[IC] Rivals (Group 2)

Started by Throndir, November 15, 2013, 08:38:51 PM

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InhumanRonin

Listen check at the door
Spoiler
Rolled 1d20+4 : 8 + 4, total 12
[close]
Famous last words- DONT WORRY GUYS I GOT THIS!

GG - Henon     

Neko

Aria fires another arrow at the skeleton, hoping this will be the shot to bring it down.

Spoiler

Attack roll
Rolled 1d20+8 : 20 + 8, total 28
If hit
Rolled 1d8+5 : 1 + 5, total 6
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Throndir

Though Aria managed to kill her skeleton, Ryine's was still alive as his attack was dodged by the skeleton. The skeleton retailiated, but Ryine was able to fend off the attacks.


Spoiler
Rolls/Effects/Summary:
Spoiler

Round 11 ends. Ryine forces next round, missed turns: Saendal
Ryine atacks and misses.
Henon listen throug the door.
Aria attacks and kills skeleton.
Skeleton archer attacks and misses.
[close]

Stats:
Spoiler
QuoteRound 11 in progress - Still to move: Saendal

Missed Turns
Aria: .5
Saendal: .5

Damage Dealt
Citizen: stable, but still wounded
Skeleton archer: 5
Skeleton archer: 6

Spells/Abilities/Potions/Items used since the day:
Aria
Cure Light Wounds
Cure Light Wounds

Party HP
Henon: 7/7,
Aria: 14/14,
Ryine: 8/26,
Saendal 3/7,

Area Effects
Bright sunlight (city)
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Map:
Spoiler

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Oath

Ryine recovers from his missed attack. He knows a solid blow will be enough to finish off this skeleton. He brings his warhammer into the air and swings hard at the skeleton archer's head hoping to hear a satisfying crack.

Spoiler
Swinging at skeleton archer in front of me.
{attack roll}
Rolled 1d20+5 : 1 + 5, total 6
if hit
Rolled 1d8+3 : 6 + 3, total 9
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Emperor Wilbers

Seeing his comrades accept hime warmly into the fight he smiles and nods subtly. Hoping that he will at least be able to get a single strike in, Saendal rushes the skeleton by Ryine and sweeps the skeleton with his sword, hoping to make a critical hit.

Spoiler
Attack
Rolled 1d20+2 : 8 + 2, total 10

If hit
Rolled 1d6 : 5, total 5
[close]

Throndir

Both guild members hoped they could hit, but as their weapons rushed in, the skeleton bent and stepped out of the way, crushing both Ryine's and Saendal's dreams. Methodically, the skeleton attacked again, it rushed after Ryine, though its claw was blocked by his shield. With the skeleton's other hand, he lunged for Saendal, throwing its sharp claws where Saendal was previously hit by the arrow. The physical trauma was enough, as Saendal fell to the ground, his wounds deadly, as his life blood poured out in a pool around him.


Spoiler
Rolls/Effects/Summary:
Spoiler

Round 11 ends, Ryine forces next round, missed turns: Saendal
Round 12 bgins.
Ryine attacks and misses.
Saendal attacks and misses.
Skeleton attacks Ryine and misses.
Skeleton attacks Saendal and deals 5 damage.
[close]

Stats:
Spoiler
QuoteRound 11 in progress - Still to move: Aria, Henon

Missed Turns
Aria: .5
Saendal: 1

Damage Dealt
Citizen: stable, but still wounded
Skeleton archer: 5
Skeleton archer: 6

Spells/Abilities/Potions/Items used since the day:
Aria
Cure Light Wounds
Cure Light Wounds

Party HP
Henon: 7/7,
Aria: 14/14,
Ryine: 8/26,
Saendal -2/7, dying

Area Effects
Bright sunlight (city)
[close]

Map:
Spoiler

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InhumanRonin

Thinking to himself I hope that there is something friendly on the inside. Otherwise we could be in some more trouble. Slowly opens the door with raiper drawn.
Famous last words- DONT WORRY GUYS I GOT THIS!

GG - Henon     

Neko

"Oh no oh no..." While Ryine hopefully kept the remaining skeleton distracted, Aria quickly made her way over to Saendal, kneeling beside her fallen comrade. She gently placed her hand on him, hoping her spell would be enough to get him standing again.

Spoiler

Using cure light wounds on Saendal.
Rolled 1d8+2 : 8 + 2, total 10

[close]

Oath

Seeing Aria rush over to heal Saendal, Ryine knew what his job would be. He had to protect them while they got everything in order. He readied his shield to block any retaliation and swung his hammer with all his might.

Spoiler
attack skeleton
{attack roll}
Rolled 1d20+5 : 14 + 5, total 19
if hit
Rolled 1d8+3 : 2 + 3, total 5
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Emperor Wilbers

Crying in utter agony, Saendal struggled to get up, but the pain was too much. He was in humiliation. The great and powerful Necromancer has let age sully his old bones' integrity, and he hath fallen. Now his fate is placed in the hands of a small creature. A Hobbi- Wait what!! Differen't story! Rewind!

-in the hands of his allies in his guild. His family.

Throndir

As Ryine demolishes the last remaining skeleton. There was a scream to the north. You see one of the city guards, an arrow stuck in his back as a large skeleton of the same type your group just slayed chased him.


Spoiler
Rolls/Effects/Summary:
Spoiler

Henon opens door.
Aria heals Saendal. Saendal is back to full health.
Round 12 ends.
Round 13 begins.
Ryine attacks and kills skeleton.
[close]

Stats:
Spoiler
QuoteRound 13 in progress - Still to move: Aria, Saendal, Henon

Missed Turns
Aria: .5
Saendal: 1

Damage Dealt
Citizen: stable, but still wounded
Skeleton archer: 5
Skeleton archer: 6

Spells/Abilities/Potions/Items used since the day:
Aria
Cure Light Wounds
Cure Light Wounds
Cure Light Wounds

Party HP
Henon: 7/7,
Aria: 14/14,
Ryine: 8/26,
Saendal: 7/7,
Max: ?/?,

Area Effects
Bright sunlight (city)
[close]

Map:
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InhumanRonin

I move cautiously into the room and see that a massive struggle had occurred in this house recently. I observe the room and notice blood from something in the struggle, overturned furniture, and a chest in the room.  I walk over to this chest and check it for anything suspicious
Spoiler
Rolled 1d20+6 : 19 + 6, total 25
after spot check I attempt to open the chest
Rolled 1d20+4 : 5 + 4, total 9
[close]
Famous last words- DONT WORRY GUYS I GOT THIS!

GG - Henon     

Emperor Wilbers

Saendal got back up, and immediately lunged at the foul skeleton with his sword.

Spoiler
Attack:
Rolled 1d20+2 : 5 + 2, total 7

If Hit:
Rolled 1d6 : 1, total 1
[close]

Emperor Wilbers

Spoiler
OMG! I cannot make a good roll!
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Neko

Aria followed after Saendal, now wielding her falchion as she swung at the large beast. How many were there? Having used up her decent healing spells, she hoped her guild mates would be able to fend for themselves.

Spoiler

Attacking the giant skeleton owl beast creatuuuure.
Attack roll
Rolled 1d20+6 : 10 + 6, total 16
If hit
Rolled 2d4+7 : 4, 1 + 7, total 12
[close]