[Cleric/Monk Gestalt] Shandon Crystalslayer

Started by Linwelin, November 27, 2013, 01:36:06 AM

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Linwelin

Shandon Crystalslayer's Progression
Level 1

QuoteShandon Crystalslayer

Male Dwarf Cleric/Monk
Lawful Neutral
Deity: Fharlanghn



STR:
DEX:
CON:
INT:
WIS:
CHA:
14
17
15
12
17
12
+2
+3
+2
+1
+3
+1

Size: Medium
Height: 4'3"
Weight: 190 lbs.
Skin: Olive
Eyes: White
Hair: Black

Spoiler

Used the stat roller on the web site, 4d6 value no modifiers, dropped the lowest.
[4d6] 5, 1, 4, 5 = 15 = 14
[4d6] 6, 6, 5, 4 = 21 = 17
[4d6] 6, 4, 4, 2 = 16 = 14
[4d6] 6, 4, 1, 2 = 13 = 12
[4d6] 6, 5, 6, 5 = 22 = 17
[4d6] 4, 5, 1, 4 = 14 = 13

Hit Die: d8
Hitpoints: 9
Hitpoints per level: 1d8 +1 (con - Quick)
Level Adjustment: +0

Speed: 20 feet (Quick: +10ft)
Armor Class: 10 +3 (dex) +3 (wisdom) +2 (defensive fighting) = 18
Armor Class: 10 +3 (dex) +3 (wisdom) = 16
Touch Armor Class: 10 +3 (dex) + 3 (wis) = 16
Flatfooted Armor Class: 10 +3 (wis) = 13

Fortitude save: +2 (class) +2 (con) = +4
Reflex save: +2 (class) +3 (dex) = +5
Will save:   +2 (class) +3 (wis) = +5

Cold Resistance: 0
Fire Resistance: 0
Electricity Resistance: 5
Sonic Resistance: 0
Spell Resistance: 0

Initiative: +3 (Dex) = +3

BAB: +0
Attack (melee, Quartstaff): +0 (BAB) +2 (str) = +2
Attack (missile): +0 (BAB) +3 (dex) = +3
Attack (unarmed): +0 (BAB) +2 (str) = +2
Attack (defensive fighting): -4
Damage (Quarterstaff): 1d6 +2
Damage (unarmed): 1d6 +2

Grapple check: +0 (BAB) +2 (str) = +2 
Light load: 58 lb. or less
Medium load: 59?116 lb.
Heavy load: 117?175 lb
Lift over head: 175 lb
Push or drag: 875 lb

Languages:   Common, Dwarven

Feats:
Bonus: Improved Unarmed Strike
Extra Turning

Class abilities:
Turn undead: 3+1+4 (feat)= 8 turns per day. Turn 2d6 + Cleric level + Cha HD of undead. The ones nearest the caster. Currently turned
                      undead can be ignored if turning again.
Flurry of Blows -2/-2
Aura (Lawful)
Channel Energy (Cure): Can make any unused spell slot a cure spell at a moments notice.

Traits/Flaws:
Quick: +10 base land movement speed/-1 hp per level
Elemental Bloodline - Air: +5 resistance to electrical energy, can telekinetically move air/electricity within 15ft of himself (non-damaging,
                                          minor effect). Take +50% from earth-based damage, elemental aura causes discomfort to others: -2 to all
                                          Diplomacy/Disguise/Gather Information/Handle Animal checks.

Spells:
Domain:
Luck - Reroll check once/day
1 - Entropic Shield - Ranged attacks have a 20% miss chance

Travel - For 1 round/cleric level, cleric moves freely, despite impairly effects, is if using freedom of movement spell
1 - Longstrider - increases speed by 10ft for 1 hour/level

Divine:
0th level - 3 per day
Commonly prepared: Create Water, Detect Magic, Light, Mending, Read Magic

1st level - 1 + 1 (Plus 1 domain spell)
Commonly prepared: Cause Fear, Doom, Inflict Light Wounds, Magic Stone, Sanctuary, Summon Monster I,


Skills
12 skill points at level 1
3 skill points per level after
*Denotes a class skill

