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Topics - Erynn

#1
This post is an interest check for a free form roleplay centered around a dinosaur theme park in the style of 1993's Jurassic Park.

Players in this game would take on the roles of park employees as they strive to balance scientific endeavours, security, dinosaur welfare, guest satisfaction, and good old fashioned profit. Naturally, one of the goals of the players will be to avoid the previous failures suffered by In-Gen and Masrani Global, or failing that to save as many lives as possible.

Anyone who's interested, feel free to reply and ask questions!
#2
((The events in question take place at some point between Melrose and the Lamia Priestesses' tunnels.))

As Carrie leads the group back toward Thura Forest, a hollow, gnawing sensation in her stomach reasserts itself through her fatigue from having expended so much mana. It was barely noticeable in comparison to the injuries she had suffered fighting off the caravan's leader, but the fact it was noticeable at all was a clear indication of just how hungry Carrie was.

"Man, I could eat a horse.", she gripes before addressing those nearest to her, "We should be far enough away from Melrose for it to be safe for us to take a break. Let's pull the wagon in behind a rise in the terrain and get a fire going."

Carrie then raises her voice to address the entire group at once, "Before we start cooking, is there anyone in the group for whom certain foods are off-limits?"

As Carrie waits for any potential answers, she begins searching through the wagon for the cooking implements the slavers would have used to cook for and feed everyone, as well as the supplies on the cart to take a quick inventory of what foodstuffs were available for cooking. Given the large number of mouths there were to feed, Carrie guessed that she was most likely going to find a large pot or cauldron in which large quantities of food were cooked at once.

Turning to Synithise with a grin, she informs her, "Chances are a stew from my world will fit the bill perfectly for this situation."

#3
Runners / Calista Ross
October 26, 2018, 09:17:01 AM
Calista's all set minus backstory on google drive. Kinda have writer's block on that, but I'm not about to hold everyone up over it.

Addendum: 720 Nuyen of the 1355 on said sheet is the result of the starting cash roll under lifestyle (Low) I goofed and rolled it on rolz.org. If you want me to reroll here, let me know.
#4

Name:Carrie T. Cook

Gender:Female

Age:19

Occupation: USMC Force Recon Marine Linguist

Country of Origin: USA

Approximate Origin Earth Year Calendar Date:October 31, 2017

Quirk: Carrie is a polyglot. She was raised to speak both English and Irish, learned to speak French in high school, was taught Arabic while serving in the Marine Corps, and picked up Spanish from several Latin-American Marines she served with. She speaks all these languages with a thick Irish accent, however.

Hobbies: Drawing, Hiking, Camping, Archery, Swimming, Skiing, Surfing, Boating, Fishing, Diving, Mountain Biking, Rock Climbing, Hunting, Canoeing, Kayaking, Gardening, Parkour/Free-Running

Personality: Carrie is an exceptionally outgoing, adventurous, and independent individual. Her childhood spent enjoying the outdoors and the athletic pursuits nature offered has granted this young woman a great deal of confidence. Being able to traverse a wide variety of terrain even before undergoing military training, as well as learning how to find food and survive in the wilderness rendered her remarkably independent. At no point in her life has Carrie ever had to fear fending for herself. In fact, Carrie routinely makes a point of helping others who can't fend for themselves. This compassionate mindset, coupled with a firm conviction that all human beings should be free from tyranny, was the motivation that drove her decision to enlist in the United States Marine Corps. Carrie has an intense love for nature and the creatures that inhabit it, often engaging in political activism aimed at preserving the wild spaces of the world. She does not, however, appreciate the screeching fanatics who decry hunters as inhumane monsters. She sees them as insincere about their activism, believing they're more interested in controlling the conversation on the subject by silencing opposition with moral outrage.

Intellectual capabilities: Carrie is a natural linguist, able to rapidly become conversant in languages she hears on a regular basis. Regular use of new languages enables her to quickly attain fluency. Carrie is also capable of quickly diagnosing a wide variety of mechanical problems, as well as basic electrical problems, and subsequently repairing them. Carrie has been trained to employ explosives for the purpose of breaching fortified structure or demolishing them. She is capable of calculating the required charge to accomplish a planned demolition or forcible entry and determining minimum safe distances from different explosives prior to detonation. She is also capable of creating shaped charges designed to penetrate heavy armor. Carrie is also trained in a variety of navigational, as well as surveillance techniques. Finally, Carrie is a capable teacher and leader, eager to impart the knowledge she has gained to others who will benefit from it.

