[Rogue] Mako

Started by Terra, November 13, 2012, 09:46:35 PM

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Terra

Mako's Progression
Level 1



QuoteMako

Halfling Rogue
Lawful Good/Neutral Good/Chaotic Good?Neutral?Evil?

STR: 15 (+2)
DEX: 20 (+5)
CON: 14 (+2)
INT: 11 (+0)
WIS: 11 (+0)
CHA: 10 (+0)

Size: Small
Height: ?
Weight: ?
Skin: ?
Eyes: ?
Hair: ?

Hit Die: d6
Hitpoints: 8
Hitpoints per level: 1d6 +2 (con)
Level Adjustment: +0

Speed: 20 ft.
Armor Class: 10 +1 (size) +2 (leather) +5 (dex) +2 (defensive fighting) = 20
Armor Class: 10 +1 (size) +2 (leather) +5 (dex) = 18
Touch Armor Class: 10 +1 (size) +3 (dex) = 13
Flatfooted Armor Class: 10 +1 (size) +2 (leather) = 12

Armor Check Penalty: -2 (leather) = -2

Fortitude save: +0 (class) +2 (con) +1 (racial) = +3
Reflex save: +2 (class) +5 (dex) +1 (racial) = +8
Will save:   +0 (class) +0 (wis) +1 (racial) = +1

Fear: +2

Cold Resistance: 0
Fire Resistance: 0
Electricity Resistance: 0
Sonic Resistance: 0
Spell Resistance: 0

BAB: +0
Attack (melee, small shortsword): +0 (BAB) +1 (size) +5 (dex) = +6   
Attack (missile): +0 (BAB) +1 (size) +5 (dex) = +6
Attack (missile, thrown): +0 (BAB) +1 (size) +5 (dex) +1 (racial) = +7
Attack (unarmed): +0 (BAB) +1 (size) +5 (dex) = +6
Attack (defensive fighting): -4
Damage (small shortsword): 1d4 +2 (str)
Damage (missile, small light crossbow): 1d6
Damage (unarmed): 1d4 (non lethal)

Grapple check: +0 (BAB) +2 (str) = +2

Light load:
Medium load:
Heavy load:
Lift over head:
Push or drag:

Languages:   Common, Halfling

Feats:
Weapon Finesse (Level 1)

Traits:

Skills
32 skill points at level 1
8 skill points per level after
*Denotes a class skill

*Appraise INT: +0 (int) = 0
*Balance DEX: +5 (dex) +4 (skill ranks) = 9
*Bluff CHA: +0 (cha) +4 (skill ranks) = 4
*Climb STR: +2 (str) +2 (racial) +4 (skill ranks) = 8
Concentration CON: +3 (con) = 3
*Craft (?) INT: +0 (int) = 0
*Decipher Script INT: +0 (int) = 0
*Diplomacy CHA: +0 (cha) +4 (skill ranks) = 4
*Disable Device INT: +0 (int) = 0
*Disguise CHA: +0 (cha) = 0
*Escape Artist DEX: +5 (dex) +4 (skill ranks) = 9
*Forgery INT: +0 (int) = 0
*Gather Information CHA: +0 (cha) = 0
Heal WIS: +0 (wis) = 0
*Hide DEX: +5 (dex) +4 (size) +4 (skill ranks) = 13
*Intimidate CHA: +0 (cha) = 0
*Jump STR: +2 (str) +2 (racial) = 4
*Knowledge (local) INT: +0 (int) = 0
*Listen WIS: +0 (wis) = 0
*Move Silently DEX: +5 (dex) +2 (racial) +4 (skill ranks) = 11
*Open Lock DEX: +5 (dex) = 5
*Perform CHA: +0 (cha) = 0
*Profession WIS: +0 (wis) = 0
Ride DEX: +5 (dex) = 5
*Search INT: +0 (int) = 0
*Sense Motive WIS: +0 (wis) = 0
*Sleight of Hand DEX: +5 (dex) = 5
*Spot WIS: +0 (wis) = 0
Survival WIS: +0 (wis) = 0
*Swim STR: +2 (str) = 2
*Tumble DEX: +5 (dex) +4 (skill ranks) = 9
*Use Magic Device CHA: +0 (cha) = 0
*Use Rope DEX: +5 (dex) = 5

Additional Info

Level   BAB   Fort    Ref    Will   Special
1st    +0    +0    +2    +0    Sneak Attack +1d6, Trapfinding
2nd    +1    +0    +3    +0    Evasion
3rd    +2    +1    +3    +1    Sneak Attack +2d6, Trap Sense +1
4th    +3    +1    +4    +1    Uncanny Dodge
5th    +3    +1    +4    +1    Sneak Attack +3d6
6th    +4    +2    +5    +2    Trap Sense +2
7th    +5    +2    +5    +2    Sneak Attack +4d6
8th    +6/+1    +2    +6    +2    Improved Uncanny Dodge
9th    +6/+1    +3    +6    +3    Sneak Attack +5d6, Trap Sense +3
10th    +7/+2    +3    +7    +3    Special Ability
11th    +8/+3    +3    +7    +3    Sneak Attack +6d6
12th    +9/+4    +4    +8    +4    Trap Sense +4
13th    +9/+4    +4    +8    +4    Sneak Attack +7d6, Special Ability
14th    +10/+5    +4    +9    +4    
15th    +11/+6/+1    +5    +9    +5    Sneak Attack +8d6, Trap Sense +5
16th    +12/+7/+2    +5    +10    +5    Special Ability
17th    +12/+7/+2    +5    +10    +5    Sneak Attack +9d6
18th    +13/+8/+3    +6    +11    +6    Trap Sense +6
19th    +14/+9/+4    +6    +11    +6    Sneak Attack +10d6, Special Ability
20th    +15/+10/+5    +6    +12    +6