[D20] GARDENER: Giinora Ayahuascii

Started by Yasumi, May 09, 2012, 05:04:51 PM

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Yas!

Giinora Ayahuascii : (Gee-nora Ai-ya-hoowas-kai)

Nickname: Gii

My character is a result of a mad-creature-scientist living in the basement of the mansion, who as my counterpart and creator, carries me with her wherever she goes. Her name is Steelna Verlicsa, she is a secret the family keeps from the world, and I am hers.

I am a living, walking, flower. About 3 feet tall, my petals are pink and orange, vines protrude from behind me and I use them to climb and or hold onto my counterpart. I do not speak, due to the lack of vocal cords. I eat and digest plant food, as a human would, through my mouth and stomach, but am able to choose if I photosynthesize. I am engineered to be closely related to the moon-Lilly and am derived from the wings of climbing vines. Though able to propagate , I am seedless.

I am a natural at growing other plants, and understand their needs, though I cannot communicate directly. My body is very useful for tea, healing small wounds, and all-natural bath cleansing. (Take a bath with me! =D). I am very charismatic, and I love to make things out of random objects. It annoys the family when I make decorations from the furniture  ;D

In contrast to my lack of offense, my defense (and ego) is that of a gilded knight...
When attacked, spores release from my glands that blind and choke the attacker.



1-Wisdom
2-Charisma
3-Constitution
4-Intelligence
5-Dexterity
6-Strength


Special abilities: Small medicinal healing (headaches, body aches, small cuts etc.)
                         Botany (helps the gardeners regularly).
                         Spore defense

Skill:                  Wood Carving
                          Sewing
                          Making people Laugh and smile

Faults:                Sometimes annoys other house inhabitants
                          Can't speak
                          Has to eat plant food
                         


Items:               
             On self: small knapsack
                          tools for carving
                           Custom gloves
                           Kerchief

           
             In Trunk: Gardening tools
                            teddy bear
                            blankets/pillows
                            music box




Giinora Ayahuascii

Fast Hero 1


Strength8(-1)
Dexterity16(+3)
Constitution11(+0)
Intelligence12(+1)
Wisdom16(+3)
Charisma14(+2)

Age3 on Birthday?
GenderGenderless (Associated with Male)
Height3'
Weight??? lbs

Hit Points8 (base) +0 (con) +3 (Toughness)11
Action Points5 (base) +1 (levels)6
Initiative+3 (dex)+3
Defense10 (base) +3 (class) +3 (dex) +1 (size)17

Light Load8.25
Medium Load16.5
Heavy Load25
Lift over head25
Lift off ground50
Push or drag125
Speed30 ft
BAB+0

Fortitude Save+0 (class) +1 (con)+1
Reflex Save+1 (class) +3 (dex) +2 (Lightning Reflexes)+6
Will Save+0 (class) +3 (wis)+3

Attack
Melee+0 (BAB) -1 (str) +1 (size)+0
Range+0 (BAB) +3 (dex) +1 (size)+4

Damage

Unarmed-1 (str)1d3

Languages
English

Wealth
Roll a 2d4+2               

Equipped - Small knapsack





Item NameObtained byWeightNotes
Tools for carving
Custom gloves
Kerchief

Unequipped (Trunk)






Item NameObtained byWeightNotes
Gardening tools
Teddy bear
Blankets/pillows
Music box



Total Weight:

Talents
Evasion

Feats
Weapon focus (shovel) (Occupation)
Toughness (+3 HP) (Occupation)
Acrobatic (+2 Jump, +2 Tumble) (Species)
Weapon Finese (Use DEX instead of STR for attack rolls)
Lightning Reflexes (+2 Reflex)

Traits
Asexual
Mute

Flaws
None

Skills
Occupation [Gardener]: Climb, Survival, Handle Animal
20 skill points at level 1
5 points per level after

Bold are class skills
Italics are skills that require training (1 skill point to be able to use)
* denotes skill ranks
+ denotes bonus skill points (from occupation/traits/feats/flaws/etc)
- denotes minus skill points (from occupation/traits/feats/flaws/etc)









































Balance
DEX (+3)
****
7
Bluff
CHA (+2)
2
Climb
STR (-1)
+++++++++
8
Computer Use
INT (+1)
----
-3
Concentration
CON (+0)
0
Craft (mechanical)
INT (+1)
----
-3
Craft (structural)
INT (+1)
1
Craft (visual art)
INT (+1)
****
5
Craft (writing)
INT (+1)
1
Diplomacy
CHA (+2)
2
Disguise
CHA (+2)
2
Drive
DEX (+3)
----
-1
Escape Artist
DEX (+3)
3
Forgery
INT (+1)
1
Gamble
WIS (+3)
3
Gather Information
CHA (+2)
2
Handle Animal
CHA (+2)
2
Hide
DEX (+3)
++++
7
Intimidate
CHA (+2)
2
Jump
STR (-1)
++****
5
Knowledge (current events)
INT (+1)
1
Knowledge (popular culture)
INT (+1)
1
Knowledge (streetwise)
INT (+1)
1
Listen
WIS (+3)
3
Move Silently
DEX (+3)
3
Navigate
INT (+1)
1
Perform (?)
WIS (+3)
3
Pilot
DEX (+3)
----
-1
Profession
WIS (+3)
3
Research
INT (+1)
1
Ride
DEX (+3)
3
Search
INT (+1)
1
Sense Motive
WIS (+1)
1
Sleight of Hand
DEX (+3)
3
Spot
WIS (+3)
3
Survival
WIS (+3)
+++++****
12
Swim
STR (-1)
-1
Treat Injury
WIS (+3)
3
Tumble
DEX (+3)
++****
9


Species Traits
Size: Small. +1 size bonus to Defense, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks. They take a -4 penalty on grapple checks. Their lifting and carrying limits are three-quarters of those of a Medium-size character.
Ability Modifiers: +2 Dex, -2 Con, -2 Str
Skill Bonus: +8 Climb, +4 Survival
Bonus Feats: Acrobatic

Photosynthesis
Their natural healing is faster in direct sunlight. They are able to naturally heal 10 hitpoints per character level per 8 hours in direct sunlight. (~1 hitpoints per hour).

Release Spores
Three times per day, they may release spores causing anyone within 10 ft to take a 15 + user level Fortitude save or be dazed for 1 round.

Healing Leaves
Once per day, they may shed its leaves. The leaves can be brewed in a tea to cure ingested poisons. It can be used as a disinfectant, offering a +2 bonus on Treat Injury to one who uses the leaves. Leaves can be used fresh or dried with the same effects.

Technophobic
They take a -4 species penalty on skill checks that require an understanding of technological items, including Computer Use, Craft (electronic), Craft (mechanical), Demolitions, Disable Device, Drive, Knowledge (technology), Pilot, and Repair checks.


Throndir

Very unique. XD

Well if you're serious for the character, I would assume the rest of the staff know about it right? How about for Steelna? Also any chance there's a physical description of Steelna? As well as perhaps how she came to be in the mansion? Are they both like... kept locked in the mansion? Free as long as they don't go out? Also how about how Steelna came to the mansion? (or found by the Jamesons).