Appraise INT: +1 (int) = 1
*Balance DEX: +3 (dex) = 3
Bluff CHA: +1 (cha) = 1
*Climb STR: +2 (str) = 2
*Concentration CON: +2 (con) = 2
*Craft (?) INT: +1 (int) = 1
Decipher Script INT: +1 (int) = 1
*Diplomacy CHA: +1 (cha) -2 (Trait) = -1
Disable Device DEX: +3 (dex) = 3
Disguise CHA: +1 (cha) -2 (Trait) = -1
*Escape Artist DEX: +3 (dex) =  3
Forgery INT: +1 (int) = 1
Gather Information CHA: +1 (cha) -2 (Trait) = -1
Handle Animal CHA: +1 (cha) -2 (Trait) = -1
*Heal WIS: +3 (wis) +2 (skill ranks) = 5
*Hide DEX: +3 (dex) = 3
Intimidate CHA: +1 (cha) = 1
*Jump STR: +2 (str) = 2
*Knowledge (Arcana) INT: +1 (int) +2 (skill ranks) = 1
*Knowledge (History) INT: +1 (int) = 1
*Knowledge (Religion) INT: +1 (int) +2 ( skill ranks) = 1
*Knowledge (The Planes) INT: +1 (int) = 1
*Listen WIS: +3 (wis) = 3
*Move Silently DEX: +3 (dex) = 3
Open Lock DEX: +3 (dex) = 3
*Perform DEX: +3 (dex) = 3
*Profession WIS: +3 (wis) = 3
Ride DEX:  +3 (dex) = 3
Search INT: +1 (int) = 1
*Sense Motive WIS: +3 (wis) = 3
Sleight of Hand DEX: +3 (dex) = 3
*Spellcraft INT: +1 (int) +2 (skill ranks) = 3
*Spot WIS: +3 (wis) +2 (skill ranks) = 5
*Survival WIS: +3 (wis)  = 3
*Swim STR: +2 (str) = 2
*Tumble DEX: +3 (dex) +2 (skill ranks) = 5
Use Magical Device CHA: +1 (cha) = 1
Use Rope DEX: +3 (dex) = 3

Equipment
Holy Symbol
Quarterstaff
Backpack
Bedroll
Traveler's cloak
Waterskin
[close]

Spoiler
[close]
GG - Kin Sheel
GG - Vladimir Ludwik
Hero - Viktor Kozlav
SA - Uthaal Nailo
JE - Sebastian Zweigart
SH - Roman Ilya Pajari
EoD - Corey Grieve
EoD - Daniel Rask

Quote Collection
"It could be a rock that was intricately chiseled into...a rock." - Throndir

?Why did your first encounter end up as yourselves?? -Ella

?What'd he drop?? -Lance, asking about loot from a slain enemy.
?Well, he dropped his arms.? -Linwelin, after slicing off said enemy's arms.

Fayleen: "It's my sister..."
Kedric: "Did she fall into a hole? THAT SOUNDS GLORIOUS!"
Fayleen: "No! I mean, what, how did you even-" -Throndir
*Her sister had actually fallen in a hole.

Romanian Dumitri writes "Writing for the sake of writing, Going to beat that Maeve. What is she trying to do writing MORE than me?! I swear she's not going to take my place as the most buff occult reporter. She doesn't hold a candle!"
_
World-renowned author and chronicler, Kryas Windsell, presents: "The Bestiary of Galas'nor"

Quote from the Author:
"Because no one else thought of it." - Kryas Windsell
_

"Oh so there's a wizard? With magic pills? LET'S FEED IT TO RANDOM PEOPLE" -Throndir, refering to 'A Strange Visitor' RP
[close]

Linwelin

HD roll for level 2

Hit point gain:  1d8+1 : 7 + 1, total 8
GG - Kin Sheel
GG - Vladimir Ludwik
Hero - Viktor Kozlav
SA - Uthaal Nailo
JE - Sebastian Zweigart
SH - Roman Ilya Pajari
EoD - Corey Grieve
EoD - Daniel Rask

Quote Collection
"It could be a rock that was intricately chiseled into...a rock." - Throndir

?Why did your first encounter end up as yourselves?? -Ella

?What'd he drop?? -Lance, asking about loot from a slain enemy.
?Well, he dropped his arms.? -Linwelin, after slicing off said enemy's arms.

Fayleen: "It's my sister..."
Kedric: "Did she fall into a hole? THAT SOUNDS GLORIOUS!"
Fayleen: "No! I mean, what, how did you even-" -Throndir
*Her sister had actually fallen in a hole.

