Zephyr [the face]

Started by Mysticsage, March 11, 2014, 04:17:43 PM

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Mysticsage

Will be finished later

Edge&Social standing 3: 5
Ability points 1: 24
Skill points 2: 36/5
Money 4: 50000
Character

"Zephyr" Willams

Caucasian
Male
Age 16
Eyes hazel
Hair bright green
Build sinewy
Height 6'2"
Weight 210

Ability

Body 3
Agility 5
Reaction 4
Strength 4
Charisma 6
Intuition 4
Logic 5
Willpower 3
Essence 6

Skills
Group
Acting +1
Influence +2
Close Combat +1
Fire Arms +1
Active Skill
Etiquette +5
Leadership
Negotiation

Skills
Acting
Con +6 (Charisma) +1 (Group skill)
Impersonation +6 (Charisma) +1 (Group skill)
Performance +6 (Charisma) +1 (Group skill)

Athletics
Gymnatics +4/+5 (strength, agility)
climbing +4 (strength)
Running+4 (strength)
Swimming+4 (strength)

Biotech
Cybertechnology +5 (Logic)
First Aid +5 (Logic)
Medicine +5 (Logic)

Close Combat
Blades +5 (Agility) +1 (Group skill)
Clubs +5 (Agility) +1 (Group skill)
Unarmed Combat +5 (Agility) +1 (Group skill)

Cracking
Cybercombat +5 (Logic)
Eletronic Warfare +5 (Logic)
Hacking +5 (Logic)

Electronics
Computer +5 (Logic)
Hardware +5 (Logic)
Software +5 (Logic)

Engineering
Aeronatuics Mechanic +5 (Logic)
Automotive Mechanic +5 (Logic)
Industrial Mechanic +5 (Logic)
Nautical Mechanic +5 (Logic)


Firearms

Automatics +5 (Agility) +1 (Group skill)
Longarms +5 (Agility) +1 (Group skill)
Pistols +5 (Agility) +1 (Group skill)

Influence
Etiquette +6 (Charisma) +2 (Group skill) +5 (Active Skills)
Leadership +6 (Charisma) +2 (Group skill)
Negotiation +6 (Charisma) +2 (Group skill)

Outdoors
Navigation (Navigation)
Survival +3 (Willpower)
Tracking +4 (Intuition)

Stealth
Disguise +4 (Intuition)
Palming +5 (Agility)
Sneaking +5 (Agility)

Skills not in groups
Archery (Agility)
Exotic Ranged weapon (specific): Blow guns, flamethowers, lasers, etc
Heavy Weapons (Agility) (Machine guns, rocket launchers etc)
Throwing Weapons (agility)
Diving (Body)
Escape Artist (Agility)
Free-fall (Body): Used for skydiving, parachuting, bungeejumping, ziplining, etc.
Perception (Intuition)
Instruction (Charisma) Used to teach people things.
Intimidation (Charisma)
Animal Handling (Charisma)
Armorer (logic)
Artisan (Intuition)
Chemistry (Logic)
Demolitions (logic)
Forgery (logic)
Locksmith (agility)
Gunnery (Agility) Ability to use vehicle mounted weapons.
Pilot aircraft (reaction)
Pilot Walker (reaction)
Pilot Exotic Vehicle (specific, reaction)
Pilot Ground craft (Reaction)
Pilot Watercraft (reaction)

Knowledge skills 12

Spray paint
Drawing
Painting
Sculpting
Japanese
Latin
Writing contracts
Japanese mythology
Greek mythology
Savate
Cooking
Steganography

Traits (25/25)
First impressions 11
Natural athlete 7
Catlike 7

Flaws (25/25)
Code of honor 15
Distinctive Style 5
Allergy 5 mild uncommon

Equipment 50000 :
2 Taurus Omni 6 600
Forearm snap blades 200
Katana 1000
Chameleon suit  1700
Armor clothes 450
Renraku Sensei 1000
Suzuki mirage 8500
2 concealable holsters 300
2 arm sliders 700
2 speed loaders 50
2 internal smart firing system (pistol)  1200

Connections ect.