Operation: Promethius

Started by Burdenking, September 03, 2014, 12:12:03 AM

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Burdenking

#45
In a flash of gun fire from the team, 8 Drones were obliterated in seconds. But, as the shrapnel fell to the ground, the other drones began to move around the party in their circle, their jets causing plooms of sand and dust to be blasted up. It was quickly getting harder to see with all of the dust being kicked up, which seemed to be the drones intention.

Then, with a click of safeties being switched off, all the drones Opened fire Upon the group.

[spoiler]Everyone makes a DC 16 evasion roll[/spoiler]




Zyphyr's bear hug works, and he is able to drag the heavier core along with his towards the extraction point without the pilot seemingly minding. However, the strain is almost to much for the Typhoon.

[spoiler]Both of the typhoon's arms take 2 kills of damage[/spoiler]



Back at the battle, the mystery pilot spoke again "Aww, a little trigger happy aren't we? Well then, hopefully my drones will be able to teach you how it feels to be the victim." He said, chuckling at the end.

Through the sound of jets from the drone sand their gun fire, a low rumble was starting to be heard coming from the east. Almost as soon as the team was aware of it enough to determine it was actually happening, a massive flood of KIA reports came in from the second team, the one who had been dealing with the large force surprisingly well. That is, until all but one of them were wiped out in an instant.

A gargled message came from the lone all. It sounded to be an Ifrit of some kind, but fear and panic was evident in the girls voice, which was a rare thing for her people " Tower team, Warning. Enemy new types moving in. They killed everyone, and I'm surrounded taking heavy fire. They're heading your way, you've gotta-AHHHHHHHHHHH!" the transmission cut, and a final KIA report came in, indicating the entire squad was dead. It was then that the rumble of explosions fully hit them, massive plooms of smoke rising where the squad last had been.

"Heh, there we go. Now, I'd prepare yourselves Fringe trash, cause I'm on my way to entertain you.

Throndir

Aria Blanchette

[spoiler]Evade:
+10 (reflex) -4 (MV) +3 (Mecha Piloting)
[blockquote]Rolled 1d10+9 : 4 + 9, total 13[/blockquote]
[/spoiler]

"Fringe trash? I'll show you fringe trash!" Aria yelled into her intercom, pressing the controls to fire again. The Bloody Msassacre began rumbling again as gears went into place, readying the next round of shots. She aimed for the drones again, firing away with abandon.

She had no idea where the enemy was, but at least these drones would pay.











[spoiler]

This turn:
Attack roll: +10 (reflex) -4 (MV) +1 (mecha gunnery) +0 (WA of Heavy Cannon)
[blockquote]Rolled 1d10+7 : 10 + 7, total 17[/blockquote]

If hit, random hit location
[blockquote]Rolled 1d10 : 8, total 8[/blockquote]

QuoteHeavy Cannon: 9 range, +0 WA, 9k damage, 9 kills, 10 shots
[/spoiler]

Mysticsage

Zephyr tried his best to keep Typhoon from falling to pieces, but his hands were already kind of full as it was. The straining sound of his cores arms as the almost broke was by far the least pleasant of noises. By Disengaging his arm senors he could have his bot maintain his grip for a short while so that he could plot the proper course.

"Just hold together for me a little longer buddy, just a little longer."


He had already made it half way to his destination. If he really booked it, he might make it before the arms sheered off from the weight. With a final sigh he took back control and did his best to maintain his grip at all costs. Hey then continued to jump away despite the chaos that may be occurring behind him.

He was going to have to design some upgrades for his machine after this as a reward.

[spoiler][blockquote]Rolled 1d10+19 : 4 + 19, total 23[/blockquote]

10 mecha reflex
8 reflex
3 martial arts
-1 bearhug
[/spoiler]

Erynn

This dice roll has been tampered with!
Rolled 1d10+9 : 8 + 9, total 17 evasion

"Everyone watch your six o' clock.", Hyacinth called out over the comms. line, over the sounds of the drones swooping all over the place and firing, "This jackass could come from anywhere."