Romanian Dumitri writes "Writing for the sake of writing, Going to beat that Maeve. What is she trying to do writing MORE than me?! I swear she's not going to take my place as the most buff occult reporter. She doesn't hold a candle!"
_
World-renowned author and chronicler, Kryas Windsell, presents: "The Bestiary of Galas'nor"

Quote from the Author:
"Because no one else thought of it." - Kryas Windsell
_

"Oh so there's a wizard? With magic pills? LET'S FEED IT TO RANDOM PEOPLE" -Throndir, refering to 'A Strange Visitor' RP
[close]

Linwelin

#2
Shandon Crystalslayer's Progression
Level 2

QuoteShandon Crystalslayer

Male Dwarf Cleric/Monk
Lawful Neutral
Deity: Fharlanghn



STR:
DEX:
CON:
INT:
WIS:
CHA:
14
17
15
12
17
12
+2
+3
+2
+1
+3
+1

Size: Medium
Height: 4'3"
Weight: 190 lbs.
Skin: Olive
Eyes: White
Hair: Black

Spoiler

Used the stat roller on the web site, 4d6 value no modifiers, dropped the lowest.
[4d6] 5, 1, 4, 5 = 15 = 14
[4d6] 6, 6, 5, 4 = 21 = 17
[4d6] 6, 4, 4, 2 = 16 = 14
[4d6] 6, 4, 1, 2 = 13 = 12
[4d6] 6, 5, 6, 5 = 22 = 17
[4d6] 4, 5, 1, 4 = 14 = 13

Hit Die: d8
Hitpoints: 9 + 8 = 17
Hitpoints per level: 1d8 +1 (con - Quick)
Level Adjustment: +0

Speed: 30 feet (Quick: +10ft)
Armor Class: 10 +3 (dex) +3 (wisdom) +2 (defensive fighting) = 18
Armor Class: 10 +3 (dex) +3 (wisdom) = 16
Touch Armor Class: 10 +3 (dex) + 3 (wis) = 16
Flatfooted Armor Class: 10 +3 (wis) = 13

Fortitude save: +2 (class) +2 (con) = +4
Reflex save: +2 (class) +3 (dex) = +5
Will save:   +2 (class) +3 (wis) = +5

Cold Resistance: 0
Fire Resistance: 0
Electricity Resistance: 5
Sonic Resistance: 0
Spell Resistance: 0

Initiative: +3 (Dex) = +3

BAB: +1
Attack (melee, Quartstaff): +1 (BAB) +2 (str) = +3
Attack (missile): +1 (BAB) +3 (dex) = +4
Attack (unarmed): +1 (BAB) +2 (str) = +3
Attack (defensive fighting): -4
Damage (Quarterstaff): 1d6 +2
Damage (unarmed): 1d6 +2

Grapple check: +1 (BAB) +2 (str) = +3
Light load: 58 lb. or less
Medium load: 59?116 lb.
Heavy load: 117?175 lb
Lift over head: 175 lb
Push or drag: 875 lb

Languages:   Common, Dwarven

Feats:
Bonus: Improved Unarmed Strike
Bonus: Stunning Fist: 1/monk level per day, +1/day per four levels in any other class. Target cannot act for one round, and is treated as being "Flat-footed -2" for AC
Extra Turning

Class abilities:
Turn undead: 3+1+4 (feat)= 8 turns per day. Turn 2d6 + Cleric level + Cha HD of undead. The ones nearest the caster. Currently turned
                      undead can be ignored if turning again.
Flurry of Blows -1/-1
Aura (Lawful)
Channel Energy (Cure): Can make any unused spell slot a cure spell at a moments notice.
Evasion

Traits/Flaws:
Quick: +10 base land movement speed/-1 hp per level
Elemental Bloodline - Air: +5 resistance to electrical energy, can telekinetically move air/electricity within 15ft of himself (non-damaging,
                                          minor effect). Take +50% from earth-based damage, elemental aura causes discomfort to others: -2 to all
                                          Diplomacy/Disguise/Gather Information/Handle Animal checks.

