[Monk] Shael Dwinaer

Started by TheBigJon, November 21, 2013, 05:42:54 PM

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TheBigJon

Shael Dwinaer?s Progression
Level 1



Quote Shael Dwinaer

Level 1 Elven Monk
Lawful Neutral
Deity: None

STR: 16(+3)
DEX: 18(+4)
CON: 15(+2)
INT: 13 (+1)
WIS: 16(+3)
CHA: 10 (+0)

Size: Large
Height: 6?8?
Weight: 203
Skin: Olive
Eyes: Brown
Hair: None
Age: 18

Hit Die: d8
Hitpoints: 10
Hitpoints per level: 1d8 +2 (con)
Level Adjustment: +0

Speed: 30 feet

Armor
Armor Class: 0 +4 (dex)+4(Wis, AC Class Bonus)+1(Dodge) = 9
Touch Armor Class: 0 +4 (dex)+4(Wis, AC Class Bonus+1(Dodge) = 9
Flatfooted Armor Class: 0 +4 (Wis, AC Class Bonus) +1(Dodge)= 5

Armor Check Penalty: -0 = -0

Saving Throws
Fortitude save: +2 (class) +2 (con) = +4
Reflex save: +2 (class) +4 (dex) = +6
Will save: +2 (class) +3 (wis)= +5

Resistance and Immunities
Cold Resistance: 0
Fire Resistance: 0
Electricity Resistance: 0
Sonic Resistance: 0
Spell Resistance: 0

Attacks and Damage
BAB: +0
Attack (unarmed): +0 (BAB)+3 (Str, Class)
Attack (defensive fighting): -4
Damage (unarmed): 1d6+3(Str, Class) (non lethal/lethal)


Grapple check: +0 (BAB) +3 (str) = +3

Load 
Light load: 43 lb. or less
Medium load: 44?86 lb.
Heavy load: 87?130 lb
Lift over head: 130 lb.
Push or drag: 650 lb.

Languages
Common
Elven

Feats
Flurry of Blows
Improved Unarmed Strike
Stunning Fist
Dodge
Mobility (+4 Dodge AC against attacks of opportunity)


Flaws
Skinny Dipper

Traits

Special Features

Skills
28 skill points at level 1
7 skill points per level after
*Denotes a class skill
Strike-through denotes untrained skills

Appraise: +1 (int) = 1 
*Balance: +4 (dex)+6(Class Skill) = 10
Bluff:+0 (cha)= 0
*Climb: +3 (str)+7(Class Skill) = 10
*Concentration: +2 (con) +4 (Class Skill) = 6
*Craft: +1 (int) = 1 
Decipher Script: +1 (int) = 1
*Diplomacy: +0 (cha)+4(Class Skill) = 4
Disable Device: +1 (int) = 1
Disguise: +0 (cha) = 0
*Escape Artist: +4 (dex)+6(Class Skill) = 10
Forgery: +1 (int) = 1
Gather Information: +0 (cha) = 0
Handle Animal: +1 (cha) = 1
Heal: +3 (wis) = 3
*Hide: +4 (dex) +4 (Class Skill) = 8
Intimidate: +0 (cha) = 0
*Jump: +3 (str)+7(Class Skill) = 10
*Listen: +3 (wis) +4 (Class Skill)  = 7
*Move Silently: +4 (dex)+5 (Class Skill) = 9
Open Lock: +4 (dex) = 4
*Perform: +0 (cha) = 0
*Profession: +3 (wis) = 3
Ride: +4 (dex) = 4
Search: +1 (int)  = 1
*Sense Motive: +3 (wis) +6 (Class Skill) = 9
Spellcraft: +1 (int) = 1
*Spot: +3 (wis) +5 (Class Skill) = 8
Survival: +3 (wis) = 3
*Swim: +3 (str)+6(Class Skill) = 9
Use Rope: +4 (dex) = 4 

Equipment
Water Skin