Hyacinth continues to move her machine forward, still seeking another shot at the objective. She knew she was creating a small gap between herself and the rest of her squad, but it might just convince the enemy to take a risk. If they tried to cut her off from them, a simple reversal of course could leave the enemy sandwiched between two sources of fire, potentially with their rearward quarter exposed.

Regardless of what the enemy chose to do, Hyacinth continues her effort to eliminate the enemy drone presence with another high explosive round.

This dice roll has been tampered with!
Rolled 1d10+9 : 8 + 9, total 17
Do not meddle in the affairs of dragons, for you are crunchy and good with ketchup.

kai927

Ion just laughs as the drones' bullets strike his Core, broadcasting his mirth to everyone in range. This was even better than fighting in the ring. No rules. No limits. Just kill or be killed. And if Ion is anything, he is a killer. "Come then, do not leave us in waiting for too long!" He calls back to the mystery pilot, as he continues to assault the drones.

Reflex: This dice roll has been tampered with!
Rolled 1d10+5 : 6 + 5, total 11

Attack 1: This dice roll has been tampered with!
Rolled 1d10+8 : 3 + 8, total 11

Attack 2: This dice roll has been tampered with!
Rolled 1d10+8 : 8 + 8, total 16

Burdenking

The team's attack took out another five drones, the wreckage hitting the ground hard. However, the drones had managed to hit two of their team mates. Though, the paint didn't do much in terms of damage or movement hindrance, so one had to wonder what they did. Hyacinth managed to push her tank out of the ring at first, but the drones quickly adjusted and kept her within the ring as best as they could, the dust wall weakening with it's number of drones going down.

On everyone's thermals, a massive heat spike to their right side was detected, before it disappeared. Following this, the sound of a sound bearer nearly break was heard. At first nothing happened, then came the shockwave as a hole was torn through the dust wall, and in the blink of an eye, a small Core came through, slashed at both Aria And Ion's mechs, doing 2 kills each on both their torso's, before exiting the smoke cloud on the other side.

The voice came back "Oh thank you so much for not dodging my drones. Makes taking you down so much easier." He said over the comm, with the sound of massive vents releasing pressure being hear din the background.

As this sound came out, another massive thermal spike was seen to the teams left, but it quickly disappeared.



As the whine of his arms was heard, one would think the Typhoon was about to give. It wasn't until the Typhoon finally made it to the drop point did things seem in the clear, as the structure of the Typhoon's arms held after that last hurtle somehow.

Mysticsage

Zephyr placed the larger core down behind a building and signaled for the extraction team. Tapping on the core again to tell him to wait to be rescued by an incoming ship he turned his attention back to the fight on hand.

That sound they had heard was most likely engines of some kind of core. He racked his brain for possible designs that would require such venting. If it was coming in hot and he could guess at any weak points that might just turn the battle to their favor. Those paint drones however would be a problem. No doubt the enemy was using the paint like his team were using thermal signatures to make it easier to hit things from within the sandstorm. The only problem, the enemy had more then just a few cores on their side. If an orbital sattlite was relaying information they could rain down any kind of hellfire down on them.

"Guys they are most likely trying to mark everyone to make it easier to assualt us. Try your best to dodge but if you do get hit make sure it counts this psycho is comming in hot!" While he was talking he as sending any design weakpoints he could think of by text to the team to help prepare them for the next stage.

[spoiler]Jet jump as back to the fight
most likely half way like last time

Mecha design
guessing at enemy core design and possible weak points
[blockquote]Rolled 1d10+12 : 6 + 12, total 18[/blockquote][/spoiler]

Erynn

"That machine is moving too quick for its own good!", Hyacinth called out to her comrades in arms, "Put rounds through the heat signature when it slows down to change direction and you're bound to score a few hits!"

Hyacinth immediately follows through with her suggestion, seeking to plant a pair of high explosive rounds in the enemy's immediate vicinity with yet another thunderous roar of the Battle Dragon's cannons.

