Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Throndir

#31





Seeing the greatsword user go down, Rhenri followed through Thedrin's advice and aimed after the skeleton. From her experience with these before, she switched to bludgeoning arrows.

[info]Active buffs: Stance of the Piercing Rays, Murderous Insight (2 rounds remaining), Combat Advice
Free: 5-ft step towards Skeleton 2, to be within point-blank range.
Standard: Attack Cultist 2 with Masterwork Longbow, using bludgeoning arrows (point-blank shot, murderous insight, combat advice)
This dice roll has been tampered with!
attack 1d20+10 : 9 + 10, total 19
This dice roll has been tampered with!
attack 1d20+10 : 15 + 10, total 25
This dice roll has been tampered with!
bludgeoning, point-blank shot 1d8+1 : 5 + 1, total 6
This dice roll has been tampered with!
fire, stance of the piercing rays 1d6 : 6, total 6

Used Maneuvers: Dimensional Strike, Horizon Wind Lancet
Ki: 2/3[/info]
#32
Age of Ashes / Re: Chapter 03 - The Vaults of Altaerein
November 18, 2021, 05:05:20 PM





"Mister Stagram!" The priestess called out in alarm after shaking herself off from the grievous wound from earlier. She realized the evilest of evil knights had fallen.

"Miss Dawnflower, please fill everyone here with your divine warmth!" Melody uttered a prayer as she unleashed another Heal, this time clutching and holding on to hey symbol of Sarenrae.

[info]Action 1-3: Cast a spell: Heal, in 30-foot emanation.
[blockquote]Rolled 1d8 : 5, total 5[/blockquote][/info]
#33
[info]If the Cultist goes down, she'll move 30 ft. eastwards.[/info]
#34





The archer grit her teeth as the magic blasted into her chest. Taking Thedrin's advice, Rhenri fired off another arrow.

[info]Active buffs: Stance of the Piercing Rays, Murderous Insight (3 rounds remaining), Combat Advice
Swift: Activate Horizon Wind Lancet
Standard: Attack Cultist 1 with Masterwork Longbow (point-blank shot, murderous insight, combat advice)
[blockquote]attack 1d20+10 : 5 + 10, total 15[/blockquote]
[blockquote]attack 1d20+10 : 19 + 10, total 29[/blockquote]
[blockquote]piercing, point-blank shot 1d8+1 : 6 + 1, total 7[/blockquote]
[blockquote]fire, stance of the piercing rays 1d6 : 3, total 3[/blockquote]
[blockquote]piercing, horizon wind lancet 1d6 : 3, total 3[/blockquote]

Used Maneuvers: Dimensional Strike, Horizon Wind Lancet
Ki: 2/3[/info]

[spoiler=Horizon Wind Lancet Reference]HORIZON WIND LANCET
Discipline: Solar Wind (Boost)
Level: 1
Initiation Action: 1 swift action
Range: Personal
Target: You
Duration: Instant
The tenets of the Solar Wind have taught the disciple how to place more force behind his attacks. The initiator inflicts an additional 1d6 points of damage on a single ranged attack he makes this round. If the initiator is making multiple attacks in this round, this bonus applies to the first attack the initiator makes.[/spoiler]
#35





Rhenri took a deep breath remaining calm even after Cecilia crumpled into a heap. Her earlier target was some kind of magic caster, Rhenri immediately decided the dagger-wielding person would have to be her first victim.

[info]Active Stance: Stance of the Piercing Rays
Used Maneuvers: Dimensional Strike
Ki: 3/3

Swift: Active Murderous Insight (-1 Ki, 4 rounds remaining)
Standard: Attack Cultist 1 (point-blank shot, murderous insight)
[blockquote]attack 1d20+8 : 6 + 8, total 14[/blockquote]
[blockquote]attack 1d20+8 : 3 + 8, total 11[/blockquote]
[blockquote]piercing 1d8+1 : 7 + 1, total 8[/blockquote]
[blockquote]fire 1d6 : 3, total 3[/blockquote]

Ki remaining: 2/3
Active buffs: Stance of the Piercing Rays, Murderous Insight[/info]

[spoiler=Murderous Insight Reference]Murderous Insight (Su):

