TY Points

Started by Kazamatta, April 23, 2012, 04:40:49 AM

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Kazamatta

QuoteOriginally by Throndir
Earning TY Points & Rewards
? April 12, 2012, 11:44:07 AM ?
An idea that we have going around, but never really formalized are the Thank You points. (It's only called Thank You, because we're using the built-in Thank You system installed with our forums). Thank You points are points that members can give other members. They are used for various rewards within the forum games/roleplays/other things in the forum.

Basically, every time you feel that another player has done something well, click "Thank You" for that specific post. A general rule is, whenever you wish to thank someone, go ahead and Thank the post. But if you're the type who's unsure to give a Thank You to, here's a more detailed guide on the reasons to give a Thank You are as follows.

General
The member did something funny and amusing.
The member wrote something well, it sounds nice, hardly any errors, it's almost professional!
You're feeling generous.


Art Specific
The piece of writing is completely grammar/spelling-free!
The story flowed really well.
You loved the piece of writing/art/music.


Roleplaying Specific
The player did something that was very in-character, even though it did not benefit the group. (And perhaps it had more negative consequences).
The player sis something that helped with the development of his character.
The player did something that helped with the development of your character.
The player's dialogue is believable.
The player did something unforeseen and clever. (That may or may not have lead to the continuation of the story or something hidden).
The player was able to get out of a sticky situation. (And perhaps helped the entire party).


Although Thank Yous can really be in every board and thread, I have chosen to limit the placement of these Thank You points to only those boards that pertain to it, and that make use of TY points. TY Points are enabled for only the following boards:

Under the Bard's Tree
Forum Games
Forum Roleplay


If you desire to give someone a "thanks" for a post outside of these boards, just go ahead and post it! :) Words also mean a lot.

Rewards

The rewards for Thank You points, depend on the context in which they are being used for, and is also decided upon the Thread creator, or the Dungeon Master. The following is an example of a Rewards list from the RP Silver Arms.

Quote
Cost 1, earn 20 exp.
Cost 1, you can ask for a reroll, however preferably this must be done within the same post where you call an action, set a condition when you want a reroll. However, the resulting reroll will *have* to be taken. Example:
Quote

Player: Diplomacy check, reroll if ending result is below 15.
*Player rolls* and gets 10. 10 +2 (modifiers) = 12, 12 is below 15.
DM: *Rolls for player* and gets 8. 8 + 2 = 10. 10 is the result. Player ended up getting a lower roll, even though he/she used a re-roll
You fail to convince the guard of your honorably intentions, and he attacks you.

Cost 1, increase attack roll by 1 (Can only be done once for each roll)
Cost 2, increase damage roll by 1 (Can only be done once for each roll)
Cost 2, increase any roll by 1 (Can only be done once for each roll, cannot stack with the two above)
Cost 2, permanently increase craft/profession skill by 1 point.
Cost 2, add extra rolls to critical hits rather than multiply. (eg, x2 crit 1d8 weapon means you roll a 2d8 for damage, rather than 1d8 multiplied by 2.)
Cost 3, permanently increase knowledge skill by 1 point.
Cost 4, Take 20 on a skill check, can be done even if threatened or distracted. (But can't be done in combat).
Cost 5, earn 110 exp.
Cost 8, Take 20 on a skill check, even in combat.
Cost 10, earn 250 exp.
Cost 15, give weapon a +1 to attack rolls. (Can only be done once per weapon, weapon is now considered enchanted)
Cost 20, earn 600 exp.
Cost 20, permanently increase lowest level Ability stat by 1 point.
Cost 25, give weapon a +1 to damage rolls. (Can only be done once per weapon, weapon is now considered enchanted)
Cost 30, permanently increase Ability stat by 1 point. (Can't be the highest stat)
Cost 40, permanently increase highest level Ability stat by 1 point.