[Class] Nuki Assassin

Started by Throndir, November 21, 2012, 03:07:02 PM

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Throndir

Name will chage. Nuki sounds weird?

Nuki Assasin

The Nuki Assasin is all about speed. Assasins in general are seen as murderers the evil of the world, in reality Assasins hold the highest respect for all of their foes studying them learning from them. Nuki assasins pray for the souls theve sent on daily basis seeing it as there duty to uphold life after death.
[edit] Making a Nuki Assasin

Assassins work as well with other classes, specifically the monk regarding his skill focus and martial mastery. It is very impressive seeing spellcasters as unhonourable and barbarians as crude brutes but still learning even from them.

Abilities: Dexterity is highly important for the Nuki Assassin as most of his class features are based off of it and helps with his low AC. Intelligence is also important because some of their class skills depend on it and it helps the Nuki Assassin to gain more skill points.

Races: Due to there size and bonus to their dexterity halflings often become Assassins. Humans, being as versatile as they are, are also very good category. However Nuki Assassins come from everywhere.

Alignment: Nuki Assassins are either neutral or chaotic.

Starting Gold: 5d4x10

Starting Age: As Rogue.

Table: The Nuki Assassin

Hit Die: d6
Level    Base
Attack Bonus    Saving Throws    Special    Spells per Day    AC Bonus
Fort    Ref    Will    0    1st    2nd    3rd    4th    5th    6th
1st    +0    +0    +2    +2    Fatal Strike, Armored in Life, Mixed Martial Arts, Spell Casting    2    ?    ?    ?    ?    ?    ?    +2
2nd    +1    +0    +3    +2    Assasin's Sight, Improved Initiative, Nuki Slash+1d4    3    0    ?    ?    ?    ?    ?    +3
3rd    +2    +1    +3    +3    Weapon Finesse, Mesmerizing Step    3    1    ?    ?    ?    ?    ?    +3
4th    +3    +1    +4    +3    Brew Potion, Daft Hands,

Nuki Slash+1d6
   3    2    0    ?    ?    ?    ?    +4
5th    +3    +2    +5    +3    Flash step, Studious    3    3    0    ?    ?    ?    ?    +4
6th    +4    +2    +5    +4    Nimble Fingers, Nuki Slash+2d6    3    3    1    ?    ?    ?    ?    +5
7th    +5    +3    +6    +4    Charging Forward    3    3    2    ?    ?    ?    ?    +5
8th    +6/+1    +3    +6    +4    Investigator, Nuki Slash+3d6    3    3    2    0    ?    ?    ?    +6
9th    +6/+1    +3    +7    +5    Exotic Weapon Proficieancy    3    3    3    1    ?    ?    ?    +6
10th    +7/+2    +4    +7    +5    Special Ability    3    3    3    2    ?    ?    ?    +7
11th    +8/+3    +4    +8    +5    Nuki Slash+4d8    3    3    3    2    0    ?    ?    +7
12th    +9/+4    +5    +9    +6    Skill Focus    3    3    3    3    1    ?    ?    +8
13th    +9/+4    +5    +9    +7    Nuki Slash+5d8, Special Ability    3    3    3    3    2    ?    ?    +8
14th    +10/+5    +5    +10    +7    Poison Resistance    3    3    3    3    2    0    ?    +9
15th    +11/+6/+1    +6    +10    +8    Nuki Slash+6d8    3    3    3    3    3    1    ?    +9
16th    +12/+7/+2    +7    +11    +8    Special Ability    3    3    3    3    3    2    ?    +10
17th    +12/+7/+2    +7    +11    +8    Martial Weapon Proficiency, Nuki Slash+7d8    3    3    3    3    3    2    0    +10
18th    +12/+8/+3    +7    +12    +9    Poison Immunity    3    3    3    3    3    3    1    +11
19th    +14/+9/+4    +8    +12    +9    Special Ability    3    3    3    3    3    3    2    +11
20th    +15/+10/+5    +8    +13    +9    Nuki Slash+10d8    3    3    3    3    3    3    3    +12

Class Skills (6 + Int modifier times, 4 at 1st level)
Balance(Dex), Bluff(Cha), Climb(Str), Diplomacy(Cha), Disable Device(Int), Escape Artist(Dex), Gather Information(Cha), Hide(Dex), Jump(Str), Knowlege Local(Int), Listen(wis), Move silently(dex), Open Lock(Dex), Search(Int), Sense Motive(Wis), Sleight of Hand(Dex), Spot(Wis), Survival(Wis), Use Magic Device(Cha).
[edit] Class Features

Nuki Assassin's are fast and deadly killers, trained from the moment they can walk. They are taught how to be honorable killers. All of the following are class features of the Nuki Assassin.

