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Topics - Throndir

#751
The Silver Arms / Chapter 2: Blades and Knives
February 29, 2012, 03:13:03 PM
To read the full version of Chapter 2, please visit the old forums.

QuoteSummary of Chapter 1: New Allies
The party meets for the first time. The members include Tebastion, a centaur paladin in the service of the Silver Arms for some time, Uthaal, a druid with a few years with the Silver Arms, Lyle, a new halfing rogue to have joined, Arian, a dark elf who also recently joined, Perlot, a human barbarian from far away lands, and Rasilope, a cleric of Ehlonna.

The group meet at an abandoned tower where they meet a halfing who was at first frightened, but after a short time the party finds out that he was an agent from the Silver Arms sent to guide them to Taelthan through the use of a teleportation spell. The party, still suspicious of the halfing, decide to go along. However, the halfing's teleportation spell was disrupted mid-way between crossing planes. The party was uninjured, save for the halfing who sustained some minor wounds.

They find themselves on the outskirts of Taelthan where they meet with another group of Silver Arms. Annia, Balthas, Haron, as well as two un-named individuals have apparently disrupted the spell and are now seeking to discern the identities of their prey. After a clash of Balthas losing control of himself and ending up with a 1500 pound centaur on top of him, his apparent blood-lust disappeared and was replaced with confusion. The party soon finds out that Annia, the friendliest of the group, was a paladin in service of the Golden Dawn. Their motivations was finding a dark elf who also branded the name of the Silver Arms, and was last seen after a slaughter of Rasilope's second-home town of Knight's Crest. Hearing news that the dark elf may have wandered near the area of Taelthan, and finding out that Arian, a dark elf himself, was to be near the area, they assumed that it was the party who was responsible for the slaughter.

The party soon make their way to Taelthan, only to be greeted by a guard who would not allow them passage. After a series of events the party eventually made their way through the gates where they were met with Talas Arlam, the Division manager of Taelthan city. It was then that the party realized the the halfing who had accompanied them before had disappeared.

Reaching the Taelthan branch of the Silver Arms, the party is told that the warden was busy and wouldn't see them until some time. The party takes it to themselves to explore and get to know their surroundings where they each had their own adventures. Finally, they gathered again.

QuoteEnd of Chapter 1: New Allies Rewards

Statistics Awards +50 exp
Most gold accumulated: Arian
Most thank you points received: Teb
Most thank you points given: Teb
Most talkative: Uthaal
Most skills used (Non-live-RP): Uthaal
Most Criticals (Non-live-RP): None
Most Misses (Non-live-RP): Lyle
Most Finishing Blows (Non-live-RP): None

Opinion Rewards +25 exp
You guys can copy and paste this, and vote yourselves. Whoever wins gets some exp.
Most Interesting Live Roleplay: Ardeth
Funniest Live Roleplay:  Uthaal (Honary mention to Teb?s unofficial one)
Best Backstory: Arian
Best Forum RP Post: Teb (Recollection of Liana)
Most Amusing RP Moment: Teb, Uthaal, Arian, Lyle (Human ladder)
Most Amusing OOC Comment: Uthaal "Does the rock wall seem reasonable to climb? If so, climb check!"
Most Amusing IC Comment:
Most Character Development: Arian (Civerb)

Exp Awards:
Teb: +100 +50
Lyle: +50 +25
Uthaal: +100 +75
Arian: +50 +75
Perlot: +0 +0
Rasilope: +0 +0
Ardeth: +0 +25
Kulik: +0 +0

QuoteSummary of Chapter 2: Blades and Knives
Once the party had gathered once again, they realize that two among them are missing. Rasilope and Lyle are no where to be found. Talas, the Division Manager of Taelthan, promises the group to comb the city for their whereabouts as well as make inquiries. As they could not wait any longer, the group decides to enter the Taelthan Branch headquarters. There they meet a friendly but ditsy receptionist named Leasa, the volatile and uncouth Warden, Ranulf, himself, as well as veteran Silver Arms member by the name of Ardeth.

Although it was obvious the party and the warden conflicted easily, Talas managed to placate the warden. After prompting from Talas, the warden reluctantly decides to give the group their first mission; to meet a contact named Liana Amarir in the settlement of Darkroot located to the east in the Swamps of Orcen. The warden, for reasons unknown, orders Ardeth to join along with the group.

The group are given horses, and they were soon headed towards their destination. Along the way they find themselves at the Eastern Taelthan checkpoint and find that the two guards stationed there were killed. Shortly after examining the bodies, they were ambushed by assassins which the party had managed to fend off with the help of an eccentric Blood Mage, and fellow Silver Arms operative, Viran, who had been tailing the assassins.

