[Jean] Chapter 18: Hostilities

Started by Throndir, January 07, 2020, 03:50:24 PM

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Throndir


《Chapter 18: Hostilities》
Mt. Velothia Peaks
Day 10 (Jean), Day 12 (Rosalie) - Time: Noon



Like before it was extremely cold up at the peaks. Though they were all warned about the frigi temperatures, you could tell that there were some in the group who were not expecting the sudden drop in temperature. Karn and Lili seemed fine, possibly due to something about Viridio. However, those on Gust, Dalina and Anja, were shivering from the cold. Dalina had known what to expect, so she was already wrapping her arms around her sister. Captain Ash was fine, partly due to the contract shared with his dragon. Though, Captain Charles, in the basket-like container the dragon was holding up eventually had to pull out his fiery spear in an attempt for some warmth from it. As for Telamon's drone, it was not able to keep up in flight, and had to either be carried or stored away in your inventory.

You yourself had your own robe which proctected against a lot of things, not to mention your own contract with Alyona provided you some resistances whenever you were seated on her.

Those who don't have cold resistance, are not on Viridio, or the 'main seat' of the dragons in flight, will take 1d6 damage.

Also decide if you're storing the drone, or having someone carry it.

Eventually the group did make it towards the peaks, with Lili quickly jumping down once Viridio waslow enough.

Perception requested

pringerbeam

     As they set down Jean summoned another tentacle chair for Anja and brought Telamon's drone out of his inventory.

Jean will put the drone in his Inventory until they get to the ground, then he will take it back out.  Perception
Rolled 1d20+15 : 18 + 15, total 33

Throndir

Perception: 33
Even though the harsh cold winds were blowing, muffling out most noises, you were still able to hear the tell-tale sound of something metallic coming from within the lone mountaintop outpost that was designed to look like a simple jutting rock. You heard a whirring noise.
Knowledge (technology) to identify the noise.

pringerbeam

Knowledge (technology)
Rolled 1d20+10 : 16 + 10, total 26

Throndir

Knowledge (technology): 26
You recognized the sound, if only from all the TV shows and movies back on Earth. It was the wind up sound of a mini-gun, coming from the outpost.

Surprise round avoided, but roll for initiative!

pringerbeam

Immediate Action: Use Weight control to decrease Jean's weight 10 steps

Initiative
Rolled 1d20+16 : 7 + 16, total 23

Throndir

The door to the outpost suddenly started to open as the whirring grew louder. At that moment was when you decreased your weight.

Jean to take turn

Combat
Initiative: Jean 23, Dalina 22, Alyona 18, Enemy, Gust 17, Charles 14, Viridio 9, Lili 8, Karn 5, Ash 4, Olga 4
[close]

pringerbeam

     "Everyone look out!"  Yelled Jean as he also activated his mindlink with Alyona.  Get us to that door Alyona.  As they descended down to the door he brandished his spear over his head.  "Stop!  Lay down your arms or die by my hand!"  He yelled as he neared the door.

Move Action(?): Ride Alyona to the door (Not sure how intelligent mounts work)

Standard Action: Use Intimidate to coerce enemies not to attack (I don't see an equivalence to make request with diplomacy but figure you could add some appropriate modifiers)
Rolled 1d20+10 : 16 + 10, total 26

Throndir

I'll treat it as a, Influence Opponent's Attitude. Success forces it to be 'friendly', due to the intimidation. You'll need a diplomacy roll for the actual make request, though it will take into consideration what you said, as well as the current situation.

pringerbeam

Requested Diplomacy
Rolled 1d20+11 : 3 + 11, total 14

Throndir

Mt. Velothia Peaks
Day 10 (Jean), Day 12 (Rosalie) - Time: Noon



When you called out the warning, everyone started doing their own preparations, but many of them were confused. Those you were close to, began to draw their own weapons out defensively, Dalina even began casting a spell. But the other ones who you didn't quite really have a relationship with only furrowed their eyebrows in confusion.

Dalina finished her spell, a defensive one, creating a gust of forceful winds to surround you. As for Alyona, she moved towards the outpost, planning to move out of the way from any incoming attacks in a total defense action.

It was then that a voice was heard from beyond the outpost, just when the doors dropped, revealing what looked to be something similar to the mechs you had seen earlier in the dwarven city. However, this one looked quite a bit different. It looked a lot more stream-lined, and clashed with the look and feel of what you remember of the dwarven city. Where the dwarven mechs looked like it was clockwork, with heavy brass and chrome tones, this mech looked like something from a sci-fi. More importantly, it was attached with what was evidently a gattling gun that was already whirring.

"Easy fur ye tae say, bit ah hae th' weapon!" The dwarf in the cockpit of the mech said just when the bullets started firing. You noted immediately, that the dwarf was clothed much like the priest guards that you had sparred with earlier. The metalic orange shine of orichalcum armor seemed to fit right in with the mech's cockpit.

