Operation: Promethius

Started by Burdenking, September 03, 2014, 12:12:03 AM

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Mysticsage

evade rolls
Spoiler
1
This dice roll has been tampered with!
Rolled 1d10+20 : 6 + 20, total 26

2
This dice roll has been tampered with!
Rolled 1d10+20 : 1 + 20, total 21

3
This dice roll has been tampered with!
Rolled 1d10+20 : 10 + 20, total 30
[close]

kai927

Ion laughs a laugh full of bloodlust and malice as he charges the enemy front line, stopping just in front of the nearest still active enemy Core. "Your time is up! The Demon of Ruel has come for your life! Pray that your death is quick!" While his MFL days are over, old habits die hard and without noticing at all, Ion slips back into his arena side persona.

He throws a right hook at the Core, then at the last second opens Pugilist's hand and grabs at the Core, sending a shock of electricity through the enemy mech. Pushing the mech back, he aims to slam Pugilist's palm in a second time, sending another shock through the Core.

Attack 1:
Rolled 1d10+8 : 3 + 8, total 11
Attack 2:
Rolled 1d10+8 : 1 + 8, total 9

Damage
For each attack that hits, the pilot must roll 1d10+Body Type-8. If the result is 0 though 10, the pilot is stunned, losing his next turn, plus an additional turn for every 3 points he failed by. If the result is below zero, then the shock was too great for the pilot to handle. The pilot rolls an unmodified 1d10, if the result is less than the pilot's stun/shock value, he falls unconscious. If it is greater, he dies instantly instead. Naturally, if both attacks hit, the pilot must do this twice, unless the first attack kills him.
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Mysticsage

#32
Zephyr quickly looking around for any clue of what could have attacked him so quickly he was only able to find two curving vapor trails. Those things were fast really fast. If he could get his hands on those things whether a missile or a mech he could really do something with those propulsion systems. Ideas now flowing freely images of how he could increase typhoon's speed. He wanted those machines even if they had to be scrapped first. Luckily though his reflexes had been just a hair faster running and jumping in just the right way not to get hit. Things were now getting interesting.

"Look out guys Aria was right about whatever was moving in and now it's right on top of us. I wasn't able to get a clear reading but i was able to get a heat trail and it seems like they want to play with me a little." With that he drew two crescent-shaped lines on his map for the others to see  what he had found. "I don't have the time at the moment to do the math myself, but if anyone could do the calculations with either their nav computer programing or their knowledge of how these robots might work to plot a projection of their speed and movement. Then  if someone could lob an explosive at them so we don't need to be the most accurate I would be grateful."

Closing the comms he smirked however, "So you want to play tag do you? Fine speedy lets see who can take out who faster shall we? Me or the rest of your troops!"

With that he leaped (4 hexes) to an enemy mech that had been smacked by his commander and seemed to have taken the least amount of damage and did a thrust of his heel straight to the  head.

Spoiler

Thrust kick
This dice roll has been tampered with!
Rolled 1d10+18 : 2 + 17, total 19
[close]



Throndir

Aria Blanchette

When the fighting broke out, and her companions exploded into action, firing weapons, and rushing into melee with their cores. Aria joined in the fray, pumping her core into view of the Imperial units that had first attacked them. Their first wave had damaged the enemies drastically, but she wouldn't let them overtake their momentum. The two fast moving cores she had spotted earlier had already come upon them, and though she worried for it, she held faith that her companions would remain steady.

She opened fire at the nearest enemy.












Spoiler
I want Aria to simply keep gunning for the next two turns. Target is nearest enemy.

This turn:
Attack roll: +10 (reflex) +1 (mecha gunnery) +0 (WA of Heavy Cannon)
Rolled 1d10+11 : 10 + 11, total 21
If hit, random hit location:
Rolled 1d10 : 9, total 9

For my next turn, attack again when able:
Attack roll: +10 (reflex) +1 (mecha gunnery) +0 (WA of Heavy Cannon)
Rolled 1d10+11 : 3 + 11, total 14
If hit, random hit location:
Rolled 1d10 : 2, total 2

QuoteHeavy Cannon: 9 range, +0 WA, 9k damage, 9 kills, 10 shots
[close]

Erynn

#34
Hyacinth's view of the battlefield returned after the brief white flash in front of her view port, and she was pleased to discover that her first salvo had found its mark. The fall of shot gave her a surge of confidence such that at that very moment, she felt invincible. The fact that the panicking enemy had broadcast their distress to every single combatant present didn't hurt either. Emboldened, she pushes the throttle forward, rolling the massive tank under her command through the low obstacle she had been using as cover, just as enemy return fire came zinging her way.

