New Rookie Templates

Started by kai927, August 12, 2014, 03:43:48 PM

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kai927

The Gentle Person

The gentle person is the caring one, the one who is always there to help and care for other people. They do not use violence as an end, but prefer to discuss situations which might be explosive. They are always the first person to an accident to help care for the injured. If pushed the Gentle Person might resort to some violence, but this is only in defense of those who cannot fight back.

Skills:
    First Aid: +2
    Social: +1
    Awareness: +1
    Driving: +1
    Medical: +1
    Human Perception: +1

Starting Equipment: Plenty of Bandages, Small city car, Small Medical kit, and Lot of love and attention.

Additional Cash: +200?

Mecha Geek

The Geek is that nerdy, snotty-all-knows, person who very much a prodigy when it comes to a Mech. They see and hear everything, know everything there is to know in the latest Popular Mecha issue, and knows how to get what they want; or so they think. Geeks also will prefer their mechs to people and will act very much the know-it-all when it comes the mecha. The annoying thing of all about the Mecha Geeks, is that they have a great tendency to seemingly be always right. Note: A Geek can be specialized in something other than Mecha, just substituted the field for another.

    Electronic Warfare +1
    Programming +1
    Jury Rig +1
    Mecha Tech +1
    Mecha Design +1
    Mecha Piloting +1
    Mecha Fighting +1

Equipment Bonus: Mini-tool kit, utility belt, coveralls, pen set, a wardrobe of "geeky" cloths, piles of back issues of Popular Mecha, and many, many model representations or real mecha.

Bonus Starting Cash: 100?.

Bish?nen

Bish?nen are beautiful but deadly ?male? warrior. Their androgynous looks appeal to both men and women, with most Bish?nen get mistaken for girls one time or another with embarrassing consequences. A few for one reason or another go one step and ?dress? in women?s clothes or have feminine posturing. Perhaps due to the fact men keep asking them out and then get into fights when the suitors are embarrassed when finding out the truth about the Bish?nen ?Bish?nen are extremely deadly warriors.

    Personal Groom. +2
    Wardrobe & Style +2
    Hand to Hand +1
    Dodge & Escape +1
    Social +1

Equipment Bonus: Same as Anime Babe on MZ Pg. 36; with feminine-type clothing.

Bonus Starting Cash: 200?.

Esper Weapon

Fruit of a secret project to find or produce a psionic super soldier through various means. Sometimes the project works perfectly, and other times the result is a dangerously unstable "loose cannon" with uncontrollable powers. Esper Weapons can be either Natural or Artificial in origin, but either way they are a psi power to be reckoned with. Esper Weapons may be still working for their creators or trained them, or they could be on the run from the organization. Esper Weapons usually have a Mecha tailored-made for them in order to best use their psi power to their utmost limit.

    Expert (Psionics) +2
    Mecha Piloting +1
    Mecha Fighting +1
    Three Psi Skills +1

Equipment Bonus: Same as Anime Hero on MZ Pg. 36

Bonus Starting Cash: 100?.

Wild Talent
Psionics are a new and often misunderstood phenomenon. While many organizations may have developed training programs to turn Espers into living weapons, few if any understand why a person awakens psionic talent. While the trigger is well documented, a series of extremely stressful and often life threatening events, not everyone who experiences such events develops psionic powers. No one is sure why. While most organizations who deal with Espers try to replicate these events to create more Espers, you are one of the ones on the outside, who developed your powers on your own. However, it is likely you, and the people around you may not understand these powers, driving you to become outcast, from you home community. Thus you have learned to hide and conceal your abilities, in order to avoid persecution in the future.



    Psi Skill +3
    Stealth +2
    Persuasion & Fast Talk +1
    Streetwise +1

Equipment Bonus: Memento of hometown/family, nondescript clothing, portable radio

Bonus Starting Cash: 150?.