[IC] New Years Festival: Archery Contest

Started by Throndir, June 02, 2015, 10:08:36 AM

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Throndir

4:00 PM

At the edge of the town, right outside the eastern gates was a gathering of people. All sorts of individuals with bows, or crossbows waiting in line, as small targets were left far out into the fields beyond.

"Welcome friends! I'll be hosting this year's Archery Contest." The man speaking was Flanders. You recognized him as one of the shopkeepers in town.

"The rules are simple. Shoot the targets from 150 ft. away!" He gestured further out to a target around 150 ft. away. "The target consists of three main areas. The center worth the most at four points, the middle ring, two points, with the outer ring the least amount of points at just a single point."

"Those who are tied, will have another attempt to break it!"





  • To participate, roll an attack roll with all your usual modifiers against the target! You have 5 arrows/bolts, so roll 5 times.
  • Bullseye has an AC of 13
  • Middle ring has an AC of 9
  • Outer ring has an AC of 7
  • Special rules on breaking ties, which I'll go into when it comes to it.
  • Usual ranged increment penalties apply. If you don't want to bother with this, just roll a regular attack roll, and please mention if you are or are not applying ranged increment penalties.
  • All participants automatically get 1 New Years Festival Competition point, and +200 exp.
  • Winner will receive 500 exp, 10 New Years Festival Competition points, and a random Greater Minor Wondrous Item.
  • Second place will receive 400 exp, 8 New Years Festival Competition points, and a random Lesser Minor Wondrous Item (random roll twice, receives higher item).
  • Third place will receive 300 exp, 6 New Years Festival Competition points, and a random Lesser Minor Wondrous Item.
  • Other guilds and groups will probably participate.
  • Potentially extra rewards for good roleplaying.
  • Closing on 6/8/15. If you want to join, just copy the rolls below, and write up a roleplay post later.



For those who just want to jump in, and roleplay later. Go ahead and copy paste this below in a response:

[roll]{Attack 1}1d20[/roll]
[roll]{Attack 2}1d20[/roll]
[roll]{Attack 3}1d20[/roll]
[roll]{Attack 4}1d20[/roll]
[roll]{Attack 5}1d20[/roll]

Oath

Walking through town, Ryine was a bit discouraged after being unable to find more of the items he was looking for in the scavenger hunt. That is when he noticed a crowd of people gathered around with a bunch of ranged weapons. It was't his forte, but he did have a short bow that he carried with him in case the need to use it arose. After waiting his turn, and watching many other archers launching their arrows, it was finally his turn. The warrior approached the line, drew his short bow and pulled out an arrow. He carefully took aim and fired.

[spoiler=attack!]
Shortbow @ 150 feet = 3 range increments.
[blockquote]Rolled 1d20+3 : 7 + 3, total 10[/blockquote][/spoiler]

Dan-e

"An archery contest..." Markus ponders as he thoughtfully taps his trusty crossbow. "I'll take part in the competition!" he shouts as he makes his way to the front of the crowd. Markus loads a bolt and takes aim patiently before sending the projectile hurdling at the target.

[spoiler][blockquote]Rolled 1d20+6 : 3 + 6, total 9[/blockquote][/spoiler]

Dan-e

Markus, a little frustrated by his first attempt, takes a deep breath and fires his remaining 4 shots.

[spoiler][blockquote]Rolled 1d20+6 : 1 + 6, total 7[/blockquote][/spoiler]

[spoiler][blockquote]Rolled 1d20+6 : 6 + 6, total 12[/blockquote][/spoiler]

[spoiler][blockquote]Rolled 1d20+6 : 12 + 6, total 18[/blockquote][/spoiler]

[spoiler][blockquote]Rolled 1d20+6 : 3 + 6, total 9[/blockquote][/spoiler]

Oath

Garrin Ravenhorst

An actual festival had begun sweeping through town, so everyone at the Guild was celebrating even more than normal, something that Garrin didn't believe to be possible. A lot of the events didn't tickle his fancy, but the archery contest seemed like something appropriate for him. It was always good to test your martial prowess.

[spoiler=pewpew!]
Longbow, 2 range increments.
1: [blockquote]Rolled 1d20+3 : 10 + 3, total 13[/blockquote]
2: [blockquote]Rolled 1d20+3 : 18 + 3, total 21[/blockquote]
3: [blockquote]Rolled 1d20+3 : 20 + 3, total 23[/blockquote]
4: [blockquote]Rolled 1d20+3 : 10 + 3, total 13[/blockquote]
5: [blockquote]Rolled 1d20+3 : 1 + 3, total 4[/blockquote]
[/spoiler]

Ryine

Ryine stood there admiring his shot, it was a bit better than he was expecting. He began to walk away from the target, glad that he could still hit it. But as he started to leave, one of the townsfolk called out to him. "SIR! WHAT ARE YOU DOING? YOU HAVE FOUR MORE ARROWS!"
Ryine laughed along with the other participants as he walked back to take his other four shots. "I guess I do!"