Weapon and Armor Proficiency: Nuki Assassin's are proficient with Fukimi-Bari, Chakram, Blowgun, Greater Blowgun, Shikome-zue, Kusari-gama, Chijiriki, Ratling Tail Spikes, Ninja-to, Kawanaga, War Fan, Jitte, Kau Sin Ke, Katana, Nagamaki, Nunchaku, Sai, Tachi, Akuchi, Shuriken, Siangham And Crossbows. They are also proficient with light armor, but no shields.

Spells: Nuki Assassins cast arcane spells. Nuki Assassins choose their spells from the Sorcerer/Wizard spell list these spells must be drawn from the divination, illusion and the necromancy school.

Fatal Strike (Ex): 1st level. Nuki Assassins are so dexterous that he can aim and strike with surgical precision, hitting vital organs. The Nuki Assassin may add half of his dexterity modifier as a competence bonus to all melee attack rolls so long as he is proficient with the weapon being used. At level 5 he may add his full Dexterity modifier to melee attack rolls.

Armored in Life (Su): At 1st level The nuki assassin gains a +2 bonus to AC. This special armor bonus applies whenever he is not using armour or shields that he is not proficient in. This armour bonus applies to the nuki assassin's touch and flatfooted AC. If the Naki Assassin wears armor which he is proficient in (for example: normal clothing) that has an enhancement bonus, that enhancement bonus applies to his Armored in Life Armor Bonus.

Mixed Martial Arts: 1st level. Nuki Assassins are trained in the mixed martial arts. A Nuki Assassin's unarmed strike deals 1d6 damage at 1st level. At every 5th level interval after that they deal 1 dice higher (ie.5th 1d8 10th 1d10...).

Assassin's Sight (Su): At 2nd level a nuki assassin can study an opponent to find the weak spots. This ability takes a standard action to use. You can use this ability to gain a +2 on one of the following options: damage, grapple, bull rush, and attacks of opportunity. You take advantage this bonus on the same round that you use this ability or it is wasted.

Improved Initiative: At 2nd level Nuki Assassins gain the Improved Initiative Feat

Nuki Slash (Ex): 2nd level. Nuki assassin's are quicker then most other's and gain a bonus to their AoO damage. Nuki Assassin's deal an extra d4 damage at 2nd level on AoO this bonus increases at every 2nd level thereafter (ie. 2nd+1d4 4th+1d6 6th+2d6....) untill level 8 then it doesn't increase till level 11 and then after level 11 it increases every 2 level thereafter until level 17 then it doesn't increase again till level 20.

Weapon Finesse: 3rd level. Nuki assassin's gain Weapon finesse As a bonus feat.

Mesmerizing step (Sp): 3rd level. You cast Hypnotism as the spell without any verbal components.

Brew Potion: 4th level. Nuki Assassins gain the Brew potion feat

Daft Hands (Su): 4th level. Nuki Assassins can choose to re-roll a sleight of hand check but they must take the second score.

Flash Step (Sp): 5th level. you can teleport 1 square per level(max 10 squares) unless you would normally invoke an AoO from moving.

Studious: 5th level. Nuki Assassins spend a lot of time studying and thus gain a bonus to knowledge checks. you can spend up to 4 hours/day studying. you get a +2 for every hour you study, that bonus counts for every check of that knowledge made for 6 hours after your done studying or at midnight whatever happens first

Nimble Fingers:6th level. Nuki Assassins gain the Nimble Fingers feat.

'Charging Forward (Ex):7th level. Nuki Assassin's can run forward like they had the Run feat then strike an opponent treating the opponent flatfooted this is a full round action this does not invoke an AoO must be at least 50 feat away from the opponent.

Investigator: 8th level. Nuki Assassins gain the Investigator feat

Exotic weapon proficiency: 9th level. Nuki Assassins gain the Exotic Weapon Proficiency feat.

Special Ability: 10th level. Look at the Rogue special Abilities

Skill Focus: 12th level. Nuki Assassins gain the Skill focus feat.


Poison Resistance (Ex): 14th level. Nuki Assassins gain resistance 20 to all poisons

Martial Weapon Proficiency: 17th level. Nuki Assassins gain the Martial Weapon Proficiency feat.

Poison Immunity (Su): Nuki Assassins are immune to all poisons.