[blockquote]Rolled 1d10+9 : 8 + 9, total 17[/blockquote] Cannon Fire

Still less than pleased with the lack of visibility toward her objective, Hyacinth continues moving forward. With the number of drones having been destroyed by the assembled machines being rather large, Hyacinth thought it possible that her machine moving farther out might just force them to choose between maintaining their dust screen around her alone, or the rest of the squad. It also crossed her mind that they might try to keep everyone's vision obscured and fail at it with their reduced numbers.

Furthermore, given the distance Hyacinth's machine had covered since the battle's outset, there was a chance that she might finally get a truly clear shot at her objective.

'Not likely.', She thought to herself, 'They're definitely going to be coming for me now.'
Do not meddle in the affairs of dragons, for you are crunchy and good with ketchup.

kai927

Ion laughed, "Is that the best you can do? Well, can't expect too much out of you imperials. Weak and cowardly." He taunts over the comms.  Pugilist shifts into a somewhat defensive pose, readying for the next attack, "Care to try to prove me wrong Imperial?" Inside the mech, Ion's breathing slows, growing increasingly even, reminiscent of some breathing exercises meant to help someone meditate.

[spoiler]Using Danger Sense to try to predict the Imperial's attack direction and ready to attack when it comes close enough. Danger Sense, you the GM rolls an unmodified 1d10. If you roll 6 or less, my Danger Sense succeeds and Ion will get an idea of where the danger is coming from. Then readied attacks if it succeeds.

Prerolling attacks
Attack 1: This dice roll has been tampered with!
Rolled 1d10+8 : 4 + 8, total 12
Attack 2: This dice roll has been tampered with!
Rolled 1d10+8 : 5 + 8, total 13[/spoiler]

Throndir

Aria Blanchette

The mechanics' first actual
combat continued to keep her alert, and when the next batch of drones fell quickly, Aria only kept up her momentum, seeking out for further targets. When the thermal indicator displayed the heat signature coming from the left, Aria moved forward, readying another round of cannon fire.












[spoiler]
Attack roll: +10 (reflex) -4 (MV) +1 (mecha gunnery) +0 (WA of Heavy Cannon)
[blockquote]Rolled 1d10+7 : 10 + 7, total 17[/blockquote]

If hit, random hit location
[blockquote]Rolled 1d10 : 4, total 4[/blockquote]

QuoteHeavy Cannon: 9 range, +0 WA, 9k damage, 9 kills, 10 shots
[/spoiler]

Burdenking

The drones released another hail of paint fire, and though it was no way near as cumbersome, there were still many shots being fired within the same time frame.



"Oh really? Weak and cowardly? The way this war has gone so far, I would associate your words with your petty rebellion." The enemy pilot sound.




On the sensors of Hyacinth's core, she could see that her shots were flying straight and true, heading straight for the last heat signature. However, a loud shriek of atmosphere burning was heard and the enemy contact quickly seemed to move away from the cannon fire, as the shriek continued after the shots detonation.

In a similar fashion as before, the Pilot tore through the dust wall and flew past the the team, cutting into both Ion and Aria's cores. Aria's plan to damage the enemy was a good one, however the sudden speed and it tearing it's way through made the shot far less accurate and effective as it could have been.

With no way to tell the damage done, the enemy pilot flew out of the ring, and flew off into the distance. A quick thermal check revealed that he was releasing his pent up heat roughly 700 meters to the east of the group. A check to their sensors would reveal the enemy did not show up on standard sensor equipment, and another squad of Imperial troops moving in.

To put more stress on everyone, a call came in from the Bulwark

"Ground teams, we are 20 minutes from entering planetary gun range. We need a hole and we need it now, or else this momentum we've been building will die right here!" The sound of intense action and rushed commands could be heard, which accompanied by the knowledge that the planet was an Imperial military base world, would show just how important the mission was.

[spoiler]In roughly 6 Rounds, the rebellion fleet will enter planetary gun range.
Also, Zypher's suggested methods of damaging the Enemy mech include focusing down the drones to cut off it's targeting, Forming a box to lure the mech into a killzone by using the painted cores as bait, and finally place a building on the opposite side of you that the enemy pilot is on, as a mech that vast can't likely break to quickly.

The lieutenant takes down another two drones, leaving 6 remaining.

Notice checks everyone[/spoiler]