[Manuever] Douse the Flames

Started by Throndir, November 19, 2012, 12:59:48 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Throndir

DOUSE THE FLAMES
White Raven (Strike)
Level: Crusader 1, warblade 1
Initiation Action: 1 standard action
Range: Melee attack
Target: One creature
Duration: 1 round
You strike your enemy with a resounding
blow, capturing his attention. As he turns
to look, you let loose with a string of oaths,
challenges, and taunts that force him to
focus his attention on you.
As a White Raven adept, you are as
much a tactician as you are a war leader.
You learn to create openings for your
allies to maximize the teamwork and
esprit de corps that you foster. You
know that for a group to succeed, it
must work together, and that individual
glory must be set aside so that the group
can achieve victory.
As part of this maneuver, you make
a melee attack against a single target
you threaten. If your attack hits, you
deal normal melee damage, and the
target creature can?t make attacks of
opportunity for 1 round. The opponent
still threatens its normal area; it simply
cannot make attacks of opportunity.