total 30

Oath

suppressing fire test
Rolled 10d6 : 3, 1, 4, 5, 2, 2, 6, 3, 5, 4, total 35

pringerbeam

     Joe's shot hits the guard in the shoulder and the guard's gun rolls to the side as his head hits the deck, no longer supported by his neck.

Human Guard A is down.  Skip to Valkyrie's turn.

Asta

"Okay fucker." Valkyrie growled, pointing her synthetic arm at the human guard that shot her. Her hand split down the middle revealing the barrel of the integrated machine pistol within and she took careful aim before firing off a semi-auto burst.

Semi-auto burst, -4 from suppression and wound, +2 accuracy for aiming with SGS
Rolled 8d6 : 1, 4, 2, 1, 5, 4, 6, 5, total 28

Asta

After shooting at the guard Valkyrie shuffled backwards on her stomach as fast as she could, retreating around the corner of the wheelhouse to the prow facing wall.