After the battle, Perlot, wandered into the woods, only to be found dead some moments later by Tebastion who came running into the nearby forests after the sound of a large thud. They found a nearby fallen tree, and one could have expected it to be an accident save for Perlot's Silver Arms bag lying some distance away with a thin film of what looked to be a dark mist covering the object, signifying that perhaps something had happened. Using Uthaal's cloak, the party wraps it and allows Viran to hold on to it for the time being. Once they explored the outpost, they realized that an amulet Perlot had found in the abandoned tower earlier was no where to be found.

Worried, and hoping that perhaps venturing onwards would shed some light on the mysteries, they travel once again eastwards after cremating and burying the bodies of both enemies, allies, and a comrade.

Entering the borders of the swamps, they come upon a loud and highly spirited gnome who sold Viran a glove-like device. After accepting to take the gnome to Darkroot, and acting as bodyguards, they set out for the village.
#752
The Silver Arms / Chapter 1: New Allies
February 29, 2012, 03:11:20 PM
To read the full version of Chapter 1, please visit the old forums.

QuoteSummary of Chapter 1: New Allies
The party meets for the first time. The members include Tebastion, a centaur paladin in the service of the Silver Arms for some time, Uthaal, a druid with a few years with the Silver Arms, Lyle, a new halfing rogue to have joined, Arian, a dark elf who also recently joined, Perlot, a human barbarian from far away lands, and Rasilope, a cleric of Ehlonna.

The group meet at an abandoned tower where they meet a halfing who was at first frightened, but after a short time the party finds out that he was an agent from the Silver Arms sent to guide them to Taelthan through the use of a teleportation spell. The party, still suspicious of the halfing, decide to go along. However, the halfing's teleportation spell was disrupted mid-way between crossing planes. The party was uninjured, save for the halfing who sustained some minor wounds.

They find themselves on the outskirts of Taelthan where they meet with another group of Silver Arms. Annia, Balthas, Haron, as well as two un-named individuals have apparently disrupted the spell and are now seeking to discern the identities of their prey. After a clash of Balthas losing control of himself and ending up with a 1500 pound centaur on top of him, his apparent blood-lust disappeared and was replaced with confusion. The party soon finds out that Annia, the friendliest of the group, was a paladin in service of the Golden Dawn. Their motivations was finding a dark elf who also branded the name of the Silver Arms, and was last seen after a slaughter of Rasilope's second-home town of Knight's Crest. Hearing news that the dark elf may have wandered near the area of Taelthan, and finding out that Arian, a dark elf himself, was to be near the area, they assumed that it was the party who was responsible for the slaughter.

The party soon make their way to Taelthan, only to be greeted by a guard who would not allow them passage. After a series of events the party eventually made their way through the gates where they were met with Talas Arlam, the Division manager of Taelthan city. It was then that the party realized the the halfing who had accompanied them before had disappeared.

Reaching the Taelthan branch of the Silver Arms, the party is told that the warden was busy and wouldn't see them until some time. The party takes it to themselves to explore and get to know their surroundings where they each had their own adventures. Finally, they gathered again.
#753
The Silver Arms / Experience, Levels, Statistics
February 29, 2012, 02:57:58 PM
Table of Contents
Chapter 1
Chapter 2
Chapter 3

Discontinued as of Chapter 4. Statistics will be posted in the actual RP.




Chapter 1: New Allies

[spoiler]
DM
Thank your points received: 2
Thank you points given: 10

-------------------------------------------------------
Tebastion (Tey'bashion) Suynherald Surefoot
Hitpoints: 25/25
Status: Uninjured
Level: 1
Experience: 967/1000
Total gold accumulated: 150
Finishing blows:
Total critical hits:
Total misses:
Number of times skills/spells used (non-automatic): 7
Number of bodies looted:
Number of lines spoken: 29
Thank you points: 9 +3 +2/3
Awards Given:

-------------------------------------------------------
Lyle Freehill
Hitpoints: 7/7
Status: Injured
Level: 1
Experience: 450/1000
Total gold accumulated: 150
Finishing blows:
Total critical hits:
Total misses: 1
Number of times skills/spells used (non-automatic): 7
Number of bodies looted:
Number of lines spoken: 11
Thank you points: 4
Awards Given:

