[Fighter] Gralof

Started by TheBigJon, November 18, 2012, 09:27:25 PM

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TheBigJon

Gralof's Progression
Level 1



QuoteGralof
Lawful Good

STR: 24 (+7)
DEX: 15 (+2)
CON: 20 (+5)
INT: 8 (-1)
WIS: 10 (+0)
CHA: 6 (-2)

Size: Large
Skin: See picture
Eyes: See picture
Hair: See picture

[4d6] 4, 6, 6, 3 = 19
[4d6] 4, 5, 5, 6 = 20
[4d6] 3, 3, 4, 3 = 13
[4d6] 3, 6, 6, 3 = 18
[4d6] 3, 4, 3, 5 = 15
[4d6] 3, 1, 3, 2 = 9

Hit Die: d10
Hitpoints: 15
Hitpoints per level: 1d10 +5 (con)
Level Adjustment: +2
ECL: +2

Speed: 30 ft. (20 ft. with half plate)
Armor Class: 10 +7 (half plate) +4 (shield, tower) +2 (dex) -1 (size) +2 (defensive fighting) = 24
Armor Class: 10 +7 (half plate) +4 (shield, tower) +2 (dex) -1 (size) = 22
Armor Class: 10 +7 (half plate) +2 (dex) -1 (size) +2 (defensive fighting) = 20
Armor Class: 10 +7 (half plate) +2 (dex) -1 (size) = 18
Armor Class (naked): 10 +5 (natural) +2 (dex) -1 (size) = 18
Touch Armor Class: 10 +2 (dex) -1 (size) = 11
Flatfooted Armor Class: 10 +7 (half plate) +4 (shield, tower) -1 (size) = 20
Flatfooted Armor Class: 10 +7 (half plate) -1 (size) = 16

Armor Check Penalty: -4 (half plate) -10 (shield, tower) = -14
Armor Check Penalty: -4 (half plate) = -4

Fortitude save: +2 (class) +5 (con) = +7
Reflex save: +0 (class) +2 (dex) = +2
Will save: +0 (class) +0 (wis) = +0

Cold Resistance: 0
Fire Resistance: 0
Electricity Resistance: 0
Sonic Resistance: 0
Spell Resistance: 0

BAB: +1
Attack (melee, large greataxe): +1 (BAB) -1 (size) +7 (str) = +7
Attack (melee, large battleaxe, shield, tower): +1 (BAB) -1 (size) +7 (str) -2 (shield, tower) = +5
Attack (melee, ;arge battleaxe): +1 (BAB) -1 (size) +7 (str) = +7
Attack (missile): +1 (BAB) -1 (size) +2 (dex) = +2
Attack (unarmed): +1 (BAB) -1 (size) +7 (str) = +7
Attack (defensive fighting): -4
Damage (large greataxe): 3d6 +10.5 (str)
Damage (large battleaxe): 2d6 +7 (str)
Damage (natural weapon): 1d8 +7 (str)

Space/Reach: 10 ft./10 ft.

Grapple check: +1 (BAB) +4 (size) +7 (str) = +12

Light load: 233 lb. or less *2 = 466
Medium load: 234-466 lb. *2 = 932
Heavy load: 467-700 lb. *2 = 1400
Lift over head: 700 lb. *2 = 1400
Push or drag: 3500 lb. *2 = 7000

Languages: Common, Giant

Special Features:
Darkvision
Extra attack one per encounter (From Flaw: Violently Enthusiastic)

Feats:
Weapon Focus (Greataxe) (Level 1)
Power Attack (From Warrior)
Cleave (From Flaw)

Traits:
Anatomist (+1 trait bonus on all rolls made to confirm critical hits.)
Inspiring Rush (1/day, when you charge, +1 trait bonus on both your attack and damage rolls, as do any allies who make a charge attack before the beginning of your next turn.)

Flaws:
Violently Enthusiastic
Incredibly Loyal

Skills
4 skill points at level 1
1 skill points per level after
*Denotes a class skill

Appraise INT: -1 (int) = -1
Balance DEX: +2 (dex) = 2
Bluff CHA: -2 (cha) = -2
Climb STR: +7 (str) = 7
Concentration CON: +5 (con) = 5
*Craft (?) INT: -1 (int) = -1
Diplomacy CHA: -2 (cha) = -2
Disguise CHA: -2 (cha) = -2
Escape Artist DEX: +2 (dex) = 2
Forgery INT: -1 (int) = -1
Gather Information CHA: -2 (cha) = -2
*Handle Animal CHA: -2 (cha) = -2
Heal WIS: +0 (wis) = 0
Hide DEX: +2 (dex) -4 (size) = -2
*Intimidate CHA: -2 (cha) +4 (skill ranks) = +2
*Jump STR: +7 (str) = 7
Listen WIS: +0 (wis) = 0
Move Silently DEX: +2 (dex) = 2
Perform (?) CHA: -2 (cha) = -2
Profession WIS: +0 (wis) = 0
*Ride DEX: +2 (dex) = 2
Search INT: -1 (int) = -1
Sense Motive WIS: +0 (wis) = 0
Spellcraft INT: -1 (int) = -1
Spot WIS: +0 (wis) = 0
Survival WIS: +0 (wis) = 0
*Swim STR: +7 (str) = 7
Use Rope DEX: +2 (dex) = 2

Equipment Cost
Half-plate, mithril: 600 (base) + 300 (mithril) = 900
Greataxe, masterwork: 20 (greataxe) + 300 (masterwork) = 320
Shield, tower: 30
Battleaxe: 10
Total: 1260