[spoiler=more pewpew!]
2: [blockquote]Rolled 1d20+3 : 20 + 3, total 23[/blockquote]
3: [blockquote]Rolled 1d20+3 : 17 + 3, total 20[/blockquote]
4: [blockquote]Rolled 1d20+3 : 20 + 3, total 23[/blockquote]
5: [blockquote]Rolled 1d20+3 : 14 + 3, total 17[/blockquote]
[/spoiler]

Wolfrin Fenris

Wolfrin Fenris

Exiting the general store, Wolfrin began heading for the city gate and back to his forest abode. The day was nice, the sun was shining, and Wolfrin had decided to treat himself that night, buying a few spices he had been unable to grow himself. He planned on making a wondrous, certainly by his standards, meal for himself and Buddy if his friend so desired some.

Unusually for him, he was alone, without his large wolf companion loping at his side and making the townsfolk rather nervous. Buddy was out hunting, finding the meat portion for the meal tonight. Though he doubted the Wolf understood why he always cooked the meat, Buddy was very good about bringing his smaller conquests back to camp to share with him; for the larger he simply led Wolfrin to the carcass. As a rule Wolfrin refused to kill any animal, but he had no intention of preventing his companion from following his instinctual urges, and he had no qualms about sharing the meat once the deed had been done, though he never encouraged Buddy to hunt.

As he walked along enjoying the day and thinking of the meal he would prepare, he couldn't help but hear the festivities around him. Men and women and children frolicked through the streets. In various areas there were stands and tents set up, offering games for the children and contests of strength and intellect for the adults. There was a buzz in the city, and although large crowds of people made Wolfrin uncomfortable, he could recognize and appreciate the sound of a city at play; a merry day indeed.

As he passed one such area, he heard the twang of bowstrings being released just before the roar, or good-natured laughter, of the crowd accompanied. Feeling the weight of his bow on his shoulder, he decided to see what type of archery contest this was. He listened to the man hosting the contest, a local fletcher by the name of Flanders if he wasn't mistaken, explain the rules as he watched a few contestants take their shots. He even recognized a few guild members, though he knew them by sight only. Although the crowds were slightly off putting, and he was never one for being the center of attention, the warmth of the sun and the general merriment of the crowd overcame his usual shyness and he approached Flanders.

He received the five arrows, which were of such fine make that Wolfrin made a mental note to visit the man's shop in the future, and entered the line. After watching many contestants take their shots he finally made his way to the forefront and readied himself, calming his heartbeat and breathing. As he had been taught he took each shot quickly, one following the next with no pause; a single fluid motion of nocking the arrow, drawing fletchings to ear, and releasing.

[spoiler]Wolfrin uses Alanas Memoir to make the shots. Not calculating range increment penalties if there are any.[/spoiler]
[spoiler][blockquote]Rolled 1d20+7 : 18 + 7, total 25[/blockquote][/spoiler]
[spoiler][blockquote]Rolled 1d20+7 : 17 + 7, total 24[/blockquote][/spoiler]
[spoiler][blockquote]Rolled 1d20+7 : 10 + 7, total 17[/blockquote][/spoiler]
[spoiler][blockquote]Rolled 1d20+7 : 20 + 7, total 27[/blockquote][/spoiler]
[spoiler][blockquote]Rolled 1d20+7 : 20 + 7, total 27[/blockquote][/spoiler]
BEEP

Throndir

QuoteScore thus far
Ryine: 2 + 4 + 4 + 4 + 4 = 18
Markus: 2 + 0 + 2 + 4 + 2 = 10
Garrin: 4 + 4 + 4 + 4 + 0 = 16
Wolfrin: 4 + 4 + 4 + 4 + 4 = 20

PrinceOwyn

Iiro was never one to turn down a chance to win. He smiled and stepped up. He was gonna wiiiiiiinnnnn.  Nothing could keep down the grey-skinned lad's belief in his own greatness. "Yaaaaaaah!" He yelled and let loose with his crossbow.