Physical capabilities: Carrie is exceptionally athletic, owing to a life spent enjoying the outdoors, as well as military training. She is capable of completing a triathlon, is an expert swimmer, and has absolutely no issues hauling 65+ pounds of combat gear long distances. Carrie is capable of holding her breath for nearly three minutes while diving for clams, oysters, or the like. Carrie has a high level of pain tolerance, enabling her to continue fighting despite multiple bullet wounds.

Loves:Interacting with other cultures

Likes: Nature, Cooking, Competition, compassionate people, dedication, perseverance

Dislikes: Liars, Cruelty, Bullies, Nihilism, Zealotry, Laziness, Irresponsible words or actions, prejudice

Hates: Booby traps, Practical jokes that function like booby traps, Sexism

Strengths: Physical strength and endurance, strong communication skills, teaching ability, mechanical aptitude.

Weaknesses: Below average education, can't "switch off" patrol/combat mindset, Easily intoxicated

Biography: Carrie spent her childhood on a highly successful farm owned and operated by her parents and grandparents, situated not far from California's coast. Her father may have wanted a son to whom he could pass on his knowledge and ideals, but found himself realizing that he could teach his daughter the same lessons. Carrie quickly grew to appreciate the outdoors, spending much of her childhood as a girl scout, but also learned a great deal about how to maintain and repair farm equipment, as well as roadworthy vehicles when her father was called upon to fix a friend or acquaintance's malfunctioning daily driver. Carrie learned quickly the value of hard work and honest effort, seeing firsthand the difference between a dedicated farmer working a field and a lazy part-time hire more interested in a paycheck than the work they were doing.
Throughout her time in school, Carrie was always the one girl everyone else envied. In elementary school, it was because she always had a story to tell about a recent camping trip or visit to the beach. In middle school, it was the fact that she had a boater's license and could drive her family's boat, or a rented Jet-ski, without supervision. It was also the fact that Carrie often dove for shellfish. In high school, it was the fact that while everyone else was on some kind of diet trying to stay skinny and attractive, Carrie led a life active enough that she didn't need to think about it. Her friends constantly asked her for tips, but the 'popular girls' were positively green with jealousy that the boys they had their eye on were all trying to date Carrie instead. Ironically, Carrie was constantly frustrated by the reaction potential suitors had when they realized that the farmer not only owned the stereotypical shotgun, but was exceptionally protective of his only daughter, and ridiculously accurate with a load of double ought buck.
Before the end of her high school career though, Carrie would find herself fed up with the insanity that the Islamic State had begun spreading across the middle east and nearby continents and enlist in the armed forces. Carrie chose the Marine Corps and was deployed to Syria for her first tour. There, she served as a translator and assisted in the gathering of valuable intelligence in the field. She also participated in offensives against heavily dug in enemy positions in urban environments.
At the end of her time in Syria, Carrie was rotated back State-Side to serve as, among other things, a Drill Instructor at Paris Island. She participates in the training of the next class of Marines before being granted leave. The vacation she had planned for this period of time didn't go quite as planned......

Misc: Carrie is a target. Because she has fought against the Islamic State, particularly because she's a woman who did so, the terrorists want her dead and will go to great lengths to do so. She'd probably wind up entering the new world after they made an attempt on her life accompanied by the infamous phrase 'Allahu Ackbar'. Whether or not the attempt succeeds is entirely up to you.

Abilities
STR:12
DEX:10
CON:12
INT:10
WIS:8
CHA:12
#5
Trainers / Sienna Miller
December 23, 2014, 08:07:38 PM
Modify sheet here.


