Fantasy World Creations

Fantasy Roleplays => The Guild of Galas'nor => The Roster (OOC) => Topic started by: Linwelin on November 24, 2012, 03:15:26 PM

Title: [Rogue/Slayer] Vladimir Ludwik
Post by: Linwelin on November 24, 2012, 03:15:26 PM


(http://i113.photobucket.com/albums/n214/ElvinGoddess/FWC/Guild%20of%20Galasnor/VladimirLudwik-01_zpskzitbymm.png)

[spoiler=Voice]Like this (https://www.youtube.com/watch?v=IISnQ2fxAnc), but the laugh and wounded sounds are different. The laugh is lighter, more chucklish, and not gutteral. The wounded sounds, well, they're just not that. Definitely not that.[/spoiler]

[spoiler=Past Stats]Vladimir Ludwik's Progression
Level 1 (#post_level1)
Level 2 (#post_level2)
Level 3 (#post_level3)

QuoteVladimir Ludwik

Male Methuselan Human Rogue
Neutral Good
Deity:

Base Form: +2 Str, +2 Con, +2 Cha
True Form: +4 Str, +2 Dex, +4 Con, +4 Cha



STR:
DEX:
CON:
INT:
WIS:
CHA:
17
18
16
10
10
14
+3
+4
+3
+0
+0
+2
19
20
18
10
10
16
+4
+5
+4
+0
+0
+3

Size: Medium
Height: 6'5"
Weight: 185 lbs.
Skin: Pale White
Eyes: Deep Flourescent Green
Hair: Pure White

[spoiler]Used the stat roller on the web site, 4d6 value no modifiers, dropped the lowest.
[4d6] 3, 5, 2, 2 = 12
[4d6] 4, 3, 3, 1 = 11
[4d6] 6, 5, 4, 3 = 18
[4d6] 6, 6, 3, 6 = 21
[4d6] 5, 4, 3, 3 = 15
[4d6] 5, 1, 6, 3 = 15

Hit Die: d12
Hitpoints: 15
Hitpoints per level: 1d12 +3 (con)
Level Adjustment: +0

Speed: 30 feet
(basic form/true form)
Armor Class: 10 +3 (studded leather) +4 (dex) +2 (defensive fighting) +2 (natural armor) = 21/22 (22/23 with off-hand weapon drawn)
Armor Class: 10 +3 (studded leather) +4 (dex) +2 (natural armor)= 19/20 (20/21)
Touch Armor Class: 10 +4 (dex) +2 (natural armor) = 16/17 (17/18)
Flatfooted Armor Class: 10 +3 (studded leather) +2 (natural armor) = 15 (16)

Fortitude save: +0 (class) +3 (con) = +3
Reflex save: +2 (class) +4 (dex) +2 (feat)= +8
Will save:   +0 (class) +0 (wis) = +0

Cold Resistance: 0
Fire Resistance: 0
Electricity Resistance: 0
Sonic Resistance: 0
Spell Resistance: 0

Initiative: +3 (Dex) = +3

BAB: +0
Attack (melee, Kukri): +0 (BAB) +3 (str) +1 (Accurate) = +4
Attack (melee, Rapier): +0 (BAB) +3 (str) +1 (Accurate) = +4
Attack (missile): +0 (BAB) +4 (dex) = +4
Attack (unarmed): +0 (BAB) +1 (Accurate) = +1
Attack (defensive fighting): -4
Damage (Kukri): 1d4 +2 (str - accurate)                [18-20/x2]
Damage (Rapier): 1d6 +2 (str - accurate)              [18-20/x2]
Damage (thrown knife): 1d4 +2 (str)
Damage (Longbow): 1d8                      [x3]
Damage (unarmed): 1d4 (non lethal)

Grapple check: +0 (BAB) +3 (str) = +3   
Light load: 86 lb. or less
Medium load: 87?173 lb.
Heavy load: 174?260 lb
Lift over head: 260 lb
Push or drag: 1300 lb

Languages:   Common

Feats:
1st - Two Weapon Fighting
Bonus - Two Weapon Defense
Methuselan Bonus - Alertness
Methuselan Bonus - Lightning Reflexes

Special Abilities:
Note: Have already completed the re-levelling for methusalen in order to get class skills.
http://www.dandwiki.com/wiki/Vampire,_Methuselan_%283.5e_Template%29 (http://www.dandwiki.com/wiki/Vampire,_Methuselan_%283.5e_Template%29)
Darkvision 60ft

