[Markus] Challenge Ladder

Started by Throndir, May 31, 2016, 08:58:32 PM

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Throndir

You heal 5 damage. Since it wasn't clarified if you're done, feel free to still update your sheet. If you happen to get through this fight, I'll go ahead and wait for confirmation when you're ready to move on.

An hour later, the arena opened up again, this time as the dust settled you see 115 ft. away a mound of something green. It looked like some sort of green slime, and you can clearly see the creature pulsating and dripping. It seemed to be agitated as its slime continued to reach forth in successive bursts like spasms.


Roll initiative and perform

QuoteLog
Spoiler

[close]

Audience Attitudes
Spoiler
Player: Indifferent
[close]

Initiative Order
Spoiler
[close]

Damage Taken and Status
Spoiler
Player: 1
Enemy:
[close]

Daily Resources Used
Spoiler
Player:
[close]

Refreshes Remaining: 6

Dan-e

initiative:
Rolled 1d20+5 : 17 + 5, total 22
perform:
Rolled 1d20+4 : 1 + 4, total 5

Throndir

There were some boos from the crowd.

QuoteLog
Spoiler

[close]

Audience Attitudes
Spoiler
Player: Unfriendly
[close]

Initiative Order
Spoiler
Player
Enemy
[close]

Damage Taken and Status
Spoiler
Player: 1
Enemy:
[close]

Daily Resources Used
Spoiler
Player:
[close]

Refreshes Remaining: 6

Player to take their turn

Dan-e

It has been quite some time since Markus heard boos coming from the crowd, reminded him of the failed act where he shot an apple off of Charles' head. "That act was just ahead of its time!" Markus blurted out loud almost forgetting where he was. Trying to block out the negativity from the audience, Markus aims and fires his crossbow.

attack:
Rolled 1d20+8 : 17 + 8, total 25
damage:
Rolled 1d6 : 4, total 4

Dan-e

"Hmm doubt that I want to get very close to this thing, looks a bit messy... and I am not that big of a fan of cleaning my gear..." Markus trailed off as he reached for his cold energy crystal and attached it to his crossbow. "That should help reduce the time spent cleaning ooze out of my other weapons!"

Throndir

Aiming with your crossbow, you let loose your bolt as the creature began sprinting towards you. The projectile found its mark, which only enraged the slime. It kept up its speed, even bouncing in the air at times, at the very least it moved quickly through the arena and you knew it would be next to you in a few more moments.

QuoteLog
Spoiler
Round 1 starts
Player attacks with crossbow and deals 4 damage.
Enemy rushes forward at you and moves 110 ft. Enemy is right next to you.
Round 1 ends, and round 2 begins
[close]

Audience Attitudes
Spoiler
Player: Unfriendly
[close]

Initiative Order
Spoiler
Player
Enemy
[close]

Damage Taken and Status
Spoiler
Player: 1
Enemy: 4, no dex bonus due to run (1 round)
[close]

Daily Resources Used
Spoiler
Player:
[close]

Refreshes Remaining: 6

Player to take their turn

Dan-e

"Woah that slime has some quickness to it!" Markus jumped back 5 ft from the ooze that was right next to him and fired his crossbow

attack:
Rolled 1d20+9 : 8 + 9, total 17
damage:
Rolled 1d6+1 : 3 + 1, total 4

Then Markus will try to take the crystal off the crossbow to put it back on the rapier

Dan-e


Throndir

#38

QuoteLog
Spoiler
Round 1 starts
Player attacks with crossbow and deals 4 damage.
Enemy rushes forward at you and moves 110 ft. Enemy is right next to you.
Round 1 ends, and round 2 begins
Player 5 ft. steps, and attacks with crossbow, dealing 7 damage. Then takes off the augment crystal on crossbow.
Enemy 5 ft. steps, and attempts to grapple and succeeds. Markus takes 11 damage.
Round 2 ends, and round 3 begins.
[close]

Audience Attitudes
Spoiler
Player: Unfriendly
[close]

Initiative Order
Spoiler
Player
Enemy
[close]

Damage Taken and Status
Spoiler
Player: 12, grappled
Enemy: 11, grappled (initiated)
[close]

Daily Resources Used
Spoiler
Player:
[close]

Refreshes Remaining: 6

Player to roll reflex to prevent armor/clothing damage
Player to take their turn.

Throndir

You shot him with the crossbow, and though it dealt damage, the slime moved up and began to engulf you. You tried to get away, but it was too late.

Dan-e

attempt to break the grapple for standard action:
Rolled 1d20+10 : 2 + 10, total 12

with his free hand, Markus will draw his rapier as move action

Dan-e

reflex save:
Rolled 1d20+9 : 5 + 9, total 14

Throndir

QuoteLog
Spoiler
Round 1 starts
Player attacks with crossbow and deals 4 damage.
Enemy rushes forward at you and moves 110 ft. Enemy is right next to you.
Round 1 ends, and round 2 begins
Player 5 ft. steps, and attacks with crossbow, dealing 7 damage. Then takes off the augment crystal on crossbow.
Enemy 5 ft. steps, and attempts to grapple and succeeds. Markus takes 11 damage. Markus fails reflex and Chain Shirt takes 4 damage.
Round 2 ends, and round 3 begins.
Player attempts to escape but fails. Player draws out Rapier.
Enemy attacks and deals 5 damage. Chain Shirt takes 14 damage.
Round 3 ends, and round 4 begins.
[close]

Audience Attitudes
Spoiler
Player: Unfriendly
[close]

Initiative Order
Spoiler
Player
Enemy
[close]

Damage Taken and Status
Spoiler
Player: 17, grappled
Chain shirt: 18
Enemy: 11, grappled (initiated)
[close]

Daily Resources Used
Spoiler
Player:
[close]

Refreshes Remaining: 6

Player to take their turn.

Throndir

You couldn't break free from the slime, though you did pull your rapier. The slime continued its relentless constricting around you however, and you see your armor slowly warping from the constant contact.

Dan-e

grapple check on ooze's turn:
Rolled 1d20+10 : 16 + 10, total 26