[Barb] Zurgug

Started by jammermoore, November 16, 2013, 08:52:39 PM

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jammermoore

I have a Character sheet at http://www.dndsheets.net/view.php?id=59533

Zurgug
Level 1



QuoteZurgug

Level 1 Male Half-Orc Barbarian 
Neutral Good
Deity: Kord

STR: 20 (+5)
DEX: 15 (+2)
CON: 17 (+3)
INT: 9 (-1)
WIS: 11 (+0)
CHA: 9 (-1)

Size: Medium
Height: 6'4"
Weight: 224
Skin: Grey
Eyes: Blue
Hair: Black
Age: 24

Hit Die: d12
Hitpoints: 11
Hitpoints per level: 1d12 +3 (con)
Level Adjustment: +0

Speed: 40 feet

Armor
Armor Class: 10 +3 (Studded Leather) +2 (dex) = 15
Touch Armor Class: 10 +2 (dex) = 14
Flatfooted Armor Class: 10 +3 (Studded Leather) = 13

Armor Check Penalty: -1 (Studded Leather) = -1

Saving Throws
Fortitude save: +2 (class) +3 (con) = +5
Reflex save: +0 (class) +2 (dex) = +2
Will save:   +0 (class) = +0

Resistance and Immunities
Cold Resistance: 0
Fire Resistance: 0
Electricity Resistance: 0
Sonic Resistance: 0
Spell Resistance: 0

Attacks and Damage
BAB: +1
Attack (Melee, Greataxe): +1 (BAB) +5 (Str) = +6   
Attack (Range, Shortbow): +1 (BAB) +2 (dex) = +3
Attack (Melee, Dagger): +1 (BAB) + 5 = +6
Damage (Melee, Greataxe): 1d12 + 5 (Str)
Damage  (Range, Shortbow): 1d6
Damage  (Melee, Dagger): 1d4 + 5 (Str)

Grapple check: +1 (BAB) +5 (str) = +6

Load 
Light load: 133 lb. or less
Medium load: 134?266 lb.
Heavy load: 267?400 lb
Lift over head: 400 lb.
Push or drag: 2000 lb.

Languages
Common
Orc

Feats
Weapon Focus (greataxe) (Level 1)
Fast Movement (Level 1)
Illiteracy (Level 1)

Special Features
Darkvision (From Race)
Rage 1/Day (Level 1)

Skills
12 skill points at level 1
3 skill points per level after
*Denotes a class skill
Strike-through denotes untrained skills

Appraise: -1 (int) = -1 
Balance: +2 (dex) = 4
Bluff: -1 (cha)  = -1
*Climb: +5 (str) +2 (Skill Rank) -1(Check Pen) = 6
Concentration: +3 (con) = 3
*Craft (?): -1 (int) = -1 
Decipher Script: -1 (int) = -1
Diplomacy: +1 (cha) = 1
Disable Device: -1 (int) = -1
Disguise: -1 (cha) = -1
Escape Artist: +2 (dex) = 2
Forgery: -1 (int) = -1
Gather Information: -1 (cha) = -1
*Handle Animal: -1 (cha) = -1
Heal: +0 (wis) = 0
Hide: +2 (dex) -1 (Check Pen) = 1
*Intimidate: -1 (cha) +2 (Rank) = 1
*Jump: +5 (str) +1 (Rank) -1 (Check Pen) = 5
Knowledge (arcane): -1 (int) = -1
Knowledge (architecture): -1 (int) = -1
Knowledge (dungeoneering): -1 (int) = -1
Knowledge (geography): -1 (int) = -1
Knowledge (history): -1 (int) = -1 
Knowledge (local): -1 (int) = -1
Knowledge (nature): -1 (int) = -1
Knowledge (nobility): -1 (int) = -1
Knowledge (religion): -1 (int) = -1
Knowledge (the planes): -1 (int) = -1
*Listen: +0 (wis) +2 (skill ranks)  = 2
Move Silently: +2 (dex) -1 (check Pen) = 1
Open Lock: +2 (dex) = 2
Perform: -1 (cha) = -1
Profession: +0 (wis) = 0
*Ride: +2 (dex) +1 (Rank) = 3
Search: -1 (int) = -1
Sense Motive: +0 (wis) = 0
Sleight of Hand: +2 (dex) -1 (check Pen) = 1
Spellcraft: +1 (int) = 1
Spot: +0 (wis) = 0
*Survival: +0 (wis) +1 (Rank) = 1
*Swim: +5 (str) +1 (Rank) -2 (Check Pen) = 4
Tumble: +2 (dex) -1 (Check Pen) = 1
Use Magic Device: -1 (cha) = -1
Use Rope: +2 (dex) = 2 

Equipment
Backpack which includes
a waterskin
One day supply of trail rations
a bedroll
a sack
flint and steel
Quiver (20 arrows)

Gold
3 gps