Class abilities:
Sneak attack +1d6
Trapfinding

Traits: Polite, Accurate

Flaws: Hauntings of the Past http://www.dandwiki.com/wiki/Hauntings_of_the_Past (http://www.dandwiki.com/wiki/Hauntings_of_the_Past)

Skills
32+4 skill points at level 1
8+1 skill points per level after
*Denotes a class skill

*Appraise INT: +0 (int) = 0     
*Balance DEX: +4 (dex) = 4     
*Bluff CHA: +2 (cha) +4 (skill ranks) = 6       
*Climb STR: +3 (str) = 3       
Concentration CON: +3 (con) = 3     
*Craft (?) INT: +0 (int) = 0
*Decipher Script INT: +0 (int) = 0
*Diplomacy CHA: +2 (cha) +2 (skill ranks) +1 (Polite)= 5
*Disable Device DEX: +4 (dex) +2 (skill ranks) = 6
*Disguise CHA: +2 (cha) = 2
*Escape Artist DEX: +4 (dex) =  4
*Forgery INT: +0 (int) = 0       
*Gather Information CHA: +2 (cha) = 2     
Handle Animal CHA: +2 (cha) = 2
Heal WIS: +0 (wis) = 0
*Hide DEX: +4 (dex) +4 (skill ranks)= 8
*Intimidate CHA: +2 (cha) +4 (skill ranks) -2 (Polite)= 4
*Jump STR: +3 (str) = 3     
*Knowledge (local) INT: +0 (int) = 0
*Listen WIS: +0 (wis) +2 (feat) = 2
*Move Silently DEX: +4 (dex) +4 (skill ranks)= 8
*Open Lock DEX: +4 (dex) + 4(skill ranks) = 8
*Perform (Dance) DEX: +4 (dex) = 4
*Profession WIS: +0 (wis) = 0
Ride DEX:  +4 (dex) = 4
*Search INT: +0 (int) +3 (skill ranks) = 3
*Sense Motive WIS: +0 (wis) = 0
*Sleight of Hand DEX: +4 (dex) = 4
*Spot WIS: +0 (wis) +2 (skill ranks) +2 (feat) = 4
Survival WIS: +0 = 0
*Swim STR: +3 (str) = 3
*Tumble DEX: +4 (dex) +4 (skill ranks) = 8
*Use Magical Device CHA: +2 (cha) = 2
*Use Rope DEX: +4 (dex) = 4

Equipment
Rapier
Kukri
Studded Leather Armor
5 vials of blood (used when unable to find blood for the day, refillable; held on a vial strap at waist)
Guild Emblem (Attached to armor at center of chest, can also be used to clasp cloaks)
Black traveler's cloak (to avoid direct sunlight)
Backpack
Bedroll
Amulet of natural armor +2
220gp[/spoiler][/spoiler]
Title: Re: [Rogue] Vladimir Ludwik
Post by: Throndir on November 27, 2013, 12:03:53 AM
Level 2 DM's HD roll:
[blockquote]Rolled 1d12+3 : 5 + 3, total 8[/blockquote]
Title: Re: [Rogue] Vladimir Ludwik
Post by: Linwelin on November 27, 2013, 12:04:15 AM
[blockquote]HD:  1d12 : 1, total 1[/blockquote]
Title: Re: [Rogue] Vladimir Ludwik
Post by: Linwelin on November 27, 2013, 12:12:46 AM
Vladimir Ludwik's Progression
Level 2 (#post_level2)

QuoteVladimir Ludwik

Male Methuselan Human Rogue
Neutral Good
Deity:

Base Form: +2 Str, +2 Con, +2 Cha
True Form: +4 Str, +2 Dex, +4 Con, +4 Cha



STR:
DEX:
CON:
INT:
WIS:
CHA:
17
18
16
10
10
14
+3
+4
+3
+0
+0
+2
19
20
18
10
10
16
+4
+5
+4
+0
+0
+3

Size: Medium
Height: 6'5"
Weight: 185 lbs.
Skin: Pale White
Eyes: Deep Flourescent Green
Hair: Pure White

[spoiler]Hit Die: d12
Hitpoints: 15 + 8 = 23
Hitpoints per level: 1d12 +3 (con)
Level Adjustment: +0

