[Taiga Reinwald] Prologue: First Two Weeks Downtime

Started by Mysticsage, September 02, 2019, 08:48:06 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Mysticsage

[info]two weeks of down time list
2 days work profession

4 days spread rumors (only spreading to those outside the village about work)

2 days increase reputation with Rayza (main patron and merchant) also spending 10 go  and 1 dayto make her if neended

1 day Throw party for the Orphanage including Nortia

1 day make contact mayor's son (is a few years younger and has begun hanging around taiga)

1 day gather information road to Orario

2 gather info Orario pleasure district and places that accept outsiders for work



[/info]

Mysticsage

[info]Rolls I know how to make
2 day work secret profession/ 10
[blockquote]Rolled 1d20+7 : 6 + 7, total 13[/blockquote]

[blockquote]Rolled 1d20+7 : 5 + 7, total 12[/blockquote]

Increase Rep Rayza
diplomacy
[blockquote]Rolled 1d20+1 : 8 + 1, total 9[/blockquote]

[blockquote]Rolled 1d20+1 : 1 + 1, total 2[/blockquote]


Gather information (diplomacy) (assuming gm rolls hours)
road to Orario
[blockquote]Rolled 1d20+1 : 18 + 1, total 19[/blockquote]

Orario proper (pleasure district)
[blockquote]Rolled 1d20+1 : 14 + 1, total 15[/blockquote]

[blockquote]Rolled 1d20+1 : 8 + 1, total 9[/blockquote]
[/info]
[info]
Things needing input
spread rumor
throw party
make Contact[/info]

Mysticsage

[info]Shopping for gear with remaining gold
25 gold

1 monk kit (8g)
1 Courtesan kit (10g)
5 pitons and a hammer (1g)
1 Cooking kit (3g)

[/info]

Throndir

[spoiler=Downtime Activities]Profession Earnings
Day 1: 1,300 vals
Day 2: 1,200 vals

Sowing Rumours
Day 3: -1,000 vals
Day 4: -1,000 vals
Day 5: -1,000 vals
Day 6: -1,000 vals - Diplomacy or Bluff check requested, also specify what exactly these rumours are

Increase Rep with Rayza:
Day 7: Failed
Day 8: Failed

Throw Party
Day 9: -20,000 vals, Thalia Rep +1, Namika Rep +1 (Can you make a Reputation sheet on yours so we can track these?)

Make Contact
Day 10: -10,000, contact made, rep +1

Gather Information:
Day 11: Road to Orario
Day 12: Pleasure District
Day 13: Who Accepts Outsiders for Work

Please update your sheet with the information above.[/spoiler]

[info]Road to Orario
You will be passing through the country of Rakia. A militaristic country ruled by the god Ares, that doesn't often get along well with Orario or its neighboring countries. The people living there don't have much of a culture, and was never a place Thalia liked at all. Though, that country happens to be right across the river separating Meilstora and Rakia.

It will primarily be plains and grasslands.

Pleasure District
There is indeed a thriving pleasure district in Orario. Many adventurers go here, and there are many brothels in the city.

Who Accepts Outsiders for Work
You were certain that there were familias who would take on outsiders for work, but you weren't sure which exactly.
[/info]

Mysticsage

[info]The goal is to spread rumors of the Thalia Familia and specifically his own name and skills to travelers and people passing through.

Assume 4 rolls needed so feel free to take less
diplomacy
This dice roll has been tampered with!
Rolled 1d20+2 : 2 + 2, total 4

[blockquote]Rolled 1d20+2 : 16 + 2, total 18[/blockquote]


[blockquote]Rolled 1d20+2 : 3 + 2, total 5[/blockquote]


[blockquote]Rolled 1d20+2 : 6 + 2, total 8[/blockquote]
[/info]

Throndir

[spoiler=OODM]Just one actually. I'll be using the first one.

Time to spread rumour, each day costs 1,000 vals:

Thorp: 1d3 days
Hamlet 1d6 days
Village: 2d6 days
Small town 3d6 days
Large town: 4d6 days
Small city 5d6 days
Large city: 6d6 days
Metropolis: 7d6 days

QuoteThe character must spend 1,000 vals per day to cover the cost of drinks, social appearances, and the like.

At the end of the time spent sowing the rumor, the character must make a DC 15 Charisma (Bluff or Diplomacy) check. If the check succeeds, the community's prevailing attitude toward the  subject shifts one step toward friendly or hostile, as the character wishes. If the check fails, the rumor gains no traction, and further attempts to propagate it fail.

Shifting a community's general attitude toward a person or organization doesn't affect everyone in the community. Individuals might hold to their own opinions, particularly if they have personal experience in dealing with the subject of the rumors.

In your Reputation sheet, mark that the village treats your character as Friendly attitude.[/spoiler]

Mysticsage

[info]since first roll was 4 i failed so no update needed.[/info]