-------------------------------------------------------
Uthaal Na?lo
Hitpoints: 9/9
Status: Uninjured
Level: 1
Experience: 855/1000
Total gold accumulated: 150
Finishing blows:
Total critical hits:
Total misses:
Number of times skills/spells used (non-automatic): 14
Number of bodies looted:
Number of lines spoken: 46
Thank you points: 7 +1 +2/3
Awards Given:

-------------------------------------------------------
Arian Swiftblade
Hitpoints: 10/10
Status: Uninjured
Level: 1
Experience: 900/1000
Total gold accumulated: 155
Finishing blows:
Total critical hits:
Total misses:
Number of times skills/spells used (non-automatic): 9
Number of bodies looted:
Number of lines spoken: 18
Thank you points: 7 +2 +0/3
Awards Given:

-------------------------------------------------------
Perlot Everburn
Hitpoints: 17/17
Status: Uninjured
Level: 1
Experience: 475/1000
Total gold accumulated: 150
Finishing blows:
Total critical hits:
Total misses:
Number of times skills/spells used (non-automatic):
Number of bodies looted:
Number of lines spoken: 4
Thank you points: 3
Awards Given:

-------------------------------------------------------
Rasilope Seralock
Hitpoints: 9/9
Status: Uninjured
Level: 1
Experience: 675/1000
Total gold accumulated: 150
Finishing blows:
Total critical hits:
Total misses:
Number of times skills/spells used (non-automatic): 5
Number of bodies looted:
Number of lines spoken: 10
Thank you points: 2 + 1/3
Awards Given:
[/spoiler]
#754
The Silver Arms / Chapter 3: The Swamps of Orcen
February 29, 2012, 10:31:35 AM
QuoteSummary of Chapter 3: The Swamps of Orcen
The group had finally arrived in the village of Darkroot only to be greeted by an unfriendly reeve. An orc by the name of Karlaarsh'Thorm. They proceeded to check on Liana Amarir as well as her family; after all the party figured to stay with them until the remainder of their stay. However, as they came upon the Amarir cottage, they realized there must have been some sort of trouble. The garden was ruined, and tell-tale signs of an attempt to hastily fix up the rooms were still visible. Viran, the blood mage of the group, even noted some droplets of blood. Not too long in their search, they found an black obsidian dagger found underneath one of the beds. Arian claimed that these were weapons distributed among the Black Arms, an organization closely tied to the Silver Arms but dealing in more secret affairs, and more than one of the group wondered what kind of trouble the village was in.

After a night's stay, re-cooperating from the tires of the road, they had woken planning out their day to investigate more of what happened or even ask the locals if they've seen anything. As the group prepared to part, a bright flash of light caught their attention as what looked to be a monk appeared before them dazed. The party quickly learned that the monk was connected to their contact Liana Amarir.

However, before they could act, a mob of the townsfolk drove the party away from their town. Apparently, the suspicion of the townsfolk for the newcomers were more than what they originally thought. A plan was quickly devised to infiltrate the town once again, and head for the strange emanations of dark energy Ardeth felt earlier. During the conflict, the group realized that there were some assassins in the crowd, and once they had them subdued, they quickly made their way towards the Chieftan's hut, the direction where Ardeth felt the magic to come from.

With injuries, and a new traveler amongst them, they made their way into the tunnels. Hoping to find their contact Liana Amarir, as well as to solve the mystery of Darkroot.



QuoteSorry that the forums crashed. Hasabushi and I are in the process of reposting everything. In an effort to get the roleplay moving again this will be the new thread. Continue where we have left of.

So far Tebastion, Uthaal, and Ardeth just finished fighting off the cloaked men. The townsfolk are just about to be freed from entangle. The other three from the group are at the chieftan's hut.

To see our old topic visit the the old forums
#755
Under the Bard's Tree / [Tenai] Short History of Tenai
February 26, 2012, 04:07:16 PM
The world of Tenai was once a vibrant world full of life. It was one of the first worlds created, pre-dating many other realms by thousands of years. Peace reigned upon the goodly races, tensions were few. Then they came.

The Solatar were a race like no other. Compromised of nothing but rigid thought and dominance, these mechanical beings were a race that no one in the world of Tenai had ever dreamed of. Breaking into the world of Tenai through the use of a gate, they encountered awe and surprise from the races of Tenai.

During a skirmish between the orcs and humans, a Solatar vessel hovered just above them in the sky. Momentarily dazed by the event, the warriors dropped their guards, both orc and human standing in awe at the vessel that seemed to float in mid-air. When the vessel landed, the curious orcs and humans warily approached the metallic ship. Part of the vessel gave way, and soon a column of mechanical golems came marching through. Acting purely on instinct, the orcs and humans ran. Or tried to. In a matter of a few seconds, all that remained of Clan Grator's Orcs, and the 18th Shield Knight Division was no more. All that was left of the warriors were charred bones and flesh.

