[IC] New Years Festival: Drinking Contest

Started by Throndir, January 01, 2014, 06:02:48 PM

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Katrias Lyseer

Katrias continued to giggle as she patted Kryas on the back.

"Playing drunk can get you tips too you know!" She laughed merrily as she leaned on Kryas, hicupping a few times but still with that same uncharacteristic smile on her face.

"Two more drinkers! Fight!"

QuoteKryas is out
Idiots. A whole bunch of idiots.

Golas Rorn

"The short half-orc against the human! Hahahaha! Bring it on!"


Golas Rorn

[blockquote]Rolled 1d20+8 : 11 + 8, total 19[/blockquote]

Zultar

PUNY MUSCLE MAN!

[blockquote]Rolled 1d20+7 : 9 + 7, total 16[/blockquote]

Katrias Lyseer

Katrias couldn't stop laughing. The exchange between the two only slightly amusing, but to the young girl who drank more than she probably should have, it was absolutely hilarious.

"Large man in the red cloak wins!" Before she could continue, she herself passed out.
Idiots. A whole bunch of idiots.

Throndir

QuoteGolas wins:
Banded mail of Fortification +3

This suit of armor or shield produces a magical force that protects vital areas of the wearer more effectively. When a critical hit or sneak attack is scored on the wearer, there is a chance that the critical hit or sneak attack is negated and damage is instead rolled normally. The chance is 25% for light fortification, 50% for moderate fortification, and 75% for heavy fortification.

Zultar wins:
Creeping Padded armor +2

A suit of creeping armor is made to keep the wearer's movement covert. The armor's armor check penalty does not apply to the wearer's Stealth checks. Once per day, the wearer can speak a command word to grant himself a bonus on Stealth checks equal to the armor's enhancement bonus for 1 minute.

Kryas wins:
Bolstering Breastplate +1

Anytime the wearer of bolstering armor damages a creature with a melee or ranged attack, he gains a +2 competence bonus on saving throws against that creature's abilities until the start of his next turn. The bolstering ability can be applied to medium armor, heavy armor, light shields, heavy shields, and tower shields, but not light armor or bucklers.

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