Xander's ProgressionLevel 1 (#post_level1)
(http://i.imgur.com/LR11m.jpg)
QuoteXander Reol
Gnome Rogue
Lawful Good/Neutral Good/Chaotic Good?Neutral?Evil?
STR: 12 (+1)
DEX: 17 (+3)
CON: 17 (+3)
INT: 14 (+2)
WIS: 12 (+1)
CHA: 14 (+2)
Size: Small
Height: ?
Weight: ?
Skin: ?
Eyes: ?
Hair: ?
Hit Die: d6
Hitpoints: 8
Hitpoints per level: 1d6 +3 (con) -1 (quick)
Level Adjustment: +0
Speed: 20 feet +10 (quick) = 30 ft.
Armor Class: 10 +1 (size) +2 (leather) +3 (dex) +2 (defensive fighting) = 18
Armor Class: 10 +1 (size) +2 (leather) +3 (dex) = 16
Armor Class (vs giant size): +4 (dodge bonus)
Touch Armor Class: 10 +1 (size) +3 (dex) = 14
Flatfooted Armor Class: 10 +1 (size) +2 (leather) = 13
Armor Check Penalty: -2 (leather) = -2
Fortitude save: +0 (class) +3 (con) = +3
Reflex save: +2 (class) +3 (dex) = +5
Will save: +0 (class) +1 (wis) = +1
Illusion Spells: +2
Cold Resistance: 0
Fire Resistance: 0
Electricity Resistance: 0
Sonic Resistance: 0
Spell Resistance: 0
BAB: +0
Attack (melee, small shortsword): +0 (BAB) +1 (size) +3 (dex) = +4
Attack (missile): +0 (BAB) +1 (size) +3 (dex) = +4
Attack (unarmed): +0 (BAB) +1 (size) +3 (dex) = +4
Attack (defensive fighting): -4
Attack (vs kobolds and goblinoids): +1
Damage (small shortsword): 1d4 +1 (str)
Damage (missile, small light crossbow): 1d6
Damage (unarmed): 1d4 (non lethal)
Caster Level: 10 +2 (cha) + spell level
Grapple check: +0 (BAB) +1 (str) = +1
Light load: 43 lb. or less *.75 = 32.25
Medium load: 44?86 lb. *.75 = 64.5
Heavy load: 87?130 lb. *.75 = 97.5
Lift over head: 130 lb. *.75 = 97.5
Push or drag: 650 lb. *.75 = 487.5
Languages: Common, Gnome, Choose one, Choose one
Special Features:
Lowlight Vision (From Gnome)
1/day?speak with animals (burrowing mammal only, duration 1 minute) (From Gnome)
1/day?dancing lights (From Gnome)
1/day-ghost sound (From Gnome)
1/day-prestidigitation (From Gnome)
Hooked Hammer as Martial Weapon (From Gnome)
Feats:
Weapon Finesse (Level 1)
Traits:
Quick (+10 land speed, -1 hp per level)
Skills
40 skill points at level 1
10 skill points per level after
*Denotes a class skill
*Appraise INT: +2 (int) = 2
*Balance DEX: +3 (dex) = 3
*Bluff CHA: +2 (cha) = 2
*Climb STR: +1 (str) = 1
Concentration CON: +3 (con) = 3
*Craft (?) INT: +2 (int) = 2 (if Craft (alchemy), then +2)
*Decipher Script INT: +2 (int) = 2
*Diplomacy CHA: +2 (cha) = 2
*Disable Device INT: +2 (int) +4 (skill ranks) = 6
*Disguise CHA: +2 (cha) = 2
*Escape Artist DEX: +3 (dex) +4 (skill ranks) = 7
*Forgery INT: +2 (int) = 2
*Gather Information CHA: +2 (cha) = 2
Heal WIS: +1 (wis) = 1
*Hide DEX: +3 (dex) +4 (size) +4 (skill ranks) = 11
*Intimidate CHA: +2 (cha) = 2
*Jump STR: +1 (str) = 1
*Knowledge (local) INT: +2 (int) = 2
*Listen WIS: +1 (wis) +2 (racial) +4 (skill ranks) = 7
*Move Silently DEX: +3 (dex) +4 (skill ranks) = 7
*Open Lock DEX: +3 (dex) +4 (skill ranks) = 7
*Perform CHA: +2 (cha) = 2
*Profession WIS: +1 (wis) = 1
Ride DEX: +3 (dex) = 3
*Search INT: +2 (int) +4 (skill ranks) = 6
*Sense Motive WIS: +1 (wis) = 1
*Sleight of Hand DEX: +3 (dex) +4 (skill ranks) = 7
*Spot WIS: +1 (wis) +4 (skill ranks) = 5
Survival WIS: +1 (wis) = 1
*Swim STR: +1 (str) = 1
*Tumble DEX: +3 (dex) +4 (skill ranks) = 7
*Use Magic Device CHA: +2 (cha) = 2
*Use Rope DEX: +3 (dex) = 3
Additional Info
Level BAB Fort Ref Will Special
1st +0 +0 +2 +0 Sneak Attack +1d6, Trapfinding
2nd +1 +0 +3 +0 Evasion
3rd +2 +1 +3 +1 Sneak Attack +2d6, Trap Sense +1
4th +3 +1 +4 +1 Uncanny Dodge
5th +3 +1 +4 +1 Sneak Attack +3d6
6th +4 +2 +5 +2 Trap Sense +2
7th +5 +2 +5 +2 Sneak Attack +4d6
8th +6/+1 +2 +6 +2 Improved Uncanny Dodge
9th +6/+1 +3 +6 +3 Sneak Attack +5d6, Trap Sense +3
10th +7/+2 +3 +7 +3 Special Ability
11th +8/+3 +3 +7 +3 Sneak Attack +6d6
12th +9/+4 +4 +8 +4 Trap Sense +4
13th +9/+4 +4 +8 +4 Sneak Attack +7d6, Special Ability
14th +10/+5 +4 +9 +4
15th +11/+6/+1 +5 +9 +5 Sneak Attack +8d6, Trap Sense +5
16th +12/+7/+2 +5 +10 +5 Special Ability
17th +12/+7/+2 +5 +10 +5 Sneak Attack +9d6
18th +13/+8/+3 +6 +11 +6 Trap Sense +6
19th +14/+9/+4 +6 +11 +6 Sneak Attack +10d6, Special Ability
20th +15/+10/+5 +6 +12 +6