Spells:
Domain:
Luck - Reroll check once/day
1 - Entropic Shield - Ranged attacks have a 20% miss chance

Travel - For 1 round/cleric level, cleric moves freely, despite impairly effects, is if using freedom of movement spell
1 - Longstrider - increases speed by 10ft for 1 hour/level

Divine:
0th level - 4 per day
Commonly prepared: Create Water, Detect Magic, Light, Mending, Read Magic

1st level - 2 + 1 (Plus 1 domain spell)
Commonly prepared: Cause Fear, Doom, Inflict Light Wounds, Magic Stone, Sanctuary, Summon Monster I,


Skills
12 skill points at level 1
3 skill points per level after
*Denotes a class skill

Appraise INT: +1 (int) = 1
*Balance DEX: +3 (dex) = 3
Bluff CHA: +1 (cha) = 1
*Climb STR: +2 (str) = 2
*Concentration CON: +2 (con) = 2
*Craft (?) INT: +1 (int) = 1
Decipher Script INT: +1 (int) = 1
*Diplomacy CHA: +1 (cha) -2 (Trait) = -1
Disable Device DEX: +3 (dex) = 3
Disguise CHA: +1 (cha) -2 (Trait) = -1
*Escape Artist DEX: +3 (dex) =  3
Forgery INT: +1 (int) = 1
Gather Information CHA: +1 (cha) -2 (Trait) = -1
Handle Animal CHA: +1 (cha) -2 (Trait) = -1
*Heal WIS: +3 (wis) +4 (skill ranks) = 5
*Hide DEX: +3 (dex) = 3
Intimidate CHA: +1 (cha) = 1
*Jump STR: +2 (str) = 2
*Knowledge (Arcana) INT: +1 (int) +2 (skill ranks) = 1
*Knowledge (History) INT: +1 (int) = 1
*Knowledge (Religion) INT: +1 (int) +2 ( skill ranks) = 1
*Knowledge (The Planes) INT: +1 (int) = 1
*Listen WIS: +3 (wis) = 3
*Move Silently DEX: +3 (dex) = 3
Open Lock DEX: +3 (dex) = 3
*Perform DEX: +3 (dex) = 3
*Profession WIS: +3 (wis) = 3
Ride DEX:  +3 (dex) = 3
Search INT: +1 (int) = 1
*Sense Motive WIS: +3 (wis) = 3
Sleight of Hand DEX: +3 (dex) = 3
*Spellcraft INT: +1 (int) +2 (skill ranks) = 3
*Spot WIS: +3 (wis) +3 (skill ranks) = 5
*Survival WIS: +3 (wis)  = 3
*Swim STR: +2 (str) = 2
*Tumble DEX: +3 (dex) +2 (skill ranks) = 5
Use Magical Device CHA: +1 (cha) = 1
Use Rope DEX: +3 (dex) = 3

Equipment
Holy Symbol
Quarterstaff
Backpack
Bedroll
Traveler's cloak
Waterskin
[close]
GG - Kin Sheel
GG - Vladimir Ludwik
Hero - Viktor Kozlav
SA - Uthaal Nailo
JE - Sebastian Zweigart
SH - Roman Ilya Pajari
EoD - Corey Grieve
EoD - Daniel Rask

Quote Collection
"It could be a rock that was intricately chiseled into...a rock." - Throndir

?Why did your first encounter end up as yourselves?? -Ella

?What'd he drop?? -Lance, asking about loot from a slain enemy.
?Well, he dropped his arms.? -Linwelin, after slicing off said enemy's arms.

Fayleen: "It's my sister..."
Kedric: "Did she fall into a hole? THAT SOUNDS GLORIOUS!"
Fayleen: "No! I mean, what, how did you even-" -Throndir
*Her sister had actually fallen in a hole.

Romanian Dumitri writes "Writing for the sake of writing, Going to beat that Maeve. What is she trying to do writing MORE than me?! I swear she's not going to take my place as the most buff occult reporter. She doesn't hold a candle!"
_
World-renowned author and chronicler, Kryas Windsell, presents: "The Bestiary of Galas'nor"

Quote from the Author:
"Because no one else thought of it." - Kryas Windsell
_

"Oh so there's a wizard? With magic pills? LET'S FEED IT TO RANDOM PEOPLE" -Throndir, refering to 'A Strange Visitor' RP
[close]

Linwelin

HD roll for level 3
[dice]Hit Point gain:  1d8+1 : 8 + 1, total 9[/dice]
GG - Kin Sheel
GG - Vladimir Ludwik
Hero - Viktor Kozlav
SA - Uthaal Nailo
JE - Sebastian Zweigart
SH - Roman Ilya Pajari
EoD - Corey Grieve
EoD - Daniel Rask

Quote Collection
"It could be a rock that was intricately chiseled into...a rock." - Throndir

?Why did your first encounter end up as yourselves?? -Ella

?What'd he drop?? -Lance, asking about loot from a slain enemy.
?Well, he dropped his arms.? -Linwelin, after slicing off said enemy's arms.