The stalker designates his combat senses towards ending the lives of his opponents and gains momentary flashes of insight in how to best accomplish this. By spending one point of ki as a swift action, the stalker makes an attack and rolls twice for that attack and uses the better of the two results due to the stalker's precognitive abilities. This art has a duration of 1 + the stalker's Wisdom modifier in rounds.[/spoiler]
#36
Age of Ashes / Re: Chapter 03 - The Vaults of Altaerein
November 11, 2021, 04:55:14 PM





The halfling cleric let out a painful yelp as the skeletons' weapons bit into her, one of them digging deep enough that Melody felt like she almost blacked out from just the pain alone. She couldn't share the undead's gaze either, and Melody felt strangely almost lethargic. Biting her lip from the pain, she focused enough to chant a quick prayer of healing on herself.

[info]Action 1-2: Cast a spell: Heal
[blockquote]Rolled 1d8+8 : 5 + 8, total 13[/blockquote][/info]

[spoiler=Heal reference]Range varies; Targets 1 willing living creature or 1 undead
You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.

Single Action (somatic) The spell has a range of touch.
Two Actions (somatic, verbal) The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8.
Three Actions (material, somatic, verbal) You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.[/spoiler]
#37





The moment the group stepped into the clearing, they were immediately attacked.

"When ya'll are hurtin', just be sure you did it to yowahself! Ain't proper manners ta come out sword swingin'!" Rhenri called out, getting her stance readied, and focusing her abilities to fire an arrow at the same time.

[info]Swift: Stance of the Piercing Rays
Standard: Dimensional strike, point-blank shot, at Cultist 1.
[blockquote]attack 1d20+7 : 5 + 7, total 12[/blockquote]
[blockquote]piercing 1d8+1 : 5 + 1, total 6[/blockquote]
[blockquote]fire 1d6 : 5, total 5[/blockquote]
Move: Get behind a tree for some cover.

[/info]

[spoiler=Dimensional Strike Reference]DIMENSIONAL STRIKE
Discipline: Veiled Moon (Strike)
Level: 1
Initiation Action: 1 standard action
Range: Melee or ranged attack
Target: One creature
Duration: Instant
By shifting slightly between two worlds, the disciple confuses the senses of his foe so he may land his attack more easily. The initiator initiating this strike causes his foe to be flat-footed to this attack.[/spoiler]
#38





[Info][blockquote]Initiative 1d20+5 : 6 + 5, total 11[/blockquote][/info]
#39





"We can spare a bit of tiyum. I say we go." Rhenri said agreeing with Thedrin.
#40
Age of Ashes / Re: Chapter 03 - The Vaults of Altaerein
November 04, 2021, 09:50:37 AM





[info][blockquote]Will Save 1d20+10 : 2 + 10, total 12[/blockquote][/info]
#41
Age of Ashes / Re: Chapter 03 - The Vaults of Altaerein
November 03, 2021, 02:00:10 PM





"Necromancer? We have no idea what you're talking about mister Skeleton!" Melody complained as moved into the room and immediately started into spellcasting.

[info]1 Action: Stride into room
2 Actions: Cast Divine Lance on Skeleton 4
[blockquote]divine spell attack 1d20+8 : 17 + 8, total 25[/blockquote]
[blockquote]good damage 1d4+4 : 2 + 4, total 6[/blockquote][/info]
#42
Age of Ashes / Re: Chapter 03 - The Vaults of Altaerein
October 29, 2021, 11:13:53 PM





[info]Initiative
[blockquote]Perception 1d20+8 : 12 + 8, total 20[/blockquote][/info]
#43





[info]Bought and consumed during the month in Aite Aerd:
Basic rations x30, 5s each

For the next 14 days:
Basic rations x14, 5s each
Blunt Arrows, x19, 2 gp each[/info]
#44
Age of Ashes / Re: Chapter 03 - The Vaults of Altaerein
September 09, 2021, 10:20:25 PM





Melody chanted another divine lance.

[info]Action 1-2: Divine Lance vs Emperor Bird 2
[blockquote]attack 1d20+8 : 4 + 8, total 12[/blockquote]
[blockquote]dmg, good 1d4+4 : 2 + 4, total 6[/blockquote][/info]
#45





[info]Action 1-2: Divine Lance vs Emperor Bird 2
[blockquote]attack 1d20+8 : 7 + 8, total 15[/blockquote]
[blockquote]dmg, good 1d4+4 : 2 + 4, total 6[/blockquote]