Elsewhere in the world, many of these similar vessels appeared. Creating havoc among the cities, the Solatar slaughtered orcs, humans, elves, dwarves and gnomes.

The gnomes are a race akin to the dwarves. However, unlike the gruff dwarves, they are more inquisitive, inventive, and jolly. In their own villages, they had many mechanical inventions that did not always work out as planned. Even blowing up in their faces in some cases. But the gnomes didn't mind, creating new mechanical toys and gadgets was something they did for fun; simply a past-time activity. Everytime an invention would explode, they would laugh, shrug, and create the next new gadget. It was because of this fact that gnomes could create mechanical gadgets that the Solatar feared. The gnomes were the first to be eradicated.

After the kingdoms of Tenai have been alerted, they mounted a defense. Employing every able mage, and teaching the art to as many who were able, they planned to counter the mechanical threat through magic. A power that the mechanical creatures did not seem to have. At first the mages did great damage to the Solatar vessels. Their blasts of fire, their ability to control the very weather was something that the Solatar had never before encountered. It defied all their sense of logic, it defied their own very rules of the physical world. Perceiving the magic users to be more of a threat then the diminutive gnomes, the Solatar focused every bit of their strength to annihilate every mage and anyone who can command the powers of nature. But unlike the gnomes, the mages stood their ground and fought against every assault.

Destroying a few of the Solatar ships with their magic, they soon attempted to salvage what they could find from the vessel. What they found astounded them. The technology of the Solatar far surpassed their own. Every bit of the mechanical ship was a wonder to any who would be interested. With the aid of magic and the help of the few remaining gnomes, the people of Tenai took the ship apart, backward engineering the large piece of technology. Through the gnomes they were able to distinguish what every piece did and what it can accomplish. It was a natural ability of the gnome, a sense that allowed them to discern where each piece went into the puzzle. Through magic, they were able to use the information from the gnomes to be able to build their own creations. Adding their own enchantments when it was necessary.

But the price of technology was not little. Protecting their work and research on the Solatar technology, many people died, mostly mages. At this time, every race of the Tenai joined together as one group. One entity to defend themselves against the Solatar. Even the usually secluded Orcs were accepted members in the group. Old racial tensions died the moment the Solatar came. Through war and lost, the races of Tenai were joined more closely in their paths. They were not just humans, or just orcs, or just elves, or just dwarves, or just gnomes, they were of Tenai.

Soon, new blades were crafted, new weapons were made for the people of Tenai to defend themselves with. Mechanical implants became a necessary tool to survive through the Solatar's relentless attacks. The mages were the primary target of the Solatar, and soon the mages themselves created implants for themselves which gathered the magical energies more readily. They created implants that gave them resistance to poisonous gases. They created implants that reduced scars and wounds, healing them as quickly as they appeared. They created implants that absorbed energy directed at them. They created implants that increased their vision and accuracy. At this time in the time line of Tenai, it was a commonly known fact that all mages were people that were half mechanical. Beneath their robes and cowls, the mechanical parts of the mages stirred into life.

The few surviving gnomes, numbering only in the hundreds, lost their laughs and lighthearted jokes. The war, more than any other race of Tenai, affected them the most. No longer did they create inventions to give them and others a laugh. No longer did they joke around life. Every gnome lost a member, if not every member of their family. They were a broken race, holding on to each other through the onslaught of the hated Solatar. They became less like gnomes, and more like grim hearted dwarves. Since the war started, no one has ever seen a gnome smile. They hid in secret along with the mages, researching and creating new technology and inventions that would fight against the Solatar. It took them thousands of years, and a war that decimated their entire race to realize that their inventions were not worthless. But nor did they make toys or trifling gadgets. They created machines of war, weapons of destruction, and shields that, to the surprise of themselves and every other race of Tenai, actually worked.

It was because of these drastic measures, that ensured the defenses of Tenai. It was because of these measures that the people of Tenai survived for so long against a race that was far superior to themselves. While the Solatar were cold, calculating, mechanical creatures, the people of Tenai had courage, strength of heart, and hope. As long as there was hope, there was victory. But not without a steep price.

In a year's time, the Solatar razed every kingdom, city, village, and outpost. In five years since the initial attack, the world of Tenai lost its natural features. The mountains themselves were leveled to a mere mound of their previous glory. The once fertile valleys were no more than dried mud. The lush forests were nothing more than charred earth. After a decade, the population of Tenai was reduced to a mere five percent of their once thriving world. Only the most keen and hardy of the people of Tenai survived.

