Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - InhumanRonin

#151
Mission Board (IC) / Re: [Open] Rivals
November 14, 2013, 10:30:57 PM
*Ding* *Dong* The hell is all this *ding* commotion outside *dong* I think to myself as I awaken from my brief slumber long nights on the streets can be hard on a young rogue. After getting out of bed and looking out my window I see what looks to be some of the guild members seem to be assembling in the streets. I decide to make my way outside to my surprise I hear a man giving a very rousing speech. But I think is would be best if i lay low in the shadows until i can get a better idea of the crisis this town may be about to face.
#152
The Roster (OOC) / [Rogue] Henon Matathryl
November 14, 2013, 09:33:21 PM
Ok so i found out I forgot to do some stuff when i posted my char so here is the new sheet sorry i didnt put it in the correct format due to me making this character months ago. I also converted it from a Pathfinder sheet to D&D 3.5 here is my character sheet. I can edit however you guys need me to just let me know and i will correct it. http://www.dndsheets.net/view.php?id=59447

Quote
Level Progression
Level 1
Level 2



Personality

Bio

Level 1
[spoiler]
QuoteHenon Matathryl
Level 1 Male Elf Rouge
Cleric Domains: Retribution, Fate
Neutral Good
Deity: ?

STR: 13 (+1)
DEX: 19 (+4)
CON: 13 (+1)
INT: 15 (+2)
WIS: 11 (+0)
CHA: 9 (-1)

Size: Medium
Height: 5'3
Weight: 115
Skin: ?
Eyes: Green
Hair: Blonde
Age: 125

Hit Die: d6
Hitpoints: 6 +1 = 7
Hitpoints per level: 1d6 +0 (con)
Level Adjustment: +0

Speed: 30 feet

Favored Enemy (undead): +2

Armor
Armor Class: 10 +3 (studded leather) +4 (dex) = 17
Touch Armor Class: 10 +4 (dex) = 14
Flatfooted Armor Class: 10 +3 (studded leather) = 13

Max Dex: 5
Armor Check Penalty: -1 (studded leather) = -1

Saving Throws
Fortitude save: +0 (class) +1 (con) = +1
Reflex save: +2 (class) +4 (dex) = +6
Will save:   +0 (class) +0 (wis) = +0

Resistance and Immunities
Cold Resistance: 0
Fire Resistance: 0
Electricity Resistance: 0
Sonic Resistance: 0
Spell Resistance: 0

Sleep: Immune (elf)
Enchantments: +2 (elf)

Attacks and Damage
BAB: +10
Attack (melee, rapier): +0 (BAB) +1 (str) = +1, 18-20 x2
Attack (melee, long sword): +0 (BAB) +1 (str) = +1, 19-20 x2
Attack (melee, dagger): +0 (BAB) +1 (str) = +1, 19-20 x2
Attack (missile, shortbow, +4 strength): +0 (BAB) +4 (dex) = +4, x3
Attack (missile): +0 (BAB) +4 (dex) = +4
Attack (unarmed): +0 (BAB)
Attack (defensive fighting): -4
Damage (rapier): 1d6 +1 (str)
Damage (ong sword): 1d8 +1 (str)
Damage (dagger): 1d4 +1 (str)
Damage (shortbow): 1d6
Damage (unarmed): 1d4 (non lethal)

Grapple check: +1 (BAB) +3 (str) = +4

Load 
Light load: 50 lb. or less
Medium load: 51?100 lb. 
Heavy load: 101?150 lb.
Lift over head: 150 lb.
Push or drag: 750 lb.

Languages
Common
Elven

Feats
Weapon Finesse (Level 1)
? (From Flaw)
? (From Flaw)

Flaws
?
?

Traits
?
?

Special Features
Elf: Auto discover hidden doors 5 ft
Elf: Lowlight vision

Skills
40 skill points at level 1
10 skill points per level after
*Denotes a class skill
Strike-through denotes untrained skills

Unused Skillpoints: 4

*Appraise: +2 (int) = 2
*Balance: +4 (dex) = 4
*Bluff: -1 (cha) = -1
*Climb: +1 (str) = 1
Concentration: +0 (con) = 4
*Craft (?): +2 (int) = 2
*Decipher Script: +2 (int) = 2
*Diplomacy: -1 (cha) = -1
*Disable Device: +2 (int) = 2
*Disguise: -1 (cha) = -1
*Escape Artist: +4 (dex) = 4
*Forgery: +2 (int) = 2
*Gather Information: -1 (cha) = -1
Handle Animal: -1 (cha) = -1
Heal: +0 (wis) = 0
*Hide: +4 (dex) = 4
*Intimidate: +1 (cha) = 1
*Jump: +1 (str) = 1
Knowledge (arcane): +2 (int) = 2
Knowledge (architecture): +2 (int) = 2
Knowledge (dungeoneering): +2 (int) = 2
Knowledge (geography): +2 (int) = 2
Knowledge (history): +2 (int) = 2 
*Knowledge (local): +2 (int) = 2
Knowledge (nature): +2 (int) = 2
Knowledge (nobility): +2 (int) = 2
Knowledge (religion): +2 (int) = 2
Knowledge (the planes): +2 (int) = 2
*Listen: +0 (wis) +2 (racial) = 2
*Move Silently: +4 (dex) = 4
*Open Lock: +4 (dex) = 4
*Perform (Flute): -1 (cha) = -1
*Profession (?): +0 (wis) = 0
Ride: +4 (dex) = 4
*Search: +2 (int) = 2
*Sense Motive: +0 (wis) = 0
*Sleight of Hand: +4 (dex) = 4
Speak Language
Spellcraft: +2 (int) = 2
*Spot: +3 (wis) +2 (racial) = 5
Survival: +0 (wis) = 0
*Swim: +1 (str) = 1
*Tumble: +4 (dex) = 4
*Use Magic Device: -1 (cha) = -1
*Use Rope: +4 (dex) = 4

Equipment
Mule:

Total: 1150

Adventuring
Backpack: 2gp
Healer's kit: 5gp x10 = 50gp
Bedroll:
Flint and Steel:
Torch: x3
Belt with pouches:

Planned Progression
1: ?
2: ?
3: ?
4: ?
5: ?


More Info

[/spoiler]
#153
Introductions/Farewells / Whats Up Everyone
November 14, 2013, 07:25:27 PM
My name is Kyle and i came across this forum thanks to my long time friend Oath. I figure i would give this a shot seems how i have tried shadowrun and am currently a pawn in Oaths Pathfinder campaign. Currently i am a generally into RPGs FPS and RTS type games and the NHL hockey series. I do tend to play some fighters but i am super bad at them. I like to watch Anime not too sure what my favorite genre would be but some of my favorite shows include Steins;Gate, the Higurashi series, Madoka, and Sakurasou.

Not much of a reader but i am a fan of sci fi and fantasy. My current fix is the Dresden Files though i am only on book 4 and the Enders Game series. Currently just started Enders game seems how I have been meaning to read this for ages. Some of my hobbies include Bowling league on Thursday nights currently a 179 avg, going to watch hockey GO EVERETT SILVERTIPS!, and just hanging out with peeps. Music I listen to tends to be more hard rock or metal focused but I tend to be all over the place whether it be country to J-music to rap as long as I find it good or catchy i will listen to it. Always open to suggestions on any games, music, and anime!

I will be looking forward to chatting and playing along with everyone here!