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Messages - Milk

#1
Grungril attacks menacing looking beetle. "Grungril squash!"

[spoiler]Grungril activates brawler's flurry and attacks beetle.
Attack:
[blockquote]Rolled 1d20+4 : 18 + 4, total 22[/blockquote]
[blockquote]Rolled 1d20+4 : 4 + 4, total 8[/blockquote]

Damage:
[blockquote]Rolled 1d6+4 : 6 + 4, total 10[/blockquote]
[blockquote]Rolled 1d6+4 : 5 + 4, total 9[/blockquote]
[/spoiler]
#2
Grungril puts up his dukes and prepares to lay down a dazzling beatdown upon the other dwarf in the arena.

[spoiler]Grungril activates brawler's flurry and attacks Gandin.
Attack: [blockquote]Rolled 1d20+4 : 17 + 4, total 21[/blockquote] [blockquote]Rolled 1d20+4 : 3 + 4, total 7[/blockquote]
Damage: [blockquote]Rolled 1d6+4 : 5 + 4, total 9[/blockquote] [blockquote]Rolled 1d6+4 : 1 + 4, total 5[/blockquote]
If either attack successful, flex to impress (strength roll): [blockquote]Rolled 1d20+4 : 3 + 4, total 7[/blockquote]
If flex to impress successful, anyone nearby Grungril is impressed.[/spoiler]
#3
Reflex roll: [blockquote]Rolled 1d20+6 : 1 + 6, total 7[/blockquote]
#4
Grungril, oblivious to his surroundings, runs straight at his apponents with shield raised yelling, "You think you beat Grungril? Grungril is Unbrakabil!"

[spoiler][blockquote]Strength check vs wind 1d20+4 : 18 + 4, total 22[/blockquote]
If successful, move to F7, and use Total Defense[/spoiler]
#5
Grungril puffs out his chest and almost falls backwards. After regaining his balance, he shouts out at the top of his lungs, "Grungril Gang, we do this! We beat them up!"

Initiative roll:
[spoiler][blockquote]Rolled 1d20+3 : 2 + 3, total 5[/blockquote][/spoiler]
#6
"Free food? Grungril eat! Grungril win!"

Grungril grabs a number, sits down, and digs in.

[spoiler]Rolled 1d20+5 : 20 + 5, total 25[/spoiler]
#7
The Roster (OOC) / Grungril the Unbrakabil
April 30, 2015, 06:15:20 PM
#8
Mission Board (IC) / Re: [Open] Tzane the Troll
November 25, 2013, 01:02:12 PM
Frank walks over to the newly posted wanted poster and examines it. It appears to be a troll of some kind and if frank had been educated he might have also learned the name of the creature. Dealing with a troll would be no small task, especially for a peasant, so he decides to flip a coin. Heads; he takes the job, tails; he walks away with his head still attached to his shoulders.

[spoiler] Coin flip (heads: 1, tails: 2)
[blockquote]Rolled 1d2 : 2, total 2[/blockquote][/spoiler]

If 2
[spoiler]"looks like I lucked out." Frank lets out a deep sigh of relief.[/spoiler]

If 1
[spoiler]"holy baked sardine sandwich glued to a used corndog stick! I have to a fight a troll!" Frank shouts at the sudden realization of the coin toss he just lost to[/spoiler]
#9
Introductions/Farewells / Re: Introductions?!
November 20, 2013, 10:58:27 AM
Quote from: Oath on November 18, 2013, 11:03:14 PM
Welcome aboard! It might be a bit overwhelming at first but if you look at some of the other posts around you will probably pick it up pretty quick.

You should probably pack a potion of bull's strength though, our role-playing is pretty heavy.
#10
The Roster (OOC) / [Peasant] Frank Coppercoin
November 20, 2013, 09:53:52 AM

Name: Frank Coppercoin
Race: Human
Class: Peasant
Alignment: Neutral Good

Bio
Frank was tending to his crops, when one day a mysterious man riding a solid gold horse and wearing a giant, feathered tricorn, waltzed up to him and asked; "Do you want a life of adventure? If so, join my guild!" Frank thought about it for a moment, and then shrugged and replied; "No. I'm quite content here on my farm. Who are you anyways?" The Man replied hastily, "my apologies, I am Lord Throndir and I ask that you reconsider my proposal. I am willing to offer you a single gold piece in return for joining my guild." Frank's eyes lit up at that. The crops haven't been doing that well this season, and a man has to eat! And thus begins the adventure of Frank Coppercoin.

Hit Die: d8
Hitpoints: 11
Hitpoints per level: 1d8 +1 (con)

STR: 13 (+2)
DEX: 10 (+0)
CON: 13 (+2)
INT: 7 (-2)
WIS: 7 (-2)
CHA: 8 (-1)

Speed: 30 feet

Armor
dirty peasant hat
dirty peasant clothes
one sock

Weapons
Pitchfork: 2handed, melee
Turkey Leg: 1handed, melee
Empty Beer tankard: offhand, melee

Feats
Look Harmless
Blunt Trauma
Knucklehead
Pledge of Poverty

Traits
Hardy
Iron Liver
Midget
Peasant Weapon Specialist
Rash
Proud
Triscadecaphobia
Tunnel Vision

Flaws
Poor Saves

Skills
Jump
Swim
use rope
bluff

Languages
Common

Full Spread


note: The rest is up to you throndir! contact me when you get back from work ;)
#11
sleeping... and yugioh.
#12
Under the Bard's Tree / Re: Milk's World Map
September 11, 2013, 07:48:06 AM
well the middle island was originally black and white and was requested by a friend for a game he was porting from a calculator which was made by another friend. After making the island i decided to expand on it and make more islands and then decided it would look better in color.
#13
Under the Bard's Tree / Re: Milk's World Map
September 11, 2013, 03:53:15 AM
the desert looks like its made of club crackers now lol.

maybe that's just me o.0
#14
Under the Bard's Tree / Re: Milk's World Map
September 10, 2013, 06:10:52 PM
I suppose not.
#15
Under the Bard's Tree / Re: Milk's World Map
September 10, 2013, 06:32:19 AM
Yup. Four and a half hours for the line art, and an hour and a half to add color.