This dice roll has been tampered with!
Rolled 1d10+9 : 9 + 9, total 18

The enemy fire whizzed by directly behind the Battle Dragon, landing exactly where Hyacinth would have been had she not moved. It was at this moment that Zephyr could be heard over comms informing the squad that he had been engaged by the fast movers Aria had spotted. Looking at the curvature of the vapor trails, Hyacinth did her best to formulate an idea of what they were up to.

(Tactics Expert) This dice roll has been tampered with!
Rolled 1d10+9 : 10 + 9, total 19

(Exploding die roll) This dice roll has been tampered with!
Rolled 1d10 : 10, total 10
This dice roll has been tampered with!
Rolled 1d10 : 3, total 3

The conclusion, supported and aided by the thoughts of other collective on the battlefield, was a jolt back to reality. Reaching a good position with a wide view, she called back to Zephyr, and the Lieutenant.

"The fast movers are paint drones! They're trying to light up the closest threats for targeting! Zephyr, L.T.! If you can pull them toward me and and scissors across my firing lane to clear it I could take them out with one shot!"

Hyacinth readies the cannons of the Battle Dragon once more, aiming to catch the enemy in an impromptu ambush. The moment the opposing units were in close enough proximity and the firing lane was clear of friendlies, fire would once more belch forth from the muzzles.

(+2 for tactics roll)
Rolled 1d10+11 : 4 + 11, total 15
Do not meddle in the affairs of dragons, for you are crunchy and good with ketchup.

Burdenking

Within seconds, the combined might of the entire squad utterly destroyed the Core all three of them had focused their attack on. First came the punch from the fighting Core, rendering the pilot unconscious as his body spasmed from the shock. Then came the cannon shot that tore straight through the Core's body, shutting down the Core to render it inert.

Before any realization that they had acquired spacious salvage for the rebellion, The typhoons foot came and smashed the head of the core clean off, ruining any hope of the Core being of use later on in the fight. This attack was quickly followed by the Lieutenant reengaging the last imperial Core, enter melee combat with him and damaging the Core's left arm again.

As for the Battle dragons powerful shot, it landed just at the right time, and hit both of the drones as they flew out from the smoke. The result was obvious, as shrapnel and servos littered the floor as the two drones were reduced to nothing more then scorch marks on the sand.

The leiutenant popped up on everyone's screen, an obvious smile on the man's face "Screw the drinks, tonight the Victory parties on me! Well done Everyone." He said, his Cor dodging an attack from the panicked imp pilot easily. "Looks like we got nothing but a bunch of rookies and idiots on this mission, and i was worried for nothing!"

Just then, two of the previously disabled cores suddenly exploded, two escape pods rocketing out towards the sky, before changing into airborne vehicles and flying away. The third one, the CO's core, remained where it was, it's body to damaged to allow ejection and safety protocols preventing it's self destruct.

The only thing on the minds of the escaping Core pilots was the fear they had for the seemingly unstoppable rebel pilots, who had somehow taken them down so quickly and easily.

Mysticsage

"Lieutenant, I would like permission to call in the scavenger crew early or escort the intact mech and her pilot to the Evac Zone. The tech and info the pair might hold could be invaluable. The longer we wait the more likely the pilot is to get desperate and possibly do something rash. Having a machine in this good of condition and studying the imperial systems designs is why the resistance wanted me in the first place sir. This could be a rare chance that we do not get again for a very long time." Zephyr knew they still had a mission to do but there was a ticking clock now before reinforcements arrived or something else went wrong.

Once he was able to get the captain behind a safety line he would let command deal with restraining him or her till the battle was done. He wanted to meet face to  face the person he had beaten so cleanly. His writer mind wanting to see how much he could get out of them. Depending how high up they wre they might have some good knowledge. Or better yet someone on the front lines was most likely considered worthless and thus flippable. The thing organizations like the empire knew well was how to train soldiers. That kind of experience was worth more then any mech.