Speed: 30 feet
(basic form/true form)
Armor Class: 10 +3 (studded leather) +4 (dex) +2 (defensive fighting) +2 (natural armor) = 21/22 (22/23 with off-hand weapon drawn)
Armor Class: 10 +3 (studded leather) +4 (dex) +2 (natural armor)= 19/20 (20/21)
Touch Armor Class: 10 +4 (dex) +2 (natural armor) = 16/17 (17/18)
Flatfooted Armor Class: 10 +3 (studded leather) +2 (natural armor) = 15 (16)

Fortitude save: +0 (class) +3 (con) = +3
Reflex save: +3 (class) +4 (dex) +2 (feat)= +9
Will save:   +0 (class) +0 (wis) = +0

Cold Resistance: 0
Fire Resistance: 0
Electricity Resistance: 0
Sonic Resistance: 0
Spell Resistance: 0

Initiative: +3 (Dex) = +3

BAB: +1
Attack (melee, Kukri): +1 (BAB) +3 (str) +1 (Accurate) = +5
Attack (melee, Rapier): +1 (BAB) +3 (str) +1 (Accurate) = +5
Attack (missile): +1 (BAB) +4 (dex) = +5
Attack (unarmed): +1 (BAB) +3 (str) +1 (Accurate) = +5
Attack (defensive fighting): -4
Damage (Kukri): 1d4 +2 (str - accurate)                [18-20/x2]
Damage (Rapier): 1d6 +2 (str - accurate)              [18-20/x2]
Damage (thrown knife): 1d4 +2 (str)
Damage (Longbow): 1d8                      [x3]
Damage (unarmed): 1d4 (non lethal)

Grapple check: +1 (BAB) +3 (str) = +4
Light load: 86 lb. or less
Medium load: 87?173 lb.
Heavy load: 174?260 lb
Lift over head: 260 lb
Push or drag: 1300 lb

Languages:   Common

Feats:
1st - Two Weapon Fighting
Bonus - Two Weapon Defense
Methuselan Bonus - Alertness
Methuselan Bonus - Lightning Reflexes

Special Abilities:
Note: Have already completed the re-levelling for methusalen in order to get class skills.
http://www.dandwiki.com/wiki/Vampire,_Methuselan_%283.5e_Template%29 (http://www.dandwiki.com/wiki/Vampire,_Methuselan_%283.5e_Template%29)
Darkvision 60ft

Class abilities:
Sneak attack +1d6
Trapfinding
Evasion

Traits: Polite, Accurate

Flaws: Hauntings of the Past http://www.dandwiki.com/wiki/Hauntings_of_the_Past (http://www.dandwiki.com/wiki/Hauntings_of_the_Past)

Skills
32+4 skill points at level 1
8+1 skill points per level after
*Denotes a class skill

*Appraise INT: +0 (int) = 0     
*Balance DEX: +4 (dex) = 4     
*Bluff CHA: +2 (cha) +5 (skill ranks) = 6       
*Climb STR: +3 (str) = 3       
Concentration CON: +3 (con) = 3     
*Craft (?) INT: +0 (int) = 0
*Decipher Script INT: +0 (int) = 0
*Diplomacy CHA: +2 (cha) +2 (skill ranks) +1 (Polite)= 5
*Disable Device DEX: +4 (dex) +2 (skill ranks) = 6
*Disguise CHA: +2 (cha) = 2
*Escape Artist DEX: +4 (dex) =  4
*Forgery INT: +0 (int) = 0       
*Gather Information CHA: +2 (cha) = 2     
Handle Animal CHA: +2 (cha) = 2
Heal WIS: +0 (wis) = 0
*Hide DEX: +4 (dex) +5 (skill ranks)= 9
*Intimidate CHA: +2 (cha) +4 (skill ranks) -2 (Polite)= 4
*Jump STR: +3 (str) = 3     
*Knowledge (local) INT: +0 (int) = 0
*Listen WIS: +0 (wis) +2 (feat) = 2
*Move Silently DEX: +4 (dex) +5 (skill ranks)= 9
*Open Lock DEX: +4 (dex) + 4(skill ranks) = 8
*Perform (Dance) DEX: +4 (dex) +5 (skill ranks) = 9
*Profession WIS: +0 (wis) = 0
Ride DEX:  +4 (dex) = 4
*Search INT: +0 (int) +3 (skill ranks) = 3
*Sense Motive WIS: +0 (wis) = 0
*Sleight of Hand DEX: +4 (dex) = 4
*Spot WIS: +0 (wis) +2 (skill ranks) +2 (feat) = 4
Survival WIS: +0 = 0
*Swim STR: +3 (str) = 3
*Tumble DEX: +4 (dex) +5 (skill ranks) = 9
*Use Magical Device CHA: +2 (cha) = 2
*Use Rope DEX: +4 (dex) = 4