Fayleen: "It's my sister..."
Kedric: "Did she fall into a hole? THAT SOUNDS GLORIOUS!"
Fayleen: "No! I mean, what, how did you even-" -Throndir
*Her sister had actually fallen in a hole.

Romanian Dumitri writes "Writing for the sake of writing, Going to beat that Maeve. What is she trying to do writing MORE than me?! I swear she's not going to take my place as the most buff occult reporter. She doesn't hold a candle!"
_
World-renowned author and chronicler, Kryas Windsell, presents: "The Bestiary of Galas'nor"

Quote from the Author:
"Because no one else thought of it." - Kryas Windsell
_

"Oh so there's a wizard? With magic pills? LET'S FEED IT TO RANDOM PEOPLE" -Throndir, refering to 'A Strange Visitor' RP
[close]

Linwelin

Shandon Crystalslayer's Progression
Level 3

QuoteShandon Crystalslayer

Male Dwarf Cleric/Monk
Lawful Neutral
Deity: Fharlanghn



STR:
DEX:
CON:
INT:
WIS:
CHA:
14
17
15
12
17
12
+2
+3
+2
+1
+3
+1

Size: Medium
Height: 4'3"
Weight: 190 lbs.
Skin: Olive
Eyes: White
Hair: Black

Spoiler

Hit Die: d8
Hitpoints: 17 + 9 = 26
Hitpoints per level: 1d8 +1 (con - Quick)
Level Adjustment: +0

Speed: 40 feet (Quick: +10ft, Class: +10ft)
Armor Class: 10 +3 (dex) +3 (wisdom) +2 (defensive fighting) = 18
Armor Class: 10 +3 (dex) +3 (wisdom) = 16
Touch Armor Class: 10 +3 (dex) + 3 (wis) = 16
Flatfooted Armor Class: 10 +3 (wis) = 13

Fortitude save: +3 (class) +2 (con) = +5
Reflex save: +3 (class) +3 (dex) = +6
Will save:   +3 (class) +3 (wis) = +6

Cold Resistance: 0
Fire Resistance: 0
Electricity Resistance: 5
Sonic Resistance: 0
Spell Resistance: 0

Initiative: +3 (Dex) = +3

BAB: +2
Attack (melee, Quartstaff): +2 (BAB) +2 (str) = +4
Attack (missile): +2 (BAB) +3 (dex) = +5
Attack (unarmed): +2 (BAB) +2 (str) = +4
Attack (defensive fighting): -4
Damage (Quarterstaff): 1d6 +2
Damage (unarmed): 1d6 +2

Grapple check: +2 (BAB) +2 (str) = +4
Light load: 58 lb. or less
Medium load: 59?116 lb.
Heavy load: 117?175 lb
Lift over head: 175 lb
Push or drag: 875 lb

Languages:   Common, Dwarven

Feats:
Bonus: Improved Unarmed Strike
Bonus: Stunning Fist: 1/monk level per day, +1/day per four levels in any other class. Target cannot act for one round, and is treated as being "Flat-footed -2" for AC
Extra Turning

Class abilities:
Turn undead: 3+1+4 (feat)= 8 turns per day. Turn 2d6 + Cleric level + Cha HD of undead. The ones nearest the caster. Currently turned
                      undead can be ignored if turning again.
Flurry of Blows +0/+0
Aura (Lawful)
Channel Energy (Cure): Can make any unused spell slot a cure spell at a moments notice.
Evasion
Still Mind: +2 saving throw against enchantment spells/effects

Traits/Flaws:
Quick: +10 base land movement speed/-1 hp per level
Elemental Bloodline - Air: +5 resistance to electrical energy, can telekinetically move air/electricity within 15ft of himself (non-damaging,
                                          minor effect). Take +50% from earth-based damage, elemental aura causes discomfort to others: -2 to all
                                          Diplomacy/Disguise/Gather Information/Handle Animal checks.
One-word man - Doesn't speak any more than one word at a time, speaking mostly with bodily motions/symbols.

Spells: (Bonus per day up to 3rd level spells due to 17 in Wisdom)
Domain:
Luck - Reroll check once/day
1 - Entropic Shield - Ranged attacks have a 20% miss chance
2 - Aid - +1 on attack rolls, +1 against fear, 1d8 temporary hp +1/level (max +10).