"Once the mech has been dealt with i'll rejoin with the main assault at the point of attack. I'm the fastest unit we have so i can be there and back before the enemy can respond."


Spoiler
persuasion
Rolled 1d10+6 : 6 + 6, total 12
[close]

Erynn

#37
"Battle Dragon, Advancing on the objective.", Hyacinth called out as her machine rattled and rumbled forward through the dust storm, "There's still that one unknown out there, so I'd appreciate someone on my wing."

'Hell the fuck yes.', she thought, 'The Empire is gonna be feeling this one tomorrow!'

As her target loomed larger and began to differentiate itself from the murky background, Hyacinth loaded a different type of round into the guns. Not wanting to take any chances that the target would somehow survive, she selected a pair of the few armor piercing rounds she had available.

Halting her machine's advance, she took aim at the structure before her. With the guns set firmly in place on a stable platform, she squeezes the trigger.

This dice roll has been tampered with!
Rolled 1d10+9 : 1 + 9, total 10

(Using one luck to prevent epic fail. total of 11.)
Do not meddle in the affairs of dragons, for you are crunchy and good with ketchup.

kai927

Ion advance Pugilist forward, keeping pace with the Battle Dragon. The enemy commander was defeated, thus he, or she, was no longer of particular interest. Especially since the Lieutenant and Pretty Boy seemed to be staying behind with the captured Core.

"Given what we faced so far, what do you expect for the last guy still waiting for us?" he asks Hyacinth over the comm.

Throndir

Aria Blanchette

She saw some of her comrades move out. She didn't quite know what model or type that lone unit was, but she didn't feel comfortable having their forces split up.

"I'll be coming along with them." Aria said into her intercom, directing the messaging to their lieutenant. Once that was done she sped the Bloody Massacre behind Pugilist.

Spoiler
When in range, fire her Heavy Cannon. Use the 2nd roll I had queued up in my previous post.
[close]

Burdenking

#40
Spoiler
[close]

The barrage of fire made a massive plume of fire and shrapnel appear on the side of the massive planetary gun, which seemed to be preparing to fire as a low hum could be heard within shaking the earth and a slight static was affecting people's visual and audio systems from the build of of power. The explosion managed to take a massive chunk of armor off the side, but in comparison to the whole canon, it was not enough to take it down.

The lieutenant audibly sighed and had his core wave it's hand "Go ahead Zyphyr, I know the tech heads will get a kick out of getting their hands on one. Just make sure you handle the pilot. I don't want you losing your life, core, and the loot just cause you let your guard down." He said, before rocketing off to join the rest of the team. He saw the little affect they had on the gun, and frowned, having hoped it would be just that easy.

However, before he could speak, a voice on an unencrypted channel rang out on the teams comms. "Well welll well....what have we here? A bunch of fringe trash in their scrap heaps come to play soldier? The voice was calm, youthful, and had the obvious tone and accent of an inner colony noble. It was also condescending, as if the person was talking to a child who had attempted to resist the authority of a parent in some endearing way. "Let's see here, what do we have on the menu....A fighter unit, oh how quaint. I may actually have some fun with you. Next is an adorable one. A construction core with some guns stapled all over it, someones been watching a little to much TV huh?" there was a chuckle in his voice, evidence to the amount of entertainment he was having to deconstructing his opposition "Next is, by far, my favorite. An old empire battle tank, modified to be a makeshift core? Oh how inventive, though ultimately idiotic. There's a reason those things were forgotten, remember my dear Collective sister?" Suddenly, sensors began to go hay wire, as a total of 18 enemy contacts suddenly appeared out of no where, completely surrounding the group that had advanced " And finally, we have the stragglers. A racing core, by far one of my favorites just under the rust bucket tank. And finally....ooohhh, someone must have been good all year, to get an inner colony Gas miner. Fish that out in the recent campaign Lieutenant?" The voice finished, it's source still unknown.

The lieutenant, was visibly disturbed, looking around expecting cores, but getting a swarm of drones from earlier staring down at them. Now that he had a good look at them they appeared to be repurposed repair drones, with a tank of liquid connected to a light canon under their body.