[spoiler=Original Sheet]
Name Sienna Miller
Gender Female
Age 14
Personality free spirited, kind, compassionate, mischievious, outgoing, insecure, defiant, conflict-averse, competitive
Character Picture[spoiler][/spoiler]
Starter Pok?mon NamePidgey

Attributes
Each attribute should be Terrible, Poor, Average, Fair, Good, or Great, be fairly even, don't just put everything to 'Great' or fill out the description of the character in terms of the three attributes.
Overall Physicall Fitness:Good
Mental Capacity:Average
Force of Personality:Great
Description of Character in terms of Attributes:Possessed of a strong will, and fitness nearly its equal

Combat Stats
Order these six stats from highest to lowest or fill out the description of the character in terms of combat ability. (The trainer's, not the Pokemon.)
HP 16
Attack 5
Defense 7
Special Attack 5
Special Defense 7
Speed 9
Description of Character in terms of Combat Stats: Quick and resillient.

Background
Choose which background title below fits best or make up your own (generally a descriptive set of adjectives and noun to describe your character) or write out a background.
My Parents Hate Pokemon; I Love Them!
Athletics, Survival, Charm
-Tech Education, Occult Education, Focus
Edges
Choose three 'edges' from below. Only skill edges can be taken multiple times; they simply make that skill better/more trained. Think of edges, like "I have an edge over you with how sneaky I am! (Skill Edge: Stealth)"
Skill Edge: General Education
Skill Edge: Perception
Other Edge: Traveler


Features
Choose three 'features' from below. Features oftentime relate with the classes. Eg, you must take a particular base 'class feature' in order to 'unlock' a whole new set of 'features'. There are alot of unlockable Class Features, so for brevity's sake, I'll simple list the top level Class Feature. If a player chooses those I'll simply give him or her the Class Features that are unlocked from their choices. Choose something that fits your character or sounds cool.
Pok?mon Training and Order Feature: Agility Training
Other Feature: Let Me Help You With That
Class Feature: Hobbyist (Apricorn Balls, Green Thumb)

Starting Pok?mon
Because saving the best for last is what helps go through the stuff above. Talk to me if you want a Pok?mon not on this list. I will need to check its stats and see if it might be a good fit for a starter. I will also require you to have some sort of story/background for how your character received that Pok?mon as a starter.
Pidgey

Pok?mon Wishlist
List down as many Pok?mon that you prefer to encounter and capture more than others. Please use common sense, eg, don't just list legendaries when you'll be a level 1 trainer.
-Anything that doesn't look overly goofy/silly. The further on you get in the pokemon generations, the sillier things tend to get.... Just, please. No Delibird. Otherwise it'll end up as Deli.  ]: )
Bonus Feature
(Choose one. If you have a suggestion, just let me know. Or if you think something is unbalanced let me know as soon as you can.
Extra 4 Stat Points.
Hobbies
Archery, Hiking, Karaoke, Gardening
Inventory
Sleeping Bag, Tent (1 person), flashlight, water filter, first aid kit, poke ball toolbox, old rod, 400 Cash
[/spoiler]
#6
Roster Board / Battle Dragon Mechatank
August 17, 2014, 08:29:14 PM
Model Name:Battle Dragon

Total Weight:39.6 Tons

Total cost: 84.3/85

Model purpose: Former tracked excavation equipment turned self propelled artillery

Unit physical description:The treads and powerplant of this machine are protected by layered plates bolted over the existing structure, while the cabin and control section has been mostly replaced by a steel cylinder onto which the main weapons have been mounted. A small cupola atop the turret houses the sensors systems and a primitive yet effective CIWS

Unit Background: This unit is the only one of its kind, designed to provide a measure of artillery support for the first time. While highly mobile for its class on land, in space it becomes relegated to sitting on the hull or hangar deck of a warship and acting as little more than an extra turret.