Travel - For 1 round/cleric level, cleric moves freely, despite impairly effects, is if using freedom of movement spell
1 - Longstrider - increases speed by 10ft for 1 hour/level
2 - Locate Object - Sense direction toward object (specific or type).

Divine:
0th level - 4 per day
Commonly prepared: Create Water, Detect Magic, Light, Mending, Read Magic

1st level - 2 + 1 (Plus 1 domain spell)
Commonly prepared: Cause Fear, Doom, Inflict Light Wounds, Magic Stone, Sanctuary, Summon Monster I,

2nd level - 1 + 1 (Plus 1 domain spell)
Commonly prepared: Inflict Moderate Wounds, Resist Energy, Shatter, Silence, Sound Burst, Summon Monster II, Zone of Truth

Skills
12 skill points at level 1
3 skill points per level after
*Denotes a class skill

Appraise INT: +1 (int) = 1
*Balance DEX: +3 (dex) = 3
Bluff CHA: +1 (cha) = 1
*Climb STR: +2 (str) = 2
*Concentration CON: +2 (con) = 2
*Craft (?) INT: +1 (int) = 1
Decipher Script INT: +1 (int) = 1
*Diplomacy CHA: +1 (cha) -2 (Trait) = -1
Disable Device DEX: +3 (dex) = 3
Disguise CHA: +1 (cha) -2 (Trait) = -1
*Escape Artist DEX: +3 (dex) =  3
Forgery INT: +1 (int) = 1
Gather Information CHA: +1 (cha) -2 (Trait) = -1
Handle Animal CHA: +1 (cha) -2 (Trait) = -1
*Heal WIS: +3 (wis) +6 (skill ranks) = 8
*Hide DEX: +3 (dex) = 3
Intimidate CHA: +1 (cha) = 1
*Jump STR: +2 (str) = 2
*Knowledge (Arcana) INT: +1 (int) +2 (skill ranks) = 3
*Knowledge (History) INT: +1 (int) = 1
*Knowledge (Religion) INT: +1 (int) +2 ( skill ranks) = 3
*Knowledge (The Planes) INT: +1 (int) = 1
*Listen WIS: +3 (wis) = 3
*Move Silently DEX: +3 (dex) = 3
Open Lock DEX: +3 (dex) = 3
*Perform DEX: +3 (dex) = 3
*Profession WIS: +3 (wis) = 3
Ride DEX:  +3 (dex) = 3
Search INT: +1 (int) = 1
*Sense Motive WIS: +3 (wis) = 3
Sleight of Hand DEX: +3 (dex) = 3
*Spellcraft INT: +1 (int) +3 (skill ranks) = 3
*Spot WIS: +3 (wis) +3 (skill ranks) = 5
*Survival WIS: +3 (wis)  = 3
*Swim STR: +2 (str) = 2
*Tumble DEX: +3 (dex) +2 (skill ranks) = 5
Use Magical Device CHA: +1 (cha) = 1
Use Rope DEX: +3 (dex) = 3

Equipment
Holy Symbol
Quarterstaff
Backpack
Bedroll
Traveler's cloak
Waterskin
[close]
GG - Kin Sheel
GG - Vladimir Ludwik
Hero - Viktor Kozlav
SA - Uthaal Nailo
JE - Sebastian Zweigart
SH - Roman Ilya Pajari
EoD - Corey Grieve
EoD - Daniel Rask

Quote Collection
"It could be a rock that was intricately chiseled into...a rock." - Throndir

?Why did your first encounter end up as yourselves?? -Ella

?What'd he drop?? -Lance, asking about loot from a slain enemy.
?Well, he dropped his arms.? -Linwelin, after slicing off said enemy's arms.

Fayleen: "It's my sister..."
Kedric: "Did she fall into a hole? THAT SOUNDS GLORIOUS!"
Fayleen: "No! I mean, what, how did you even-" -Throndir
*Her sister had actually fallen in a hole.

Romanian Dumitri writes "Writing for the sake of writing, Going to beat that Maeve. What is she trying to do writing MORE than me?! I swear she's not going to take my place as the most buff occult reporter. She doesn't hold a candle!"
_
World-renowned author and chronicler, Kryas Windsell, presents: "The Bestiary of Galas'nor"

Quote from the Author:
"Because no one else thought of it." - Kryas Windsell
_

"Oh so there's a wizard? With magic pills? LET'S FEED IT TO RANDOM PEOPLE" -Throndir, refering to 'A Strange Visitor' RP
[close]