Spoiler
[close]

"Heh, so much for those thermals....." He said aloud on the comm, holding his weapon up as he looked to the others of the group, gauging their reactions to see how he should respond.

Throndir

Aria Blanchette

"You take that back! We worked hard for these cores, and I'm not just going to let you talk bad at them!" Aria yelled into her intercom, switching the frequency so that their enemy combatant could hear her. She began, loading her cannon again, as the various mechanics rumbled, switching the gears so that new payload was ready to be fired. She scanned her radar, as well as the battlefield around her. Zephyr was still at a distance away managing the core that they had took down, but the bulk of their force was there with her. Unfortunately they were surrounded.

Spoiler
Do we see where that enemy is? Or is there just a bunch of drones?

Awareness to see if Aria can find out where the enemy is (if its not already visible and in plain sight)
+10, because of her +10 intelligence, +0 Awareness
Rolled 1d10+10 : 5 + 10, total 15

Will fire at the main enemy is within range, otherwise shoot down drones.

This turn:
Attack roll: +10 (reflex) +1 (mecha gunnery) +0 (WA of Heavy Cannon)
Rolled 1d10+11 : 8 + 11, total 19

If hit, random hit location
Rolled 1d10 : 8, total 8

QuoteHeavy Cannon: 9 range, +0 WA, 9k damage, 9 kills, 10 shots
[close]

Mysticsage

#42
Zephyr kept his head about him if he were to try and attack the drones they would only swarm him. He had no means of dealing with so many small enemies at once. His time would be better spent dealing with the enemy core unit then trying to sneak around and find the enemy. He moved without hesitation in that moment if he could get them out of danger fast enough then there would be no issue.

He fist used his jump jets to get directly behind the beheaded core he thought fast tapping somewhere close to where he imagined the cockpit to be he tapped the universal morse code for Ally, Escape, and Commander to make the other pilot believe that he was part of the same force and not to resist. Since the core had been cut off from all communication they would not have realized the folly of his comrades in not encrypting their communications, and telling things like rank and code name.
Spoiler
Composition of code

This dice roll has been tampered with!
Rolled 1d10+13 : 10 + 13, total 23

10 Int plus 3 Composition

This dice roll has been tampered with!
Rolled 1d10 : 5, total 5

new total
28
[close]

With that done, he quickly attempted to embrace the core in a bear hug, pinning the core arms. Then he attempted jump jeting behind cover heading towards the drop of point that they had set up. Hopefully the rest of the team could handle themselves in the time being. Regardless the enemy would not be expect someone to run away then come around the other side.

Spoiler
Bearhug and moving however much as i can
This dice roll has been tampered with!
Rolled 1d10+19 : 8 + 19, total 27

10 mecha reflex
8 reflex
3 martial arts
-1 bearhug
[close]



Erynn

"Breakout!", Hyacinth shouts over the comms while firewalling the throttle, "We need to get out of this kill zone!"

Hyacinth's grip on her machine's controls was tight as a vise. The enemy's words made her angry, but that was the least of this individual's transgressions. Despite the pain, despair, and hopelessness that the Empire had caused many of her people, and despite the fact that such experiences were shared among Collective, this enemy was serving the Empire anyway.

Traitor

A single word, soaked in venom and hate, sent to the enemy via the collective link accompanied by every last drop, every last ounce of suffering that Hyacinth could share with them. Then, she sent him the last thing her lost love had ever seen; The barrel of a gun, followed by the flash and thunder as the trigger was pulled.

At that very moment, Hyacinth herself squeezed off another pair of high explosive rounds, aiming to punch a hole through the enemy's ring of drones and get closer still to the objective.

This dice roll has been tampered with!
Rolled 1d10+9 : 7 + 9, total 16

Do not meddle in the affairs of dragons, for you are crunchy and good with ketchup.

kai927

"Oh, sounds like we got someone who might actually know what they are doing on the Imperial side." He laughs as if the thought of that is funny for some reason. "So, since you are so great Impy, why don't you come on out and face me, instead of hiding behind your drones!" As he says that, he charges the nearest drone, throwing a punch at it.

Attack 1:
Rolled 1d10+8 : 4 + 8, total 12

Attack 2:
Rolled 1d10+8 : 4 + 8, total 12