[Interest Check] [Escort] Chapter 1.11: Hay Dungeon

Started by Mysticsage, September 10, 2019, 01:10:39 PM

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Mysticsage



Thalia Village
Day 2 - During the Planning Meeting



"I think it would be fun for the kids if we put together a Hay Maze Dungeon, And it would be a good way for some of the Family to get some good practice in before leaving. Though, I'm not the best at designing these sorts of things and will need help setting it up," says Garron Riennes, the massive half-dwarf, who works as the town's local law enforcement. He has taught a number of the younger familia who were going astray and generally keeps the goddess from going insane and destroying the town.

[spoiler=OODM]Possible Days: Day 3 - 13

Post here if interested in this, and I'll spawn a thread. Feel free to do initial knowledge checks on this thread as well. I'll promote this to the actual play thread once there's interest shown.

Helping Garron Riennes would take several days gathering materials, designing the maze, and making traps. This would involve things like knowledge engineering and craft checks.

Creative use of skills allowed and the more creatively described a trap or area of the maze minor bonus exp may be rewarded. One aspect of the maze takes a full day,  be it design or traps a total of ten successes of a DC 20 check must be made to complete the maze. Working together is allowed on one roll or rolling separately. If completed quickly or with extra flare an additional reward maybe awarded.
[/spoiler] 

Schnizzer

Virgil will spend some time looking for Garron. "So word is you're looking for help for the maze. I've a few ideas that might help you out."