It was during the tenth year of the Solatar's invasion that the small population of Tenai found a way to defeat the invaders. It was through a device that combined technology and temporal magics. It was designed to completely stop time indefinitely. Freezing a single moment in time.

Instead of creating a gate similar to that of the Solatar which was used to come into the world of Tenai, the people of Tenai instead used magic in conjunction with technology to create their own devices capable of transporting beings across the multiverse. Through thousands of different worlds and realms. They planned to use the temporal bomb and send it through a gate into the world of the Solatar. In a deep underground facility, they did just that. While all the remaining mages chanted to keep the gate open, the bomb was sent into the swirling vortex, designed to detonate at the moment it reached the other side. As the bomb went through, and the gate closing, the people of Tenai hoped that the job was done. They hoped that the Solatar will never again be able to go to other worlds and cause chaos as they did to Tenai.

The Solatar, somehow finding out the state of their home world frozen in time, decided once and for all to annihilate the threat of the Tenai. Using energy weapons, they blasted craters that were the size of large lake. Firing upon the ground relentlessly and randomly, the Solatar hoped to destroy any of the hidden underground bases the people of Tenai had. To eliminate every last person from the world Tenai.

Finally, a weapon capable of destroying the planet was created by the Solatar. It orbited around the planet where the mages of Tenai found it through the use of magical scrying. In hundreds of underground bases across the world of Tenai, the mages were hurriedly creating gates that would send them and others to different realms. Because of the short time for preparation, each gate had a different destination. Having no time to worry about such things, the survivors of the world of Tenai quickly went through the vortexes. Moments after going through, the weapon of the Solatar fired. The world of the Tenai was no more.

Scattered across different realms, the people of Tenai joined once more in a common cause. In honor of their shattered world, the people created an organization, they called it the Tenai. It was created to find every other survivor of their lost world, scattered through the realms. The tragedy of their world gave each person, be it orc, human, gnome, dwarf or elf from the world of Tenai, a new purpose. Although their world was destroyed, they vowed that no other world should suffer the same fate. Thus they became the Planewalkers, able to walk between planes through the use of personal gates. Defending the countless other worlds from unseen threats.
#756
General Discussion / Megaupload Killed
February 25, 2012, 11:56:27 AM
Megaupload was taken down.

Didn't really expect that. Here's an excerpt from an article.

QuoteThe Department of Justice announced Thursday that it has conducted a major action to shut down MegaUpload, a popular file-sharing site widely used for free downloads of movies and television shows.

After receiving indictments from a grand jury in Virginia for racketeering conspiracy, conspiracy to commit copyright infringement and other charges on Jan. 5, federal authorities on Thursday arrested four people and executed more than 20 search warrants in the U.S. and eight foreign countries, seizing 18 domain names and an estimated $50 million in assets, including servers run in Virginia and Washington, D.C.

Here's Megaupload (Yes this is actually an iFrame of the website, see for yourself):
http://www.megaupload.com
#757
News / Mods Installed
February 25, 2012, 11:49:23 AM
Dice Roller Installed - Feb25, 2012
Users Online Today Installed - Feb 25, 2012
Bad Behavior Installed - Feb 25, 2012
SimplePortal Installed - Feb 25, 2012
Admin Notepad Installed - Feb. 25, 2012
Oldest News On Bottom, Newest On Top
#758
News / New Start
February 25, 2012, 11:48:26 AM
... Or rather the old ones died on us.

Here is the old forum's corrupted SQL database:

http://www.sendspace.com/file/8s92nc

Feel free to dig into if you wish to find any information that you lost and want back up. I'll have to do this myself sometime and bring back the stats info on the Silver Arms.

Admins, and those willing to help, help out populating these boards against and creating the forum structure.
#759
News / About Google Ads - Updated
February 25, 2012, 11:35:33 AM
I'm warning all Admins not to install Google Ads, putting it on causes some huge errors with the style of the forums and prevents many of the menus to be accessible. I had to wipe out the forums again because of it. The same result happens for both the Ad Management mod, as well as the SimplePortal blocks mod. Last thing I'll try is using a Global Header/Footer, and have the ads displayed as a banner on the bottom. That will probably leave the rest of the things up here untouched.

Update:
Well the Google Ads work only if they are on the bottom using the Global Headers and Footers mod. I'm going to ask Sanias to create a banner ad now.