Jean and Alyona to roll reflex to avoid incoming fire. DC 15, or take damage

The rest of the group, seeing the attack, started their own preparations. Both the dragonknights chanted defensive spells. Lili hopped off of Viridio, brandishing her own axe and moving defensively. As for Karn, he transformed some pieces of the outpost's structure into sharp projectiles, and had them fire off towards the mech. The projectiles hit, though the thing's armor seemed tough, but it at least still made the dwarf flinch.

Combat
Initiative: Jean 23, Dalina 22, Alyona 18, Enemy, Gust 17, Charles 14, Viridio 9, Lili 8, Karn 5, Ash 4, Olga 4
Log
Round 1
Jean attempts intimidate/make request
Dalina casts Wind Shield on Jean, raising Jean's Deflection AC.
Alyona move action closer, standard total defense.
Enemy attacks with Twin Thunder Machine Gun at autofire
Gust move action to land, total defense.
Charles move action jumps out of carrier, while drawing out spear, casts a lightning buff spell.
Viridio move action to land, total defense.
Lili hop off Viridio, total defense.
Karn attacks mech, hits and deals damage.
Ash casts a defensive water spell around him.
[close]

pringerbeam

Reflex Save
Rolled 1d20+24 : 19 + 24, total 43

Throndir

Reflex (avoid autofire): 43
Just when the bullets started firing, and Alyona began to dodge out of the way. It felt like the bullets were indeed moving in slow motion. The only problem however, was the fact that the bullets were everywhere. The spread area that the gun was firing covered the immediate area. However, you noted the trajectory of each bullet, and moved out of the way enough to minimize the damage.

You still took some bullets, though, they hit in non-critical areas, and the brief pain associated with it was nothing compared to the torment you had endured in the past.
Alyona, in her dragon form, fared fine as well, managing to barely avoid the incoming fire, though, getting her own wings clipped by the bullets.

Jean to take turn.
Combat
Initiative: Jean 23, Dalina 22, Alyona 18, Enemy, Gust 17, Charles 14, Viridio 9, Lili 8, Karn 5, Ash 4, Olga 4
Log
Round 1
Jean attempts intimidate/make request
Dalina casts Wind Shield on Jean, raising Jean's Deflection AC.
Alyona move action closer, standard total defense.
Enemy attacks with Twin Thunder Machine Gun at autofire. Jean and Alyona save for half damage.
Gust move action to land, total defense.
Charles move action jumps out of carrier, while drawing out spear, casts a lightning buff spell.
Viridio move action to land, total defense.
Lili hop off Viridio, total defense.
Karn attacks mech, hits and deals damage.
Ash casts a defensive water spell around him.
[close]

pringerbeam

     "Yeah?  Well in my world they have a saying: It's not the size of the penis, it's how you use it.  Weigh Control!"  Yelled Jean in reply as he increased the weight of his spear, sweeping it into the side of the mech suit's torso.


Immediate Action: Increase Fire Spear's weight 6 steps

Full Round Action: Full Attack Mech Suit with Spear (2h)
     Attack 1 (+22 Base, +1 Enhancement, +6 Weight)
Rolled 1d20+29 : 1 + 29, total 30
Damage (Pierce)
Rolled 12d6+23 : 4, 4, 1, 2, 3, 4, 5, 2, 3, 6, 2, 2 + 23, total 61
Damage (Fire)
Rolled 2d6 : 3, 2, total 5
     Attack 2 (+17 Base, +1 Enhancement, +6 Weight)
Rolled 1d20+24 : 9 + 24, total 33
Damage (Pierce)
Rolled 12d6+23 : 6, 1, 6, 4, 5, 4, 5, 4, 3, 6, 3, 2 + 23, total 72
Damage (Fire)
Rolled 2d6 : 1, 2, total 3
     Attack 1 (+12 Base, +1 Enhancement, +6 Weight)
Rolled 1d20+19 : 20 + 19, total 39
Damage (Pierce)
Rolled 12d6+23 : 6, 3, 6, 3, 6, 2, 5, 6, 6, 3, 5, 6 + 23, total 80
Damage (Fire)
Rolled 2d6 : 5, 2, total 7

Throndir

Mt. Velothia Peaks
Day 10 (Jean), Day 12 (Rosalie) - Time: Noon



"What! Impos-" The dwarf cried when he noticed the spear piercing into the mech. But it was too late, the dwarf was dead as your weapon not only sliced through the mech, but the dwarf as well. You felt a lot more resistance than usual. Whatever metal that was used what fairly sturdy. You also noted the fact that the dwarf's armor helped soften the blow, but it too was cleanly cleaved.

The battle that was just about to start was ended before it began, and Captain Ash behind you, still on his dragon simply whistled in disbelief. Even Captain Charles and Karn blinked their eyes trying to register what had happened. Captain Charles, who had just brandished out his own spear looked almost ashamed as he simply sheathed his own spear back.