[EPIC] CRIMINAL: Aurkas Wright

Started by Lance, May 07, 2012, 03:37:05 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Lance

QuoteAurkas Wright
Tough Criminal
WIP


STR: 15 (+2)
DEX: 13 (+1)
CON: 16 (+3)
INT: 12 (+1)
WIS: 13 (+1)
CHA: 11 (+0)

Age: 26
Gender: Male
Height: 5' 10"
Weight: 150 lbs
Skin: Pale
Eyes: Normally green

Hit Die: d8
Hitpoints: 8 (base) +3 (con) = 11
Hitpoints per level: 1d8 +3 (con)

Speed: 30 feet
Defense: 10 (base) +1(dex) +1(class) +4(lucky bastard) = 16

Fortitude save: +1 (class) +3 (con) = +4
Reflex save: +0 (class) +1 (dex) = +1
Will save: +0 (class) +1 (wis) = +1

BAB: +1   
Attack (melee): +1 (BAB) +2 (str) = +3
Attack (missile): +1 (BAB) +1 (dex) = +2
Damage (fists): 1d4 +2 (str) (non-lethal)

Grapple check:   +1 (BAB) +2 (str) = +3
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:

Languages: English, French

Carrying/Wearing:
Grey Shirt
Hooded Sweater
Black Jeans
Silver Pocket Knife (concealed)

Trunk:
First aid kit (10)

Talents:
Remain Conscious (Unbreakable)

Feats: (http://www.systemreferencedocuments.org/resources/systems/pennpaper/modern/smack/featorder.html)
Brawl (1d6+1 str nonlethal, +1 unarmed attack) (Occupation)
Personal Firearms (Class)
Dodge (+1 defense bonus on one opponent) (Level 1)
Heroic Surge (extra move/action) (Level 1)
Agile Riposte (attack of opportunity against dodged target) (Flaw)
//Defensive Martial Arts
Wild Talent (lvl 0 psion power at no cost 3 times per day) (Flaw)

Traits:
Negative Energy Conduit (Aura 1d4+Con modifier negative dmg)(http://www.dandwiki.com/wiki/Negative_Energy_Conduit_(3.5e_Trait))
Lucky Bastard (+4 AC)(http://www.dandwiki.com/wiki/Lucky_Bastard_(3.5e_Trait))

Flaws:
Dark Premonition (http://www.dandwiki.com/wiki/Dark_Premonition_(3.5e_Flaw))
Merciless (http://www.dandwiki.com/wiki/Merciless_(3.5e_Flaw))

Skills
16 skill points at level 1
4 skill points per level after
*Denotes a class skill
=Denotes can't be used if its untrained

Balance DEX: +1 (dex) = 1   
Bluff   CHA: +4 (skill rank) +0 (cha) = 4
*Climb STR: +2 (str) = 2
Computer Use INT: +1 (int) = 1
*Concentration CON: +3 (con) = 3   
=Craft (chemical) INT: +1 (int) = 1
=Craft (electronic) INT: +1 (int) = 1
*Craft (mechanical) INT: +1 (int) = 1
=Craft (pharmaceutical) INT: +1 (int) = 1
*Craft (structural) INT: +1 (int) = 1
Craft (visual art) INT: +1 (int) = 1
Craft (writing) INT: +1 (int) = 1
=Decipher Script INT: +1 (int) = 1
=Demolitions INT: +1 (int) = 1
Diplomacy CHA: +4 (skill rank) +0 (cha) = 4   
=Disabled Device INT: +1 (int) = 1
Disguise CHA: +0 (cha) = 0   
*Drive DEX: +1 (dex) = 1
Forgery INT: +1 (int) = 1
Gamble WIS: +1 (wis) = 1   
Gather Information CHA: +4 (skill rank) +0 (cha) = 4   
=Handle Animal CHA: +0 (cha) = 0
*Hide DEX: +1 (dex) +1 (criminal) = 2
*Intimidate CHA: +0 (cha) = 0   
=Investigate INT: +1 (int) = 1
Jump STR: +2 (str) = 2
=Knowledge (arcane lore) INT: +1 (int) = 1
=Knowledge (art) INT: +1 (int) = 1
=Knowledge (behavioral sciences) INT: +1 (int) = 1
=Knowledge (business) INT: +1 (int) = 1
=Knowledge (civics) INT: +1 (int) = 1
*Knowledge (current events) INT: +1 (int) = 1
=Knowledge (earth and life sciences) INT: +1 (int) = 1
=Knowledge (history) INT: +1 (int) = 1
=Knowledge (physical sciences) INT: +1 (int) = 1
*Knowledge (popular culture) INT: +1 (int) = 1
*Knowledge (streetwise) INT: +1 (int) = 1
=Knowledge (tactics) INT: +1 (int) = 1
=Knowledge (technology) INT: +1 (int) = 1
=Knowledge (theology and philosophy) INT: +1 (int) = 1
Listen WIS: +1 (wis) = 1
*Move Silently DEX: 4 (skill rank) +1 (dex) +1 (criminal) = 6
Navigate INT: +1 (int) = 1
Perform (act) CHA: +0 (cha) = 0
Perform (dance) CHA: +0 (cha) = 0
Perform (keyboards) CHA: +0 (cha) = 0
Perform (percussion instruments) CHA: +0 (cha) = 0
Perform (sing) CHA: +0 (cha) = 0
Perform (stand-up) CHA: +0 (cha) = 0
Perform (stringed instruments) CHA: +0 (cha) = 0
Perform (wind instruments) CHA: +0 (cha) = 0
=Pilot DEX: +1 (dex) = 1
*Profession WIS: +1 (wis) = 1
=Repair INT: +1 (int) = 1
Research INT: +1 (int) = 1
*Ride DEX: +1 (dex) = 1
Search INT: +1 (int) = 1   
Sense Motive WIS: +1 (wis) = 1
=Sleight of Hand DEX: +1 (dex) = 1
*Spot WIS: +1 (wis) = 1
*Survival WIS: +1 (wis) = 1   
Swim STR: +1 (str) = 1   
Treat Injury WIS: +1 (wis) = 1
=Tumble DEX: +1 (dex) = 1

Additional Info
"A wish? Okay, genie, make me a ham sandwich."