Equipment
Rapier
Kukri
Studded Leather Armor
5 vials of blood (used when unable to find blood for the day, refillable; held on a vial strap at waist)
Guild Emblem (Attached to armor at center of chest, can also be used to clasp cloaks)
Black traveler's cloak (to avoid direct sunlight)
Backpack
Bedroll
Amulet of natural armor +2
220gp[/spoiler]
Title: Re: [Rogue] Vladimir Ludwik
Post by: Throndir on December 12, 2013, 11:20:34 AM
Level 3 Methuselan HD Roll
[blockquote]Rolled 1d12+3 : 9 + 3, total 12[/blockquote]
Title: Re: [Rogue] Vladimir Ludwik
Post by: Linwelin on December 12, 2013, 12:13:18 PM
[blockquote]HD roll:  1d12+3 : 12 + 3, total 15[/blockquote]
Title: Re: [Rogue] Vladimir Ludwik
Post by: Linwelin on December 12, 2013, 01:24:57 PM
Vladimir Ludwik's Progression
Level 3 (#post_level3)

QuoteVladimir Ludwik

Male Methuselan Human Rogue
Neutral Good
Deity:

Base Form: +2 Str, +2 Con, +2 Cha
True Form: +4 Str, +2 Dex, +4 Con, +4 Cha



STR:
DEX:
CON:
INT:
WIS:
CHA:
17
18
16
10
10
14
+3
+4
+3
+0
+0
+2
19
20
18
10
10
16
+4
+5
+4
+0
+0
+3

Size: Medium
Height: 6'5"
Weight: 185 lbs.
Skin: Pale White
Eyes: Deep Flourescent Green
Hair: Pure White

[spoiler]Hit Die: d12
Hitpoints: 23 + 15 = 38
Hitpoints per level: 1d12 +3 (con)
Level Adjustment: +0

Speed: 30 feet
(basic form/true form)
Armor Class: 10 +3 (studded leather) +4 (dex) +3 (def fighting/tumble) +2 (natural armor) = 22/23 (22/23 with off-hand weapon drawn)
Armor Class: 10 +3 (studded leather) +4 (dex) +2 (natural armor)= 19/20 (20/21)
Touch Armor Class: 10 +4 (dex) +2 (natural armor) = 16/17 (17/18)
Flatfooted Armor Class: 10 +3 (studded leather) +2 (natural armor) = 15 (16)

Fortitude save: +0 (class) +3 (con) = +3
Reflex save: +3 (class) +4 (dex) +2 (feat)= +9
Will save:   +0 (class) +0 (wis) = +0

Cold Resistance: 0
Fire Resistance: 0
Electricity Resistance: 0
Sonic Resistance: 0
Spell Resistance: 0

Initiative: +3 (Dex) = +3

BAB: +2
Attack (melee, Kukri): +2 (BAB) +3 (str) +1 (Accurate) = +6
Attack (melee, Rapier): +2 (BAB) +3 (str) +1 (Accurate) = +6
Attack (missile): +2 (BAB) +4 (dex) = +6
Attack (unarmed): +2 (BAB) +3 (str) +1 (Accurate) = +6
Attack (defensive fighting): -4
Damage (Kukri): 1d4 +2 (str - accurate)                [18-20/x2]
Damage (Rapier): 1d6 +2 (str - accurate)              [18-20/x2]
Damage (thrown knife): 1d4 +2 (str)
Damage (Longbow): 1d8                      [x3]
Damage (unarmed): 1d4 (non lethal)

Grapple check: +2 (BAB) +3 (str) = +5
Light load: 86 lb. or less
Medium load: 87?173 lb.
Heavy load: 174?260 lb
Lift over head: 260 lb
Push or drag: 1300 lb