Core Stats
Configuration   MV   MR   Land MA   Flight MA
Tank   -1   5   7   N/A
-   -   -   -
-   -   -   -
-   -   -   -

Maneuver Pool:0

Cost Multipliers:-.03
Multiplier System   CP x ?
Combustion powerplant   -.33
Hot supercharged   +.30
Manual Controls   -.05
Space Compensation   +.05

Mecha Combat Skills

Mecha Piloting   + MR=   9
Mecha Fighting   + MR=   5
Mecha Melee   + MR=   5
Mecha Gunnery+ MR=   9
Mecha Missiles   + MR=   6

Servos and Armor
Sp   Kill   Servo   Level   Space   Cost   Armour   Cost
6/8   5   Head   5   5   5   6   6
-   -   Right Arm   -   -   -   -   -
-   -   Left Arm   -   -   -   -   -
-   -   Right Leg   -   -   -   -   -
-   -   Left Leg   -   -   -   -   -
6/8   10   Torso   5   10   10   6   6
-   -   Pod   -   -   -   -   -
6/8   8   Treads   4   8   8   6   6
Movement Systems

Movement System   Location   Space   CP   K
-   -   -   -   -
-   -   -   -   -
-   -   -   -   -
-   -   -   -   -
-   -   -   -   -
-   -   -   -   -

Sensors
Sensors   Striker   -   -
Loc   Head   -   -
Range   4km   -   -
Comm   1000km   -   -
kills   1   -   -
cost   2   -   -
Space   1   -   -

Subassemblies
Cockpit   # of crew   Options   Space   Cp
1   0   1   0
Subassemblies   Location   Space   CP   K
Cockpit    Torso   1   0   0
-   -   -   -   -
-   -   -   -   -
-   -   -   -   -
-   -   -   -   -
-   -   -   -   -
-   -   -   -   -
-   -   -   -   -

Armaments:Twin weapon mount carried Artillery Cannons location torso (Weapon mounts) Damage 10 Range 9 kills 10 space 10 WA +0 Cross linked
6 rounds Blast2 ammo per gun (12 total), 4 rounds AP ammo per gun (8 total)
Mated Twin CIWS (Phalanx) location head (Internal) Damage 1 Range 3 Burst Value 8 Kills 1each cost 3.5 space 3.5 WA +0
14 rounds per barrel (28 total)
#7
Roster Board / Hyacinth
August 17, 2014, 07:52:10 PM
Name: Hyacinth

Race:Blooming Collective

Age:20

Physical Description:Tall and wiry, Hyacinth bears a coloration befitting her name. She can commonly be found dressed in a business suit.

Rookie or Professional?:Rookie- Anime Heroine

Mental Description:Hyacinth has had her parents, and her closest friend taken from her by the Empire. Her decision to join the rebellion was an inevitable one driven by rage and hatred. Because of that motive, she has managed to alienate one of her older sisters, while the other takes her side, dividing what remains of their family. Hyacinth would like nothing more than to end the war as quickly as possible, and bring the corrupt in the empire their just deserts.


Characteristics   Racial Maximum   Points Alotted   
Attractivness   12   6   
Body type   8   6   
Cool   12   12   
Emapthy   8   5   
Intelligence   12   7   
Education   10   7   
Luck   10   6   
Movement Allowance   8   6   
Reflexes   10   6   
Technical Ability   10   4   

Skills:
Skill Name   LvL   IP   Next Level
Interrogation H   2   0   20
Leadership   2   0   20
Awareness   1   0   10
Tactics Expert   2   0   20
Survival   1   0   10
Teaching H   1   0   10
Blade      1   0   10
Dodge+escape   1   0   10
Handgun   2   0   20
Rifle      1   0   10
Shuttle Pilot   1   0   10
Athletics   1   0   10
Driving      2   0   20
Mecha Gunnery4   0   40
Mecha Missiles1   0   10
Mecha Pilot   4   0   40
First Aid   1   0   10
Resist torture   1   0   10
Wardrobe+style1   0   10
Stealth      1   0   10
Equipment:Combat Pistol w/ laser sight, 3 mags (Extended), Combat Knife, Light Ballistic Vest, Med. Ballistic mesh combat armor, campkit, canteen, light bar, log compass, Maneuver Pack, pilot's suit, maneuver rod, patch kit, survival kit, Motorcycle, Battle Dragon Mechatank

Weapon:Combat knife, or Combat Pistol

Hit location Chart:
1d10   1   2-4   5   6   7-8   9-10
LOC   Head   Torso   R.Arm   L.Arm   R.leg   L.Leg
SP   0/12   10/12   0/12   0/12   0/12   0/12
Hits   6   12   9   9   9   9