[spoiler][blockquote]Rolled 1d20 : 8, total 8[/blockquote][blockquote]Rolled 1d20 : 10, total 10[/blockquote][blockquote]Rolled 1d20 : 9, total 9[/blockquote][blockquote]Rolled 1d20 : 7, total 7[/blockquote][blockquote]Rolled 1d20 : 14, total 14[/blockquote][/spoiler]

Throndir

QuoteScore thus far
Ryine: 2 + 4 + 4 + 4 + 4 = 18
Markus: 2 + 0 + 2 + 4 + 2 = 10
Garrin: 4 + 4 + 4 + 4 + 0 = 16
Wolfrin: 4 + 4 + 4 + 4 + 4 = 20
Iiro: 4 + 4 + 4 + 2 + 4 = 18

InhumanRonin

Nomblilin was wondering around the festival taking in the sights and sounds of the festival when he noticed a large crowd start to gather. "Archery eh I was never a bad shot with a bow. Maybe I should test my luck and take a few shots. Hell I might even win!" Nomblilin started to grin with excitement. He chatted away with people around him in line until he got his chance to his skills.

[spoiler][blockquote]Rolled 1d20+2 : 11 + 2, total 13[/blockquote][/spoiler] [spoiler][blockquote]Rolled 1d20+2 : 20 + 2, total 22[/blockquote][/spoiler][spoiler][blockquote]Rolled 1d20+2 : 5 + 2, total 7[/blockquote][/spoiler][spoiler][blockquote]Rolled 1d20+2 : 16 + 2, total 18[/blockquote][/spoiler][spoiler][blockquote]Rolled 1d20+2 : 8 + 2, total 10[/blockquote][/spoiler]

"Well I hope this is enough to place decently."  Nomblilin thought to himself after taking his turn at the target. "Good Luck!"Nomblilin exclaims to the next person in line.
Famous last words- DONT WORRY GUYS I GOT THIS!

GG - Henon     

Throndir

QuoteScore thus far
Ryine: 2 + 4 + 4 + 4 + 4 = 18
Markus: 2 + 0 + 2 + 4 + 2 = 10
Garrin: 4 + 4 + 4 + 4 + 0 = 16
Wolfrin: 4 + 4 + 4 + 4 + 4 = 20
Iiro: 4 + 4 + 4 + 2 + 4 = 18
Nomblilin: 4 + 4 + 1 + 4 + 2 = 15

Mumble Dragon

Hawke enters the challenge.
Will RP post later.

[spoiler][blockquote]Attack 1 1d20+4 : 1 + 4, total 5[/blockquote]
[blockquote]Attack 2 1d20+4 : 13 + 4, total 17[/blockquote]
[blockquote]Attack 3 1d20+4 : 17 + 4, total 21[/blockquote]
[blockquote]Attack 4 1d20+4 : 10 + 4, total 14[/blockquote]
[blockquote]Attack 5 1d20+4 : 2 + 4, total 6[/blockquote][/spoiler]

Bootman

Aion drew the string of a longbow he had borrowed from a nearby guildmate. He didn't typically carry these on him, but not for lack of training. He figured he'd buy one after this, since it did feel good to knock an arrow back every once and awhile. The range was far, but being able to bend time had its advantages. With a few shrugs and jumps back and forth, filled with excitement, he was ready to take his five shots. He gave a friendly nod to all the other guild members there before letting loose.

[spoiler]
All the attacks get a re-roll.
[blockquote]Rolled 1d20+6 : 18 + 6, total 24[/blockquote][blockquote]Rolled 1d20+6 : 19 + 6, total 25[/blockquote]

[blockquote]Rolled 1d20+6 : 15 + 6, total 21[/blockquote][blockquote]Rolled 1d20+6 : 13 + 6, total 19[/blockquote]

[blockquote]Rolled 1d20+6 : 14 + 6, total 20[/blockquote][blockquote]Rolled 1d20+6 : 16 + 6, total 22[/blockquote]

[blockquote]Rolled 1d20+6 : 7 + 6, total 13[/blockquote][blockquote]Rolled 1d20+6 : 9 + 6, total 15[/blockquote]

[blockquote]Rolled 1d20+6 : 7 + 6, total 13[/blockquote][blockquote]Rolled 1d20+6 : 7 + 6, total 13[/blockquote]



[/spoiler]

Throndir

#13
QuoteScore thus far
Ryine: 2 + 4 + 4 + 4 + 4 = 18
Markus: 2 + 0 + 2 + 4 + 2 = 10
Garrin: 4 + 4 + 4 + 4 + 0 = 16
Wolfrin: 4 + 4 + 4 + 4 + 4 = 20
Iiro: 4 + 4 + 4 + 2 + 4 = 18
Nomblilin: 4 + 4 + 1 + 4 + 2 = 15
Hawke: 0 + 4 + 4 + 2 + 0 = 10
Aion: 4 + 4 + 4 + 4 + 4 = 20

Throndir

QuoteAnyone who posted above can make some last minute spell casts before the fight, if you have any to increase attack rolls.

This bumped Aion up to a perfect score with Guidance, and Nombilin's score with Inspire Courage.