Languages:   Common

Feats:
1st - Two Weapon Fighting
Bonus - Two Weapon Defense
Methuselan Bonus - Alertness
Methuselan Bonus - Lightning Reflexes
Dodge

Special Abilities:
Note: Have already completed the re-levelling for methusalen in order to get class skills.
http://www.dandwiki.com/wiki/Vampire,_Methuselan_%283.5e_Template%29 (http://www.dandwiki.com/wiki/Vampire,_Methuselan_%283.5e_Template%29)
Darkvision 60ft

Class abilities:
Sneak attack +2d6
Trapfinding
Trap sense +1
Evasion

Traits: Polite, Accurate

Flaws: Hauntings of the Past http://www.dandwiki.com/wiki/Hauntings_of_the_Past (http://www.dandwiki.com/wiki/Hauntings_of_the_Past)

Skills
32+4 skill points at level 1
8+1 skill points per level after
*Denotes a class skill

*Appraise INT: +0 (int) = 0     
*Balance DEX: +4 (dex) +2 (synergy) = 6
*Bluff CHA: +2 (cha) +6 (skill ranks) = 8       
*Climb STR: +3 (str) = 3       
Concentration CON: +3 (con) = 3     
*Craft (?) INT: +0 (int) = 0
*Decipher Script INT: +0 (int) = 0
*Diplomacy CHA: +2 (cha) +2 (skill ranks) +1 (Polite) +2 (synergy)= 7
*Disable Device DEX: +4 (dex) +3 (skill ranks) = 6
*Disguise CHA: +2 (cha) = 2
*Escape Artist DEX: +4 (dex) =  4
*Forgery INT: +0 (int) = 0       
*Gather Information CHA: +2 (cha) = 2     
Handle Animal CHA: +2 (cha) = 2
Heal WIS: +0 (wis) = 0
*Hide DEX: +4 (dex) +6 (skill ranks)= 10
*Intimidate CHA: +2 (cha) +4 (skill ranks) -2 (Polite) +2 (synergy) = 6
*Jump STR: +3 (str) +2 (synergy) = 5
*Knowledge (local) INT: +0 (int) = 0
*Listen WIS: +0 (wis) +2 (feat) = 2
*Move Silently DEX: +4 (dex) +6 (skill ranks)= 10
*Open Lock DEX: +4 (dex) + 4(skill ranks) = 8
*Perform (Dance) DEX: +4 (dex) +6 (skill ranks) = 10
*Profession WIS: +0 (wis) = 0
Ride DEX:  +4 (dex) = 4
*Search INT: +0 (int) +4 (skill ranks) = 4
*Sense Motive WIS: +0 (wis) = 0
*Sleight of Hand DEX: +4 (dex) +2 (synergy) = 6
*Spot WIS: +0 (wis) +2 (skill ranks) +2 (feat) = 4
Survival WIS: +0 = 0
*Swim STR: +3 (str) = 3
*Tumble DEX: +4 (dex) +6 (skill ranks) = 10
*Use Magical Device CHA: +2 (cha) +4 (skill ranks) = 6
*Use Rope DEX: +4 (dex) = 4

Equipment
Rapier
Kukri
Studded Leather Armor
5 vials of blood (used when unable to find blood for the day, refillable; held on a vial strap at waist)
Guild Emblem (Attached to armor at center of chest, can also be used to clasp cloaks)
Black traveler's cloak (to avoid direct sunlight)
Backpack
Bedroll
Amulet of natural armor +2
220gp[/spoiler]
Title: Re: [Rogue] Vladimir Ludwik
Post by: Throndir on April 29, 2015, 09:23:00 PM
Quote10 karma on full respec
10 karma to bring him up to 50% Kin's exp
Title: Re: [Rogue] Vladimir Ludwik
Post by: Linwelin on April 29, 2015, 09:35:17 PM
Quote[blockquote]Level 4 HD roll:  1d12+3 : 5 + 3, total 8[/blockquote]
Title: Re: [Rogue/Slayer] Vladimir Ludwik
Post by: Linwelin on May 04, 2015, 06:05:31 PM
Quote[blockquote]Level 5 HD roll:  1d12+3 : 10 + 3, total 13[/blockquote]
Title: Re: [Rogue/Slayer] Vladimir Ludwik
Post by: Linwelin on January 05, 2016, 10:46:38 AM
[blockquote]Level 6 HD roll:  1d12+3 : 7 + 3, total 10[/blockquote]